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Dr. Tony O’Driscoll Fuqua School of Business, Duke University NetWORKed Learning Redefining Learning in a World Gone Web

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Dr. Tony O’DriscollFuqua School of Business, Duke University

NetWORKed LearningRedefining Learning in a World Gone Web

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Test and Disclaimer

Content is KingContext is the Kingdom

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Agenda

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My Vision

Educator Perspective

My Reality

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Enterprise Perspective

A fundamental disconnect...

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The Problem

Knowing Doing

http://www.flickr.com/photos/hansvandevorst/216877526/

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Seven Scary Problems

Autonomous Learner

Timing

Packaging

PerformanceRoutinization

Value

Transfer

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Michael O’Driscoll

Grandad

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Transatlantic radio

Electricity

Radio networks

Telephone system

Automobiles

Air travel

Washing machines

Television

Global monetary system

Interstate highway system

Highrise buildings

Electronic computers

Space travel

Satellite communications

The Internet

Global positioning system

Cable television systems

Change

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Aidan and Liam

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thethe

Infoglut

By the year 2010 the codified information base of the world is expected to double every

??

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By the year 2010 the codified information base of the world is expected to double every

Help!

Information

Knowledge

Wisdom

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By 2010 computers will disappear. Visual information will be written directly onto our

retinas by devices in our eyeglasses or contact lenses. Going to a “website” will

mean entering a virtual reality environment.

By 2029 we will have billions of nanobots traveling through the capillaries of our brain communicating directly with our biological neurons. Nanobots will take up positions close to very interneuronal connection

coming from all of our biological sensory receptors.

When we want to experience NON-VIRTUAL reality, the nanobots will just stay still. If we want to experience virtual reality, they will

suppress all input coming from the real senses and replace them with the

appropriate signalsKurzweil

Aidan = 27 Liam =24

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Explosion of information

Hyperinflation of time

Accelerated pace of change

Constancy in human cognitive ability

DigitalDivide

100y=20,000y

Digital Divide of a Different Kind

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Happy 16th Birthday !

April 22, 1993

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Webvolution

Connect“TO”

Connect“THROUGH”

Connect“WITHIN”

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Web 2.0 = UGX

You Tube = User Generated CONTENT

Digg = User Generated FILTERING

del.icio.us = User Generated ORGANIZATION

Blogs = User Generated COMMENTARY

Technorati = User Generated PRIORITIZATION

RSS = User Generated DISTRIBUTION

Web 2.0 = Connecting THROUGH

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On My Mind

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Getting things done requires good connections, both the human kind

and the Internet kind.

Schooling has confused us into thinking that learning was equivalent

to pouring content into people’s heads.

It’s more practical to think of learning as optimizing our

networks.

Learning=NetWORKing

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Digital Native

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Anagram?

CHEAT

TEACH

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CrowdSoothing

From blogging to cellphone video, technology has forever changed the way we process and communicate about tragedy — in good ways,

and perhaps bad.

Since Monday, there has been a non-stop flood of postings on the popular Facebook student site, on MySpace and LiveJournal,

and on personal blogs — expressing everything from grief to anger to confusion.

"What better place to mourn someone than a place that they themselves built to express

who they are, and a place where the deceased and his or her friends may have spent a great

deal of time interacting?”

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Personal Story

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Nancy

http://wadatripp.wordpress.com

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From/To

STOCKS FLOWS

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New Value ChainInformation = Currency People = Transport

Conversation = TransferInsight = Outcome

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Immernet?

3Di = Connecting WITHIN

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Quick Poll

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Virtual Worlds

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DeborahWince-Smith

President, Council onCompetitiveness

MMORPGs

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Unbounded Space

Social Interaction

Communities

User Created Content

Business

VSW MMORPG

Avatar-Mediated

Persistent World

Reputation

Immersive

Interactive

Real-Time Communication

Virtual Economy

Assets

Unbounded Space

Social Interaction

Communities

User Created Content

Business Opportunity

Bound by a Narrative

Defined Roles

NPCs

Rules

Tokens

Ranks and Levels

Kin or Twins?

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Gutenberg LumiereWatt

Routinization

1785 – Invented

1807 – Steam Boat

1829 – Locomotive

1450 – Invented

1500 – German Bible

1520 – Literature

1895 – Invented

1903 – Great Train Robbery

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Paving Cow Paths

137 Miles___ Hours

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The Sense of Self

The Death of Distance

The Power of Presence

The Sense of Space

The Capability to Co-Create

The Pervasiveness of Practice

The Enrichment of Experience

Differentiation

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Self

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Distance

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Presence

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Source: Joe Miller, Linden Labs

Perspective

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Co-Creation

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Practice

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Sources: Chris Davis, IBM

Experience

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Personal Story

April 15, 1995April 16, 2007

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Personal Story

My name is Arie (Lionel) Librescu and I am Liviu's younger son.

I am writing to you regarding the "Virginia Tech Second Life Memorial" Video tribute you have posted on YouTube.com.

My family and I would like to thank you very much for the kind and beautiful gesture. Personally, your video has moved me very much and I would like to thank you very much for it.

I wish you all the continued luck and success in life.

Arie Librescu

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Here Comes Everybody

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History Lesson

1585-1587

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Mind the TRAP!

Now that we are moving from factory work to anytime, anyplace work, we need an anytime anyplace educational parallel.

1650 1940 1995 2008

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Get Fired Up!Start TWITTERING

Maintain a BLOG

Use a Project WIKI

Get on FACEBOOK/MYSPACE

Set up a Peer NING site

Set up an RSS FEED

Start DIGGING

Make everything DEL.ICIO.US

Get a SECOND LIFE

Play MMORPGs

Embrace NetWORKed Learning NOW!

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Questions

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Connect

http://wadatripp.wordpress.com