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// SECTION / SUBSECTION Designing for multi-targeted experiences In Context Guillermo Torres & Aynne Valencia UX Australia, Canberra 08.28.09 Wednesday, December 16, 2009

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Page 1: In context

// SECTION / SUBSECTION

Designing for multi-targeted experiencesIn Context

Guillermo Torres & Aynne ValenciaUX Australia, Canberra 08.28.09

Wednesday, December 16, 2009

Page 2: In context

IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES

Guillermo TorresAynne Valencia

Wednesday, December 16, 2009

Page 3: In context

IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES

Web Application Design

Physical Product and Devices

Mobile/iPhone applications

Software applications

Digital Advertising

Wednesday, December 16, 2009

Page 4: In context

IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES

The State Of Our Practice

Examples

Design Deliverables

Wednesday, December 16, 2009

Page 5: In context

// THE STATE OF OUR PRACTICE

Desktop Web

Wednesday, December 16, 2009

Page 6: In context

// THE STATE OF OUR PRACTICE

Wireframes

Personas

Concept Model

Site Maps

Flow Charts

Desktop Web

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// THE STATE OF OUR PRACTICE

Desktop Web Create

Design

Collaborate

Sell

Evangelize

Wednesday, December 16, 2009

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// THE STATE OF OUR PRACTICE

Desktop Web

Widgets/ Air Apps

Connected Apps

Social Platform

Web Apps/ RIA

Rich Media Banners

Wednesday, December 16, 2009

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// THE STATE OF OUR PRACTICE

Desktop Web Mobile Kiosks

Widgets/ Air Apps

Connected Apps

Social Platform

Web Apps/ RIA

Smartphone Apps

AugmentedReality

Gaming Consoles

Touchscreen

Internet Enabled TV

Rich Media Banners

Wednesday, December 16, 2009

Page 10: In context

// THE STATE OF OUR PRACTICE

Web Mobile

Widgets/ Air Apps

Smartphone Apps

Wednesday, December 16, 2009

Page 11: In context

// THE STATE OF OUR PRACTICE

Social Platform

Web Apps/ RIA

Smartphone Apps

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// THE STATE OF OUR PRACTICE / Definition

Mul⋅ti⋅tar⋅get⋅ed Ex⋅pe⋅ri⋅enceOne experience that runs across multiple platforms and is appropriate to the context of use.

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// THE STATE OF OUR PRACTICE /WHO IS DOING THIS?

Publishers Media and Advertising Software

Who is doing this?

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// THE STATE OF OUR PRACTICE / A CALL FOR ACTION

A Call For Action

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// EXAMPLES / GO WORLD

Wednesday, December 16, 2009

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// EXAMPLES / GO WORLD

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// EXAMPLE / GO WORLD

Wednesday, December 16, 2009

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// EXAMPLE / GO WORLD

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// EXAMPLE / GO WORLD

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// EXAMPLE / GO WORLD

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Page 21: In context

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Page 22: In context

Hub Experience

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Page 23: In context

Hub Experience

main site

Facebook

YouTube Mobile

TV

Wednesday, December 16, 2009

Page 24: In context

main site

Facebook

YouTube Mobile

TV

Wednesday, December 16, 2009

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main site

Facebook

YouTube Mobile

TV

Wednesday, December 16, 2009

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main site

Facebook

YouTube Mobile

TV

Wednesday, December 16, 2009

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More examples

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// EXAMPLE / OBAMA

Obama Campaign

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// EXAMPLE / OBAMA

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// EXAMPLE / OBAMA

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Page 31: In context

// EXAMPLE / OBAMA

Wednesday, December 16, 2009

Page 32: In context

// EXAMPLE / OBAMA

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Page 33: In context

// EXAMPLE / OBAMA

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Page 34: In context

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// EXAMPLE / HUB EXPERIENCE

Content comes from centralized place on the web

Information is syndicated out

Often branded experience with single call to action

"all roads lead to Rome"

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Curated Experience

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Curated Experience

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Curated Experience

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// EXAMPLE / FACEBOOK

Facebook

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// EXAMPLE / FACEBOOK

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// EXAMPLE / FACEBOOK

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// EXAMPLE / CURATED EXPERIENCE

