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// SECTION / SUBSECTION
Designing for multi-targeted experiencesIn Context
Guillermo Torres & Aynne ValenciaUX Australia, Canberra 08.28.09
Wednesday, December 16, 2009
IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES
Guillermo TorresAynne Valencia
Wednesday, December 16, 2009
IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES
Web Application Design
Physical Product and Devices
Mobile/iPhone applications
Software applications
Digital Advertising
Wednesday, December 16, 2009
IN CONTEXT: DESIGNING MULTI-TARGETED EXPERIENCES
The State Of Our Practice
Examples
Design Deliverables
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Desktop Web
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Wireframes
Personas
Concept Model
Site Maps
Flow Charts
Desktop Web
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Desktop Web Create
Design
Collaborate
Sell
Evangelize
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Desktop Web
Widgets/ Air Apps
Connected Apps
Social Platform
Web Apps/ RIA
Rich Media Banners
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Desktop Web Mobile Kiosks
Widgets/ Air Apps
Connected Apps
Social Platform
Web Apps/ RIA
Smartphone Apps
AugmentedReality
Gaming Consoles
Touchscreen
Internet Enabled TV
Rich Media Banners
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Web Mobile
Widgets/ Air Apps
Smartphone Apps
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE
Social Platform
Web Apps/ RIA
Smartphone Apps
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE / Definition
Mul⋅ti⋅tar⋅get⋅ed Ex⋅pe⋅ri⋅enceOne experience that runs across multiple platforms and is appropriate to the context of use.
Wednesday, December 16, 2009
// THE STATE OF OUR PRACTICE /WHO IS DOING THIS?
Publishers Media and Advertising Software
Who is doing this?
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// THE STATE OF OUR PRACTICE / A CALL FOR ACTION
A Call For Action
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// EXAMPLES / GO WORLD
Wednesday, December 16, 2009
// EXAMPLES / GO WORLD
Wednesday, December 16, 2009
// EXAMPLE / GO WORLD
Wednesday, December 16, 2009
// EXAMPLE / GO WORLD
Wednesday, December 16, 2009
// EXAMPLE / GO WORLD
Wednesday, December 16, 2009
// EXAMPLE / GO WORLD
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Hub Experience
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Hub Experience
main site
YouTube Mobile
TV
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main site
YouTube Mobile
TV
Wednesday, December 16, 2009
main site
YouTube Mobile
TV
Wednesday, December 16, 2009
main site
YouTube Mobile
TV
Wednesday, December 16, 2009
More examples
Wednesday, December 16, 2009
// EXAMPLE / OBAMA
Obama Campaign
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// EXAMPLE / OBAMA
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// EXAMPLE / OBAMA
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// EXAMPLE / OBAMA
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// EXAMPLE / OBAMA
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// EXAMPLE / OBAMA
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Wednesday, December 16, 2009
Wednesday, December 16, 2009
// EXAMPLE / HUB EXPERIENCE
Content comes from centralized place on the web
Information is syndicated out
Often branded experience with single call to action
"all roads lead to Rome"
Wednesday, December 16, 2009
Curated Experience
Wednesday, December 16, 2009
Curated Experience
Wednesday, December 16, 2009
Curated Experience
Wednesday, December 16, 2009
// EXAMPLE / FACEBOOK
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// EXAMPLE / FACEBOOK
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// EXAMPLE / FACEBOOK
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Wednesday, December 16, 2009
Wednesday, December 16, 2009
// EXAMPLE / CURATED EXPERIENCE
Consolidates snippets of information
Sensitive to the context of the device or platform
Smart about what to show and what to suppress
Flows and features may vary depending on where and how the user consumes them
Wednesday, December 16, 2009
Cloned Experience
Wednesday, December 16, 2009
Cloned Experience
Wednesday, December 16, 2009
// EXAMPLE / TWITTER
Wednesday, December 16, 2009
// EXAMPLE / TWITTER
Wednesday, December 16, 2009
// EXAMPLE / TWITTER
Wednesday, December 16, 2009
// EXAMPLE / TWITTER
Wednesday, December 16, 2009
// EXAMPLE / EVERNOTE
Evernote
Wednesday, December 16, 2009
// EXAMPLE / EVERNOTE
Wednesday, December 16, 2009
// EXAMPLE / EVERNOTE
Wednesday, December 16, 2009
// EXAMPLE / CLONED EXPERIENCE
Replicates the same functionality across multiple channels
Useful for when you want the user to learn features once
Has the same basic user flows, features and functions
Wednesday, December 16, 2009
Distributed Experience
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
The Lost Ring
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
Wednesday, December 16, 2009
// EXAMPLE / LOST RING
Wednesday, December 16, 2009
// EXAMPLE / DISTRIBUTED EXPERIENCES
There can be multiple entry and exit points
Users can have discreet "mini-experiences"
There is no consistency in user flows, features or functions
Wednesday, December 16, 2009
// DESIGN DELIVERABLES
Design Deliverables
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / ELEVATOR PITCH
El⋅e⋅va⋅tor PitchShort sentence, or statement describing the experience.
