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Global Mobile Gaming Market 2015-2019

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Page 1: Global Mobile Gaming Market 2015-2019

www.MarketResearchReports.com

Category : Computing & Electronics

All logos and Images mentioned on this slide belong to their respective owners.

Page 2: Global Mobile Gaming Market 2015-2019

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Introduction to Report

Launch Date: April 1, 2015

Number of Pages: 111

Geography Coverage: Global

Available Format: PDF

Price For Single User License: USD 3,000

Price For Site User License: USD 4,500

Price For Global User License: USD 10,000

Delivery Time: Within 24 Hours (During Working

Days)

Page 3: Global Mobile Gaming Market 2015-2019

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About the Report

Global Mobile Gaming Market 2015-2019, has beenprepared based on an in-depth market analysis withinputs from industry experts. The report covers NorthAmerica, Latin America, and the APAC and EMEA regions;it also covers the Global Mobile Gaming market landscapeand its growth prospects in the coming years. The reportincludes a discussion of the key vendors operating in thismarket.

Report forecast the Global Mobile Gaming market to growat a CAGR of 21.39 percent over the period 2014-2019.

Page 4: Global Mobile Gaming Market 2015-2019

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Key Highlights:

Mobile games are played either using internetconnectivity or by installing a game in the mobile device.They can also be played by installing non-network mobilegaming applications that are pre-installed or downloadedfrom application stores such as Google Play and AppStore.

The non-network mobile gaming application uses themobile device's platform to run the gaming software.

This report covers the present scenario and the growthprospects of the Global Mobile Gaming market for theperiod 2015-2019.

To calculate the market size, the report considersrevenue generated from the sales of mobile games.

Page 5: Global Mobile Gaming Market 2015-2019

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Key Highlights Continues…

The report consolidates the revenues generated from thefollowing major regions: APAC, North America, EMEA, andLatin America.

According to the report, the increased adoption ofsmartphones and tablets is one of the major drivers of theGlobal Mobile Gaming market. Mobile devices generatethe highest revenue in the overall Global Video Gamemarket. As smartphones and tablets have diverseconnectivity options such as 3G, Bluetooth, and Wi-Fi,they are preferred to laptops.

The Global Mobile Gaming market is facing competitionfrom alternative Gaming segments such as PC, Console,and Online and Social Gaming. Vendors catering only tothe Mobile Gaming segment are likely to find it difficult tosustain their positions in this market scenario.

Page 6: Global Mobile Gaming Market 2015-2019

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Key Questions Answered in this Report

What will the market size be in 2019 and what will thegrowth rate be?

What are the key market trends?

What is driving this market?

What are the challenges to market growth?

Who are the key vendors in this market space?

What are the market opportunities and threats faced bythe key vendors?

What are the strengths and weaknesses of the keyvendors?

Page 7: Global Mobile Gaming Market 2015-2019

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Report Coverage:

1. Executive Summary

2. List of Abbreviations

3. Scope of the Report

4. Market Research Methodology

5. Introduction

6. Market Description

7. Market Landscape

8. Segmentation by Device

9. Geographical Segmentation

10. Market Attractiveness

For more details regarding Report coverage see the last slide

All logos and Images mentioned on this slide belong to their respective owners.

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Report Coverage Continues…

11. Key Leading Countries

12. Buying Criteria

13. Market Growth Drivers

14. Drivers and their Impact

15. Market Challenges

16. Impact of Drivers and Challenges

17. Market Trends

18. Trends and their Impact

19. Vendor Landscape

20. Key Vendor Analysis

21. Key Insights

For more details regarding Report coverage see the last slide

All logos and Images mentioned on this slide belong to their respective owners.

Page 9: Global Mobile Gaming Market 2015-2019

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Company Coverage: (Partial List)

1. Activision Blizzard

2. Electronic Arts

3. Gameloft

4. Glu Mobile

5. GungHo Online Entertainment

6. Kabam

7. King Digital Entertainment

8. Rovio Entertainmen

9. Supercell

10. Zynga

For more details regarding Report coverage see the last slide

All logos and Images mentioned on this slide belong to their respective owners.

Page 10: Global Mobile Gaming Market 2015-2019

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Custom Research:

Are you an industry professional, entrepreneur,

venture capitalist, investors and organization, then let

us know your specific research requirements. Our goal

is to cater to your requirements be it for a custom

market research project, syndicated research report on

a specific market or industry sector, newsletter creation,

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For Any Customization Related query Visit IdeaCenter @http://www.marketresearchreports.com/idea-center

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How To Buy This Report?

Visit following URL to see Table of Content and

purchase this publication:

http://mrr.cm/4YR

About Market Research Reports, Inc.

Market Research Reports provides a customized set

of reports from reputed Publishers, built on the

intelligence available within organizations and

leverages on our motto of “Intelligence Redefined”.

Contact : Amitava Sen

Email : [email protected]

Phone: +1 302-703-7787 (USA) +91-8762746600 (India)