Consolidates snippets of information

Sensitive to the context of the device or platform

Smart about what to show and what to suppress

Flows and features may vary depending on where and how the user consumes them

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Cloned Experience

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Cloned Experience

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Page 52: In context

// EXAMPLE / TWITTER

Twitter

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// EXAMPLE / TWITTER

Wednesday, December 16, 2009

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// EXAMPLE / TWITTER

Wednesday, December 16, 2009

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// EXAMPLE / TWITTER

Wednesday, December 16, 2009

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// EXAMPLE / EVERNOTE

Evernote

Wednesday, December 16, 2009

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// EXAMPLE / EVERNOTE

Wednesday, December 16, 2009

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// EXAMPLE / EVERNOTE

Wednesday, December 16, 2009

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// EXAMPLE / CLONED EXPERIENCE

Replicates the same functionality across multiple channels

Useful for when you want the user to learn features once

Has the same basic user flows, features and functions

Wednesday, December 16, 2009

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Distributed Experience

Wednesday, December 16, 2009

Page 61: In context

// EXAMPLE / LOST RING

The Lost Ring

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// EXAMPLE / LOST RING

Wednesday, December 16, 2009

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// EXAMPLE / LOST RING

Wednesday, December 16, 2009

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// EXAMPLE / LOST RING

Wednesday, December 16, 2009

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// EXAMPLE / DISTRIBUTED EXPERIENCES

There can be multiple entry and exit points

Users can have discreet "mini-experiences"

There is no consistency in user flows, features or functions

Wednesday, December 16, 2009

Page 68: In context

// DESIGN DELIVERABLES

Design Deliverables

Wednesday, December 16, 2009

Page 69: In context

// DESIGN DELIVERABLES / ELEVATOR PITCH

El⋅e⋅va⋅tor PitchShort sentence, or statement describing the experience.

The name reflects the fact that an elevator pitch can be delivered in the time span of an elevator ride (for example, thirty seconds and 100-150 words).

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// DESIGN DELIVERABLES / ELEVATOR PITCH

What is the experience?

Who is your user?

How is it different?

Wednesday, December 16, 2009

Page 71: In context

// DESIGN DELIVERABLES / ELEVATOR PITCH

Evernote allows you to easily capture information in any environment, and makes this information accessible and searchable at any time, from anywhere. Did we mention that it's free?

Wednesday, December 16, 2009

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// DESIGN DELIVERABLES / EXPERIENCE MAP

Ex⋅pe⋅ri⋅ence MapA holistic visual representation of the user experience accross locations and channels

Wednesday, December 16, 2009

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// DESIGN DELIVERABLES / EXPERIENCE MAP

A Day In The Life

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// SECTION / SUBSECTION

Online

Cross-Channel Experience Map

At the Field

My Training Overview

Customize Routine

Log in to Nike Training

Hit the !eld

Browse/View Resources

Print out Routine

Get Today’s Workout

Record Results

Input Results

Train

Sparq Test

Wednesday, December 16, 2009

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// DESIGN DELIVERABLES / EXPERIENCE MAP

Site Map

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THE LOST RING

Link From Badged Content

In-store Wifi Start Page ?

Youtube Link (Heroine)

Youtube Link (Player)

Twitter Profile (Heroine)

Twitter Profile (Ally)

Experience Entry Points

Exp

erie

nce m

od

el

1.0A The Lost Ring.com

1.30

Game Rules

0.00

ParallelUniversity.com

.00

Olympicsecrets

2.00

FindthelostRing

1.00

Thelostring .com

1.10

Trailer

1.20

Story Of The Lost Ring

1.0B The Lost Ring.de

1.0C The Lost Ring.jp

1.0D The Lost Ring.es 1.0E The Lost Ring.co.uk

1.0F The Lost Ring.fr

1.0G The Lost Ring.br

1.0H The Lost Ring.cn 1.0I The Lost Ring.it

2.0 Heroine Site ****

3rd party feeds/badged content

2.3.2

Twitter

2.3.1

You Tube

2.3.3

Flickr

2.1 Game Activity Visualization

2.00

Findthelostring

2.1.2 Upcoming Events

2.3.0

RSS Feeds

10.1Create/ViewProfile

An imbedded Google map pro with annotations showing where artifacts were found and where labyrinths are locatedDo we want to consider placing an upcoming events badge using a third party?