The name reflects the fact that an elevator pitch can be delivered in the time span of an elevator ride (for example, thirty seconds and 100-150 words).
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / ELEVATOR PITCH
What is the experience?
Who is your user?
How is it different?
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / ELEVATOR PITCH
Evernote allows you to easily capture information in any environment, and makes this information accessible and searchable at any time, from anywhere. Did we mention that it's free?
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / EXPERIENCE MAP
Ex⋅pe⋅ri⋅ence MapA holistic visual representation of the user experience accross locations and channels
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / EXPERIENCE MAP
A Day In The Life
Wednesday, December 16, 2009
// SECTION / SUBSECTION
Online
Cross-Channel Experience Map
At the Field
My Training Overview
Customize Routine
Log in to Nike Training
Hit the !eld
Browse/View Resources
Print out Routine
Get Today’s Workout
Record Results
Input Results
Train
Sparq Test
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / EXPERIENCE MAP
Site Map
Wednesday, December 16, 2009
THE LOST RING
Link From Badged Content
In-store Wifi Start Page ?
Youtube Link (Heroine)
Youtube Link (Player)
Twitter Profile (Heroine)
Twitter Profile (Ally)
Experience Entry Points
Exp
erie
nce m
od
el
1.0A The Lost Ring.com
1.30
Game Rules
0.00
ParallelUniversity.com
.00
Olympicsecrets
2.00
FindthelostRing
1.00
Thelostring .com
1.10
Trailer
1.20
Story Of The Lost Ring
1.0B The Lost Ring.de
1.0C The Lost Ring.jp
1.0D The Lost Ring.es 1.0E The Lost Ring.co.uk
1.0F The Lost Ring.fr
1.0G The Lost Ring.br
1.0H The Lost Ring.cn 1.0I The Lost Ring.it
2.0 Heroine Site ****
3rd party feeds/badged content
2.3.2
2.3.1
You Tube
2.3.3
Flickr
2.1 Game Activity Visualization
2.00
Findthelostring
2.1.2 Upcoming Events
2.3.0
RSS Feeds
10.1Create/ViewProfile
An imbedded Google map pro with annotations showing where artifacts were found and where labyrinths are locatedDo we want to consider placing an upcoming events badge using a third party?
2.4.0 List Of Artifacts
2.4.1 Digitized Artifacts
10.3View/PostContent
3.0A French Ally Character Site
3rd party feeds/badged content
2.3.2
2.3.1
You Tube
2.3.3
Flickr
3.1 Game Activity Visualization
3.00
Findthelostring
3.1.2 Upcoming Events
3.3.0
RSS Feeds
10.1Create/ViewProfile
3.4.0 List Of Artifacts
3.4.1 Digitized Artifacts
10.3View/PostContent
10.0 Shared Platform/Common Components
10.4
Search
10.4.1
Search Result
Pro!le
10.1
Create Profile
10.2.1.1
Delete Profile
10.2
View Profile
10.2.1
Edit Profile
10.2.1.2
Upload Avatar
Create pro!le
Search
10.3 Blog Archives
10.3.1 Blog Entries
10.3.1.2
Post Comment
10.3.1.2.1
Delete Comment
10.3.2
Flag Inappropriate
10.5.1
TOC/GuidelinesOpt-in link
10.5
User Texts Code to register
Create pro!le
10.1 Create Profile 10.2 Manage Profile 10.3 Content 10.4 Search 10.5 Mobile Registration
10.1.1
TOC/CommunityGuidelines
10.5.2
m.thelostring
10.5.2
m.thelostring/profile
3.0C Spanish Ally Character Site
3.0B German Ally Character Site
5.0 Mandarin Chinese Ally Character Site
3rd party feeds/badged content
5.3.2
5.3.1
* You Tube
5.3.3
* Flickr
5.1 Game Activity Visualization
5.00
Findthelostring
5.1.2 Upcoming Events
5.3.0
* RSS Feeds
10.1Create/ViewProfile
5.4.0 List Of Artifacts
5.4.1 Digitized Artifacts
10.3View/PostContent
* Follow up to see what restrictions if any on content into Chinese domain - some inbound feeds may be restricted
6.0B Italian Language Site
Limited story line
6.0A Portuguese Language Site
6.0C Korean Language Site
3rd party feeds/badged content
2.3.2
2.3.1
You Tube
2.3.3
Flickr
