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Apps for Profit Nathan Mellor CritterMap Software LLC Followup at http://eepurl.com/d9tZj Low

Apps for Profit

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Page 1: Apps for Profit

Apps for Profit

Nathan MellorCritterMap Software LLC

Followup at http://eepurl.com/d9tZjLow

Page 2: Apps for Profit

Objectives

•Think about app idea

•Find your top ten

•Evaluate their profit potential.

Page 3: Apps for Profit

To get started

•Make a copy of this spreadsheet (Google Drive)

•http://bit.ly/1cwrX7E

•Register at AppAnnie.com

Page 4: Apps for Profit

Book Signing

• http://www.amazon.com/dp/B00GJHIGY0

Page 5: Apps for Profit

• Worked for a major printer manufacturer for 12 years

• Feb 2009: “routine” meeting with boss

• Downsizing announced

• New house, new mortgage.

• March 27: Last day at work

• March 28th: Third child born

• April 2009: “Outplacement” counseling

About me - 2009

Page 6: Apps for Profit

• Reeducation through the Trade ACT

• Enrolled in University of San Francisco’s Internet Marketing program

• Developing an app on a new operating system called Android

• First launched to the market June 2010.

• Started at about 5 sales a day; I was aiming for ~56.

• Paid zero taxes AND got a refund.

Nathan in 2010

Page 7: Apps for Profit

•Top grossing App in “Travel and Local”

Since 2011

Page 8: Apps for Profit

I have a corner office with a view

Page 9: Apps for Profit

Is this you?(Dilbert.com)

Page 10: Apps for Profit

Marketing FunnelHow it applies to mobile apps

Page 11: Apps for Profit

Target AudienceTarget Audience(potentially interested)(potentially interested)

Target AudienceTarget Audience(potentially interested)(potentially interested)

ProspectProspect(aware product exists)(aware product exists)

ProspectProspect(aware product exists)(aware product exists)

The Internet Marketing Funnel

LeadLead(has tried product)(has tried product)

LeadLead(has tried product)(has tried product)

CustomerCustomer(paid for something)(paid for something)

CustomerCustomer(paid for something)(paid for something)

Loyal CustomerLoyal Customer(repeat sales)(repeat sales)

Loyal CustomerLoyal Customer(repeat sales)(repeat sales)

AdvocateAdvocate(recommends (recommends

product)product)

AdvocateAdvocate(recommends (recommends

product)product)

Page 12: Apps for Profit

Target Audience = Outdoor Navigation usersTarget Audience = Outdoor Navigation users1% of 1.3 million activations per day = 13,000 per day1% of 1.3 million activations per day = 13,000 per day

Target Audience = Outdoor Navigation usersTarget Audience = Outdoor Navigation users1% of 1.3 million activations per day = 13,000 per day1% of 1.3 million activations per day = 13,000 per day

Prospect = see my app listingProspect = see my app listing????? - figures not available????? - figures not available

Prospect = see my app listingProspect = see my app listing????? - figures not available????? - figures not available

App Market Funnel + Numbers

Lead = installs demo productLead = installs demo product500 per day500 per day

Lead = installs demo productLead = installs demo product500 per day500 per day

Customer- bought paid appCustomer- bought paid app20% =>100 per day20% =>100 per day

Customer- bought paid appCustomer- bought paid app20% =>100 per day20% =>100 per day

Loyal Customer= bought an Loyal Customer= bought an addonaddon

22 per day22 per day

Loyal Customer= bought an Loyal Customer= bought an addonaddon

22 per day22 per day

Advocate= 5 starAdvocate= 5 star2 per day2 per day

Advocate= 5 starAdvocate= 5 star2 per day2 per day

Page 13: Apps for Profit

Target AudienceTarget Audience(potentially interested)(potentially interested)

Target AudienceTarget Audience(potentially interested)(potentially interested)

ProspectProspect(aware product exists)(aware product exists)

ProspectProspect(aware product exists)(aware product exists)

Target Audience

LeadLead(has tried product)(has tried product)

LeadLead(has tried product)(has tried product)

Focusing your App Idea

Page 14: Apps for Profit

The Secret Idea

•Email from stranger:

•Hey, I have a great an idea for an app that will make lots of money. I will let you develop it for a split of the profits. 

Page 15: Apps for Profit

“Good ideas are common - what's uncommon are people who'll work hard enough to

bring them about”

Ashleigh Brilliant

Page 16: Apps for Profit

But not all good ideas are equally

valuable . . .• Top Grossing Apps: 500

•Ranked in a category: about 34,000

•>1 million apps

• 64% have <10 ratings

• 89% have <100 ratings

Page 17: Apps for Profit

Should your idea be

your passion ...•Yes.

•Doesn’t change the market.

•But it does change you

•Find passion or choose to be passionate.

•Avoid something you don’t care about

Page 18: Apps for Profit

Should your idea be a hobby or

interest?•Not if you are the only one with the

hobby.

•Yes if it has mass market appeal

•Long tail products may not pay off in apps - yet.

Page 19: Apps for Profit

Ex: Garmin’s outdoor/fitness division had sales of $400

million last year

What do they buy now?