2.4.0 List Of Artifacts

2.4.1 Digitized Artifacts

10.3View/PostContent

3.0A French Ally Character Site

3rd party feeds/badged content

2.3.2

Twitter

2.3.1

You Tube

2.3.3

Flickr

3.1 Game Activity Visualization

3.00

Findthelostring

3.1.2 Upcoming Events

3.3.0

RSS Feeds

10.1Create/ViewProfile

3.4.0 List Of Artifacts

3.4.1 Digitized Artifacts

10.3View/PostContent

10.0 Shared Platform/Common Components

10.4

Search

10.4.1

Search Result

Pro!le

10.1

Create Profile

10.2.1.1

Delete Profile

10.2

View Profile

10.2.1

Edit Profile

10.2.1.2

Upload Avatar

Create pro!le

Search

10.3 Blog Archives

10.3.1 Blog Entries

10.3.1.2

Post Comment

10.3.1.2.1

Delete Comment

10.3.2

Flag Inappropriate

10.5.1

TOC/GuidelinesOpt-in link

10.5

User Texts Code to register

Create pro!le

10.1 Create Profile 10.2 Manage Profile 10.3 Content 10.4 Search 10.5 Mobile Registration

10.1.1

TOC/CommunityGuidelines

10.5.2

m.thelostring

10.5.2

m.thelostring/profile

3.0C Spanish Ally Character Site

3.0B German Ally Character Site

5.0 Mandarin Chinese Ally Character Site

3rd party feeds/badged content

5.3.2

* Twitter

5.3.1

* You Tube

5.3.3

* Flickr

5.1 Game Activity Visualization

5.00

Findthelostring

5.1.2 Upcoming Events

5.3.0

* RSS Feeds

10.1Create/ViewProfile

5.4.0 List Of Artifacts

5.4.1 Digitized Artifacts

10.3View/PostContent

* Follow up to see what restrictions if any on content into Chinese domain - some inbound feeds may be restricted

6.0B Italian Language Site

Limited story line

6.0A Portuguese Language Site

6.0C Korean Language Site

3rd party feeds/badged content

2.3.2

Twitter

2.3.1

You Tube

2.3.3

Flickr

6.1 Game Activity Visualization

6.00

Findthelostring

6.1.2 Upcoming Events

6.3.0

RSS Feeds

10.1Create/ViewProfile

6.4.0 List Of Artifacts

6.4.1 Digitized Artifacts

10.3View/PostContent

4.0 Japanese Ally Character Mobile Site

4.2.2

Post Comment

4.2.2.1

Delete Comment

4.00

m.findthelostring.jp

4.2 Feed of Blog Entries

4.2.1 BlogEntries

4.1 Upcoming Events

4.2.3Flag Inappropriate

10.5Create/ViewProfile

3rd party feeds/badged content

4.3.1

You Tube

4.3.2

Flickr

4.3

RSS Feeds

Mobile site

4.4.0 List Of Artifacts

4.4.1 Digitized Artifacts

7.0 Historian Site

7.1 Episodes

7.3 Mailing List Sign Up

7.4 Contact Professor

7.1.2 Podcasts

7.1.3

Quizzes

7.00 Olympic Secrets.com

7.2 Pangaea Overlay

7.1.3.1

Save Quiz

7.1.4

Post Comment

7.4.1

Canned reply

8.0 Secret Site

8.10

Access Secret Site

8.20

Artifact Info

8.00 Olympic Secrets.com

Wednesday, December 16, 2009

Page 77: In context

Tim

e li

ne

SUSPENSE

THE LOST RING.COM

HEROINE SITE FINDTHELOST RING.COM

HISTORIAN SITE PARALELLUNIVERSITY.COM

CONTENT MANAGEMENT SYSTEM (WHERE ALL SITES LIVE)

WEEK 1 WEEK 2 WEEK 3 WEEK 4 WEEK 5 WEEK 6 WEEK 7 WEEK 8 WEEK 9 WEEK 10 WEEK 11 WEEK 12 WEEK 13 WEEK 14 WEEK 15 WEEK 16 WEEK 17 WEEK 18 WEEK 19 WEEK 20 WEEK 21 WEEK 22 WEEK 23 WEEK 24

ALLY SITE

PROFLE MANAGEMENT/STORE IN PLACE

TRACKING TOOL (FOR PUPPETMASTERS)

REVEALATION

Lostring.com Public Launch M-DAY

Lostring.com ARG Community Launch

Flag Inappropriate

User experience conceptual map ****

An imbedded Google map pro with annotations showing where artifacts were found and where labyrinths are locatedDo we want to consider placing an upcoming events badge using a third party?

