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Bengkel Gamelan 3D game asset workflow

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Page 1: Bengkel Gamelan 3D game asset workflow
Page 2: Bengkel Gamelan 3D game asset workflow

Nama : Dwi widodo Studio : Copelabs Fb : [email protected] HP: 085228889388

Page 3: Bengkel Gamelan 3D game asset workflow

3D Game asset workflow

� Konsep � Modeling � UV-mapping �  Texturing � Riging � Animasi

Page 4: Bengkel Gamelan 3D game asset workflow

Konsep

Page 5: Bengkel Gamelan 3D game asset workflow

Modeling

Basemesh >> Sclupting >> Retopologi

Basemesh Sclupting + Coloring Retopologi

Page 6: Bengkel Gamelan 3D game asset workflow

UV-map

Page 7: Bengkel Gamelan 3D game asset workflow

Baking map

Highpoly

Lowpoly

Color map

Normal map

Page 8: Bengkel Gamelan 3D game asset workflow

Teksture

Color map(Diffuse map)

Normal map

AO(Ambient Oclusion)

Displacment map

Page 9: Bengkel Gamelan 3D game asset workflow

Riging

Weightmap Riging

Page 10: Bengkel Gamelan 3D game asset workflow

Animasi

Animasi walk Cycle

Page 11: Bengkel Gamelan 3D game asset workflow

Limitasi 3D art untuk game

�  Jumlah karakter dalam screen �  Prominance on the screen �  Tipe Game

Page 12: Bengkel Gamelan 3D game asset workflow

Point penting dalam pembuatan 3D model

�  Efisiensi jumlah polygone �  Edge flow �  Artikulasi �  Cleanup �  Reference usage �  Symetry �  Secale dan orientasi

Page 13: Bengkel Gamelan 3D game asset workflow

Software Modeling Sclupting

Retopo

Page 14: Bengkel Gamelan 3D game asset workflow

UV-mapping Teksturing Engine Game