Page 20: Apps for Profit

How unique should your idea be?

Book Amazon Sales RankAll New Square Foot

Gardening, 2nd Edition

#4,629 in Books

Greenhouse Gardeners Companion

#23,593 in Books

The Pack Goat #678,394 in BooksPractical GoatPacking #3,054,219 in Books

Page 21: Apps for Profit

Should your idea be innovative?

•Innovation is great!

•Innovation involves both risk and reward.

•Innovation is not always rewarded in the marketplace.

•Can you build on something that is already popular?

Page 22: Apps for Profit

Success=Profit

•Profit(app) = Revenue(app)-Cost(app)

Page 23: Apps for Profit

Profit Potential•Try to find exact dollar value of future

app.

•Come up with your ten best ideas.

•Find out their revenue potential

•Look at the cost to produce them

•Pick the best of them in terms of profit potential.

Page 24: Apps for Profit

Calculating Revenue Potential

Page 25: Apps for Profit

Market Research: Crushing your

Dreams.

What if there are seven apps like yours?Good thing or bad?

Page 26: Apps for Profit

•Themes

•UI Standards

•Features

•Best or worst practices

•Revenue potential

What can you learn from an existing

app?

Page 27: Apps for Profit

How much money are those other apps making?

Page 28: Apps for Profit

Make a copy of this spreadsheet on Google Drive

http://bit.ly/1cwrX7E

Page 29: Apps for Profit

Spreadsheet

Page 30: Apps for Profit

Comparable apps for each idea

Page 31: Apps for Profit

Free or PaidTotal Installs

Page 32: Apps for Profit

Rankings

Page 33: Apps for Profit

Top Paid/Free

•Based on downloads

•From the last several days - not a lifetime achievement award

•A LOT less downloads are needed to get in top paid than top free.

Page 34: Apps for Profit

Rankings Hierarchy

Page 35: Apps for Profit

App Annie Rank History

Page 36: Apps for Profit

Top Grossing

•Also hierarchical

•Also from the last few days

•Based on revenue including iap

•Best way to gauge successful freemium products

Page 37: Apps for Profit

App Annie Chart

Page 38: Apps for Profit

But what about advertising revenue?

Page 39: Apps for Profit

Adwords Display Planner

Page 40: Apps for Profit

possible CPM?

Page 41: Apps for Profit

Spreadsheet

Page 42: Apps for Profit

Cost to provide?

Page 43: Apps for Profit

Can you have a million in revenue

and still worry?

Page 44: Apps for Profit

What is cost effective?

Page 45: Apps for Profit

Two Ways to Increase Cost

Page 46: Apps for Profit

1. Complexity

Faucet AppEverything but the kitchen sink app

Engineering effortYou wrote it in a

weekendSeveral

engineering years

Lines of code 300 70,000

Number of features

1 100

Number of features requested

by users0 300+

What to do when done

Work on another app

Never done

Bragging rights “My 400th big hit”

“Still working on the same app I told

you about last year”

Page 47: Apps for Profit

2. Labor

•Won’t be a problem, because you are doing everything yourself, right?

•Wrong!

•Doing everything yourself is the most expensive thing you can do.

Page 48: Apps for Profit

Four Ways to Decrease Cost

Page 49: Apps for Profit

1. Leverage and Reuse

•Can you take advantage of existing code?

•Yours or some you can license.

•Leverage - needs more work

•Reuse - intact

•Reuse is cheaper than leverage

Page 50: Apps for Profit

1. Leverage and Reuse

•Library

•presumably closed source

•Framework

•Cross platform

•Open Source

•Apache 2.0 vs LGPL vs GPL

•Complete Source Code

Page 51: Apps for Profit

ReSkinning

•License complete source code

•Change all graphics, themes, names

•Release as new game/app

•Rinse and repeat if desired. . .

Page 52: Apps for Profit

But reskinning is never done by big

companies?Or is it?

Page 53: Apps for Profit

2. Process and Planning

•As opposed to making it up as you go along.

Page 54: Apps for Profit

3. Tools

• Are great to have in the cloud for a dispersed team

• Not just software development

• Communication: Skype

• Project Management: basecamphq.com

• Tech support: Zendesk

• Design and mockups: LucidChart.com

Page 55: Apps for Profit

4. Effective Hiring

•You can hire someone to do:

•Programming

•Design/graphics

•Writing/Content creation

•Internet marketing tasks

•Tech Support

Page 56: Apps for Profit

4. Effective Hiring

•You can hire someone:

•For a fixed price job according to a quote

•As a part time, hourly freelance

•As a full time worker.

•Which is best?

Page 57: Apps for Profit

So... do you need an office building and some venture

capital?

Page 58: Apps for Profit

Where to hire

•A number of online site

•ODesk

•Hourly, fixed price

•eLance

•Hourly, fixed price

•onlinejobs.ph

•full or part time, philippines

Page 59: Apps for Profit

What is cost effective?

Page 60: Apps for Profit

Conclusions:

•Find your top ten ideas

•Research the revenue potential

•Research the potential cost

•Go out and make some money!