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HARRY HENDRIX THE HISTORY OF MOBILE GAMING

History of mobile gaming

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History of mobile gaming

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Page 1: History of mobile gaming

HARRY HENDRIX

THE HISTORY OF MOBILE GAMING

Page 2: History of mobile gaming

Technology has come a long way, and there seems to be

no looking back. Mobile gaming is a large part of todays

society in both young and old people, and will continue to

play a large role in the technological future. It seems like

just yesterday mobile phones were non existent, never

mind mobile games!

Page 3: History of mobile gaming

THE GOOD OL’ DAYS

Page 4: History of mobile gaming

The evolution of mobile gaming is quite fascinating. One

of the first mobile games, snake, became standard on

Nokia cell phones in 1998. Snake is a game in which you

must pick up pieces and extend your “snake” until you

crash into the wall or into another piece of the “snake”.

Page 5: History of mobile gaming

SNAKE: SIMPLE, YET ELEGANT

Page 6: History of mobile gaming

Between 1998 and 2001 more than 100 million cell

phones were sold. This set the stage for the possibility of

expanding the gaming world on mobile devices. With such

a big market and an increase in technology, companies

saw the possibility of using mobile games to make money.

Page 7: History of mobile gaming

The storage and graphic capabilities of cellular devices rapidly expanded, allowing for higher quality games to be produced.

Page 8: History of mobile gaming

The mobile gaming industry took off in Japan before it did in North America. By 2003 a wide variety of games were available in Japan, ranging from puzzle games to virtual pet games, 3D games and arcade style games.

Page 9: History of mobile gaming

In 2003, Nokia decided to start its own mobile gaming platform in North America, the N-Gage. The N-Gage was a mobile phone and a handheld gaming system. Unfortunately for Nokia, the original N-Gage was extremely unsuccessful possibly because of its expensive price ($299). It was bashed by critics and eventually abandoned.

Page 10: History of mobile gaming

N-GAGE FAILURE

Page 11: History of mobile gaming

In 2008, Nokia tried to release the N-Gage gaming

platform. Rather than a single device, it was a platform

that would come standard on many Nokia phones. Once

again, it was unsuccessful and was largely overshadowed

by the release of Apple’s App Store a few months later.

Page 12: History of mobile gaming

THE APPLE TAKE-OVER

Page 13: History of mobile gaming

The App Store. Almost everyone has used it. Functional

apps, time killers, pretty much anything you could think of..

But most importantly, GAMES.

Page 14: History of mobile gaming

The launch of Apple’s App Store in July 2008 changed the

game forever, pun intended. In the first weekend, 10

million apps were downloaded, many of which were

games that have never been seen before. One of the first

games on the App store was called “Lights Off”, and like

most other of the original 552 apps, was successful.

Page 15: History of mobile gaming

MOST POPULAR GAMES

Page 16: History of mobile gaming

ANGRY BIRDS In December 2009, the first Angry Birds game was released. Over 12 million copies of the game have been purchased on the app store, and over 2 billion downloads on all platforms combined. Angry Birds has turned into one of the most recognizable game franchises of all time.

Page 17: History of mobile gaming

FRUIT NINJA With its app store debut in April 2010, Fruit Ninja became one of the most popular mobile games of its kind. In May 2012, Fruit Ninja reached 300 million downloads and was said to be on at least one third of all iPhones worldwide. Another game changer in the mobile gaming scene!

Page 18: History of mobile gaming

DOODLE JUMP With its iOS release in April 2009, doodle jump looked promising as one of the top mobile games. There were 25,000 copies sold per day for the first 4 months after its released, which is staggering. As of December 2011 there had been over 10 million copies sold on the app store.

Page 19: History of mobile gaming

THE FUTURE Just a few short years ago it seemed like most games were simple games. Nowadays with the increase in technology, things like improved graphics and capabilities have allowed for a new generation of mobile gaming. Where will it stop? Virtual reality? The future is bright for mobile gaming and the possibilities are endless!

Page 20: History of mobile gaming

Put your computers away, take out your mobile device, and enjoy the gaming!

Page 21: History of mobile gaming

REFERENCES •  http://www.androidcentral.com/talk-mobile/whats-future-mobile-gaming-talk-mobile

•  http://toucharcade.com/2009/01/22/first-iphone-game-returns-as-app-store-app-lights-off/

•  http://en.wikipedia.org/wiki/Angry_Birds

•  http://www.funtrivia.com/en/VideoGames/Angry-Birds-21078.html

•  http://en.wikipedia.org/wiki/Mobile_game

•  http://en.wikipedia.org/wiki/Doodle_Jump

•  http://en.wikipedia.org/wiki/Fruit_Ninja

•  http://Photopin.com