3.0A French Ally Character Site

3rd party feeds/badged content

2.3.2

Twitter

2.3.1

You Tube

2.3.3

Flickr

3.1 Game Activity Visualization

3.00

Findthelostring

3.1.2 Upcoming Events

3.3.0

RSS Feeds

10.1Create/ViewProfile

3.4.0 List Of Artifacts

3.4.1 Digitized Artifacts

10.3View/PostContent

3.0C Spanish Ally Character Site

3.0B German Ally Character Site 6.0B Italian Language Site

Limited story line

6.0A Portuguese Language Site

6.0C Korean Language Site

3rd party feeds/badged content

2.3.2

Twitter

2.3.1

You Tube

2.3.3

Flickr

6.1 Game Activity Visualization

6.00

Findthelostring

6.1.2 Upcoming Events

6.3.0

RSS Feeds

10.1Create/ViewProfile

6.4.0 List Of Artifacts

6.4.1 Digitized Artifacts

10.3View/PostContent

4.0 Japanese Ally Character Mobile Site

4.2.2

Post Comment

4.2.2.1

Delete Comment

4.00

m.findthelostring.jp

4.2 Feed of Blog Entries

4.2.1 BlogEntries

4.1 Upcoming Events

4.2.3Flag Inappropriate

10.5Create/ViewProfile

3rd party feeds/badged content

4.3.1

You Tube

4.3.2

Flickr

4.3

RSS Feeds

Mobile site

4.4.0 List Of Artifacts

4.4.1 Digitized Artifacts

7.0 Historian Site

7.1 Episodes

7.3 Mailing List Sign Up

7.4 Contact Professor

7.1.2 Podcasts

7.1.3

Quizzes

7.00 Olympic Secrets.com

7.2 Pangaea Overlay

7.1.3.1

Save Quiz

7.1.4

Post Comment

7.4.1

Canned reply

8.0 Secret Site

8.10

Access Secret Site

8.20

Artifact Info

8.00 Olympic Secrets.com

9.0 Puppet master Tracking Site

9.00

URL TBD

9.1

Game Activity Visualization

9.2 Regional Activity Viewer

9.3

User Inbox Tasks

9.4.1 Post To ModeratorBlog

9.5 Link to Admin Local Site

9.6.1

Add New Game Event

9.6

List Of Events

9.6.2

Event Detail

Event tracking and management*

9.7.0

View Player Profile

9.8.0

Rate Player Participation

9.4

View ModeratorBlog Entries

9.4

ModeratorBlog Archive

9.4

Latest ModeratorBlog Entry

9.6.3

Edit Event

Wednesday, December 16, 2009

Page 78: In context

// DESIGN DELIVERABLES / EXPERIENCE MAP

Concept Model

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// DESIGN DELIVERABLES / EXPERIENCE MAP

Man DogWalks

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// SECTION / SUBSECTION

Wednesday, December 16, 2009

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// SECTION / SUBSECTION

Wednesday, December 16, 2009

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// DESIGN DELIVERABLES / HYPERWIREFRAME

Hy⋅per⋅wire⋅framehyperwireframe is a visual guide that suggest a common structure or partition across the different silos in a multitargeted experience.

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Wireframe

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PC Mac Web

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PC Mac Web

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

Wednesday, December 16, 2009

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

Wednesday, December 16, 2009

Page 90: In context

EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

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EXPERIENCES THAT SCALE ACROSS DEVICES

TITLE TEXT

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// DESIGN DELIVERABLES / STANDARDS LIBRARY

Standards Library

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// DESIGN DELIVERABLES / STANDARDS LIBRARY

Workflows

ShareRegister Purchase

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// DESIGN DELIVERABLES / STANDARDS LIBRARY

v

Patterns

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// DESIGN DELIVERABLES / STANDARDS LIBRARY

v

Components

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// DESIGN DELIVERABLES / STANDARDS LIBRARY

Components

v

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Page 98: In context

// CONCLUSION

http://www.multitargetedexperience.com

We want to hear from you

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Page 99: In context

http://www.multitargetedexperience.comhttps://xd.adobe.comhttp://www.openscreenproject.com

Thank You

Wednesday, December 16, 2009

Page 100: In context

AynneGuillermo

Keep in Touch!

aynneg1sh

Wednesday, December 16, 2009