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Describes how designers can widen their perspective to create truly holistic designs.
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BROADENING DESIGNwhy a wider perspective = a better design
interaction | collaboration | usability
Darren [email protected]
the proposition
Design gets smarter…
…when you take a view not limited by the boundary of the thing being designed.
bigger design by the dots
Maturingdesign concepts…
interfaces
interactions
compositeexperiences
holisticdesign
strategicdesign
Maturity
Utility = easy to use (I CAN use it)useful (I BENEFIT from its use)desirable (I WANT to use it)legitimate (using it is OK)
a note on storytelling
OnceUpon a time…
the design dimensions
the toasterThe strange and multi-layered tale of
Guy, the toaster user
• 32, single, workaholic scientist• Likes toast• Can calculate the DeBroglie wavelength for an electron whose kinetic energy is 8 ev…• …but can’t program his VCR.• Makes extra $s through science journalism
Guy
the design dimensions
The interface level
High-friction index finger gripMakes it easy to move around
Oversize eject buttonMakes a high-use function easy to find and hit.
Curved toast holderEasier to grip the corner of the toast.
Toast plungerCan be raised far enough to make the toast easily accessible.
Extra raised browning knobEasier to turn.
the design dimensions
The interaction level
A toaster
• Is the interaction coherent?• Does it draw on existing
metaphors & mental models?• Are messages meaningful?• Is the outcome what is
expected?• Are there any complex or
costly pre- or post-conditions?
Guy
the design dimensions
The composite experience level
MarketingPurchase
UnpackSetup
ToastRepair
the design dimensions
The holistic level
Relax
Work Exercise
Sleep
CookWrite
Long cook time = leave at 8.05 8.05 = traffic
Traffic = late start
Late start= less relaxing
Less relaxing= less writing Less writing = less $ = lifestyle cutbacks (eg gym)
No gym= dead by 35
Understanding Guy’s day, aspirations and lifestyle raises the priority of an interaction level feature – cooking speed.
User research, contextual enquiry
the design dimensions
The strategic level
•Today: toast•Tomorrow: yoghurt making
•Today – packaging•Tomorrow – green packaging
•Today – learn a toaster function•Tomorrow – leverage learning across range
•Today – a toaster•Tomorrow – an interoperable kitchen with snap-on cooking utilities
•Today – costly agent network•Tomorrow – e-distribution and reduced return rates
Where are you going strategically?How does the design contribute to the strategy?
the design dimensions
the proposition (again)
Design gets smarter…
…when you take a view not limited by the boundary of the thing being designed.
Doctor Bolt, GP
example design challenge
…a form to claim an incentive rebatefor buying a piece of medical equipment (Machine Y)
Strategy: Increase prevention measures for Condition X, to decrease prevalence in community
Machine Y
levels of user experience
CookOpenpracticeQualify TreatKeep
records Audit
Lorem ipsum delorus est Est delorus ipsum lorem delorus ipsum lorem
Lorem ipsum delorus est Est delorus ipsum lorem delorus ipsum lorem
Lorem ipsum delorus est Est delorus ipsum lorem delorus ipsum lorem
Strategy: Increase prevention, decrease treatment
assessment
CookOpenpracticeQualify Treat
Keep records/ report
Audit
Identifier and details registration
Marketing and education
Equipping
Current address
Risk assessment
Business reporting
Treatment item reporting
Existing visits to practice
Leverage existing systems, mental models, relationships. Don’t increase admin costs unnecessarily
Holy grail: the zero-interface
Tactical Strategic
A shorter form!!! Form all gone.
• Shift burden from 12,000 practices to 8 suppliers (batch submission, learning by repetition)• Market forces + admin cost rebates = supplier uptake of scheme• Integrate awareness campaign into existing education• Use information gov’t already knows• Manage compliance risk appropriately
Re-think
designing strategically
Strategy
• Reduce admin costs (GPs and Govt)• Drive uptake of/appetite for new incentives• Use natural systems
this story is universal
Cash register design• What’s an intuitive interface for a high-turnover staff base• How will a customer and a cashier interact with it (eg, banging coin rolls on it?)• How does it fit into a broader retail environment?• How does checkout and shopping fit into a shopper’s broader context?• What strategic change do we want to enable (eg self-check-out)?
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questions?
Design gets smarter…
…when you take a view not limited by the boundary of the thing being designed.
license
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