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Organization – StoneWall Interactive
• Former Next-Gen Indie Game Developer and Publisher
• Developed games for PC / Mac
• Developed games for ‘orphaned systems’– Sega Dreamcast– GamePark 32
The Challenge
Build a brand
• Assist Stonewall Interactive with their image– Promote the company– Promote the game
• Help with development
– Expand the product line (merchandising)
The Idea
Develop a Business and Marketing Strategy
• Build a brand for Stonewall Interactive centered on their upcoming puzzle game “Celestial Mage”
The Strategy
• Gameplay Graphics– Strengthen gameplay graphics
• Website Redesign– Centered on gameplay interface
• Public Relations Effort– Buzz worthy item
• Merchandising• Distribution
The Strategy
• Themes and messaging– Which runestone are you?– The most addictive puzzle / strategy game since
Tetris
The Results
• A ‘cool’ new brand image integrated with their flagship game
• Over 50 news clips and discussions – effectively creating buzz
• Secured online distribution at several top websites including “Trymedia” – opening the door to revenue
• Successful cross-over to merchandising
My Role
• Developed Marketing and Merchandising Strategy– Strategized and
executed all aspects with stakeholders
About George Nikanorov
• Over 15 years of B2B and B2C Marketing and Communications Experience
• Successful track record spanning multiple industries and verticals
• Recognized speaker and panelist• Educator and Volunteer
Contact [email protected]/in/georgen - @george_n – Twitterfacebook.com/gvnikaorov