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WAETAG 2013 Tacoma, WA Collaborative Classroom Technology presented by Ray Birks Wenatchee School District October 19th, 2013

WAETAG: Collaborative Classroom Technology

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This presentation was given at WAETAG 2013 in Tacoma, WA by Ray Birks. Mr. Birks is a 6th grade teacher from Wenatchee, WA with a passion for thinking differently when it comes to educating students.

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Page 1: WAETAG: Collaborative Classroom Technology

WAETAG 2013Tacoma, WAWAETAG 2013Tacoma, WA

Collaborative Classroom TechnologyCollaborative Classroom Technology

presented by Ray BirksWenatchee School DistrictOctober 19th, 2013

Page 2: WAETAG: Collaborative Classroom Technology

Biography

Ray Birks

6th Grade Reading/Writing

Foothills Middle School, Wenatchee, WA

Technology Resource Teacher

1:1 iPad Pilot Classroom - 2nd Year

Page 3: WAETAG: Collaborative Classroom Technology

Funnies

Page 4: WAETAG: Collaborative Classroom Technology

Funnies

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learning target

I will have greater knowledge of how to access websites, apps, and online resources to provide collaborative opportunities to enrich my students and my classroom.

After this 60 minute session:

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presentations

Both presentations are available for download

2013 “Collaborative Classroom Technology” - waetag2013.tk

2012 “60 Apps in 60 Minutes” - waetag.tk

Page 7: WAETAG: Collaborative Classroom Technology

Why collaborative technology?

SBAC - Students can engage appropriately in collaborative and independent inquiry to investigate/research topics, pose questions and gather and present information.

Edutopia Engagement Survey - “Discussions help clear the tense atmosphere in a classroom and allow students to participate in their own learning.”

Marzano Framework 2.2.2 - Organizes students in groups to practice and deepen knowledge

GLAD Strategies

This is the future

Employability Skills

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goal of collaboration?

Problem Solving/Critical Thinking

Helps Students Access Knowledge

Teaching - Reaching Level 4

Life/Employability Skills

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overview

Whiteboard Apps

Music Apps/Sites

Video

General Apps

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music

GarageBand

Kompoz - artists add tracks to yours

ScratchAudio - same idea as Kompoz

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websites

Popplet - also app $4.99, mind mapping - sample

ScribblePress - web (free), app ($3.99), create/share stories, teacher can create accounts for students, like Lulu

ePals - Worldwide Pen Pals

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Collaborative Games

Marzano 2.6.2 Using Academic Games

Marzano - “Teacher-conducted research indicates that games can have a significant effect on student achievement when teachers use them purposefully and thoughtfully.”

Use inconsequential competition

Target essential academic content

Debrief the game

Have students revise their notes

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jeopardy labs

Jeopardy Labs

Create and Play Online

Save Games

Password Protected

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minecraft

Minecraft for Social Studies

Multi-player

Highly Engaging

Five Themes of Geography

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math champ

Math Champ

Head to Head

Teacher App - server

Student App - client

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socratic seminar

Socratic Seminar

Low Tech

Inner Circle/Outer Circle

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google Apps

Google Apps for Education

Drive (spreadsheet, presentation, documents, forms)

Hangouts

Sites - webpages

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no classroom tech?

Get in the Lab

BYOT/BYOD

Grants - OSPI, get in the know

Foster Attitudes of Change - Embrace, Don’t Enforce

Afraid? Let students do it, they’ll figure it out!

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quote

“When you can do the common things of life in an uncommon way, you will command the attention of the world."

George Washington Carver

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quote

"If a child can't learn the way we teach, maybe we should teach the way they learn."

Ignacio Estrada

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Please feel free to contact me with any questions or comments or to share your collaborative tech tools

Ray Birks - [email protected]

This entire presentation is available at

waetag2013.tk

Please feel free to contact me with any questions or comments or to share your collaborative tech tools

Ray Birks - [email protected]

This entire presentation is available at

waetag2013.tk

CONTACT INFORMATIONCONTACT INFORMATION

Thank you!!Thank you!!

Page 28: WAETAG: Collaborative Classroom Technology

References

Journal of Technology Education

Edutopia - student survey

Edutopia - game-based learning

Education Leadership - Marzano Games