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Gamifying Rainforest ConservationBy Sawyer West
Rainforest Action Network
Goals Preserving Rainforests Protecting the Climate Defending Human Rights
Activities Transform global food system
“commercial agriculture causes 71% of tropical deforestation” - Climate Land Use Alliance
Minimize Greenhouse Gas (GHG) emissions
Obstacles
Relativity: People don’t understand how they as an individual can make significant change
Commitment: Rainforest conservation groups often ask people to help by taking action outside of their daily routine (which is hard) Sending a donation Participating in volunteer activity
Few motivations Feeling good about yourself The occasional “thank you”
Gamified Solution
Forest Explorer: an app designed to allow people to help without much change to everyday activities and achieve motivating rewards
Design
Based on Kiip idea which takes simple everyday actions and rewards them
Forest Explorer uses the idea and specializes it towards those actions which assist in conserving rainforests Makes players aware of the significance of the
action and then rewards them for it Designed with XP, levels, challenges and
rewards
Actions
5 things people do everyday that help save rainforests Buy recyclable products Properly recycle certain products Drive efficiently Buy organic foods Buy food locally
Game Mechanics
XP system: Actions translate to acres savedLevels: Accumulation of acres saved unlocks
new featuresRewards: Achievement, Greater access to app
features, good feeling from being helpfulDaily Challenges: Draw players back with
something new each day
XP System
Each of these actions translates to “acres saved” Drive efficiently: 0.2 Acres Saved Buy organic foods: 0.05 Acres Saved
Accrues over time as a form of XPAttaches a “helpful” feeling to simple actionsTakes the “good feeling” people get from
helpful behavior and uses it to motivates future behavior
XP System
Summary Charts Weekly: “This week you saved 1.3 acres of
rainforest” Overall: “Overall you saved 5.2 acres of
rainforest” Comparative: “This week you saved 37% more
acres of rainforest than the previous week” Displays mastery We all feel good when we outdo ourselves
Levels and Rewards
After saving a set amount of acres, players unlock the ability to view and explore a virtual rainforest Size and activity scales with acres saved 5 acres: small area, low diversity of life 15 acres: larger area, wider diversity of life Player may view information about life in their
rainforest or press a “play” button to listen to rainforest sounds
Levels and Rewards
Plays to the explorer and achiever groups Rewards players with information, access, a new
sense of meaning in their actions and usable stuffMore acres saved = more rewards unlocked
Soothing forest music More to explore/discover in virtual rainforest More mini-games within the app
Forest Explorer can be updated with new rewards along these lines which will keep the app relevant
Challenges
Each day, players get a challenge of something they can do to earn bonus acres
Must be accomplished by a deadlineThese can either be more difficult versions of
simple actions or they can be actions the players must take outside their daily routine to accomplish
Examples: Avoid products with palm oil Participate in volunteer opportunities
Team Efforts
Forest Explorer gives each players a ID # (random string of 8 – 10 numbers)
Players may connect into teams using their ID #
In a team, acres saved is pooled together and players may view collective efforts as well as their individual percentage of the total Creates a social aspect and provides a window
for positive competition Plays to socializers
Versatility
Design can be adapted to any natural environment
Helpful actions and rewards would have to be adapted to the specific environment
App also provides an additional window where players can send donations