6.1 Game Activity Visualization
6.00
Findthelostring
6.1.2 Upcoming Events
6.3.0
RSS Feeds
10.1Create/ViewProfile
6.4.0 List Of Artifacts
6.4.1 Digitized Artifacts
10.3View/PostContent
4.0 Japanese Ally Character Mobile Site
4.2.2
Post Comment
4.2.2.1
Delete Comment
4.00
m.findthelostring.jp
4.2 Feed of Blog Entries
4.2.1 BlogEntries
4.1 Upcoming Events
4.2.3Flag Inappropriate
10.5Create/ViewProfile
3rd party feeds/badged content
4.3.1
You Tube
4.3.2
Flickr
4.3
RSS Feeds
Mobile site
4.4.0 List Of Artifacts
4.4.1 Digitized Artifacts
7.0 Historian Site
7.1 Episodes
7.3 Mailing List Sign Up
7.4 Contact Professor
7.1.2 Podcasts
7.1.3
Quizzes
7.00 Olympic Secrets.com
7.2 Pangaea Overlay
7.1.3.1
Save Quiz
7.1.4
Post Comment
7.4.1
Canned reply
8.0 Secret Site
8.10
Access Secret Site
8.20
Artifact Info
8.00 Olympic Secrets.com
Wednesday, December 16, 2009
Tim
e li
ne
SUSPENSE
THE LOST RING.COM
HEROINE SITE FINDTHELOST RING.COM
HISTORIAN SITE PARALELLUNIVERSITY.COM
CONTENT MANAGEMENT SYSTEM (WHERE ALL SITES LIVE)
WEEK 1 WEEK 2 WEEK 3 WEEK 4 WEEK 5 WEEK 6 WEEK 7 WEEK 8 WEEK 9 WEEK 10 WEEK 11 WEEK 12 WEEK 13 WEEK 14 WEEK 15 WEEK 16 WEEK 17 WEEK 18 WEEK 19 WEEK 20 WEEK 21 WEEK 22 WEEK 23 WEEK 24
ALLY SITE
PROFLE MANAGEMENT/STORE IN PLACE
TRACKING TOOL (FOR PUPPETMASTERS)
REVEALATION
Lostring.com Public Launch M-DAY
Lostring.com ARG Community Launch
Flag Inappropriate
User experience conceptual map ****
An imbedded Google map pro with annotations showing where artifacts were found and where labyrinths are locatedDo we want to consider placing an upcoming events badge using a third party?
3.0A French Ally Character Site
3rd party feeds/badged content
2.3.2
2.3.1
You Tube
2.3.3
Flickr
3.1 Game Activity Visualization
3.00
Findthelostring
3.1.2 Upcoming Events
3.3.0
RSS Feeds
10.1Create/ViewProfile
3.4.0 List Of Artifacts
3.4.1 Digitized Artifacts
10.3View/PostContent
3.0C Spanish Ally Character Site
3.0B German Ally Character Site 6.0B Italian Language Site
Limited story line
6.0A Portuguese Language Site
6.0C Korean Language Site
3rd party feeds/badged content
2.3.2
2.3.1
You Tube
2.3.3
Flickr
6.1 Game Activity Visualization
6.00
Findthelostring
6.1.2 Upcoming Events
6.3.0
RSS Feeds
10.1Create/ViewProfile
6.4.0 List Of Artifacts
6.4.1 Digitized Artifacts
10.3View/PostContent
4.0 Japanese Ally Character Mobile Site
4.2.2
Post Comment
4.2.2.1
Delete Comment
4.00
m.findthelostring.jp
4.2 Feed of Blog Entries
4.2.1 BlogEntries
4.1 Upcoming Events
4.2.3Flag Inappropriate
10.5Create/ViewProfile
3rd party feeds/badged content
4.3.1
You Tube
4.3.2
Flickr
4.3
RSS Feeds
Mobile site
4.4.0 List Of Artifacts
4.4.1 Digitized Artifacts
7.0 Historian Site
7.1 Episodes
7.3 Mailing List Sign Up
7.4 Contact Professor
7.1.2 Podcasts
7.1.3
Quizzes
7.00 Olympic Secrets.com
7.2 Pangaea Overlay
7.1.3.1
Save Quiz
7.1.4
Post Comment
7.4.1
Canned reply
8.0 Secret Site
8.10
Access Secret Site
8.20
Artifact Info
8.00 Olympic Secrets.com
9.0 Puppet master Tracking Site
9.00
URL TBD
9.1
Game Activity Visualization
9.2 Regional Activity Viewer
9.3
User Inbox Tasks
9.4.1 Post To ModeratorBlog
9.5 Link to Admin Local Site
9.6.1
Add New Game Event
9.6
List Of Events
9.6.2
Event Detail
Event tracking and management*
9.7.0
View Player Profile
9.8.0
Rate Player Participation
9.4
View ModeratorBlog Entries
9.4
ModeratorBlog Archive
9.4
Latest ModeratorBlog Entry
9.6.3
Edit Event
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / EXPERIENCE MAP
Concept Model
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / EXPERIENCE MAP
Man DogWalks
Wednesday, December 16, 2009
// SECTION / SUBSECTION
Wednesday, December 16, 2009
// SECTION / SUBSECTION
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / HYPERWIREFRAME
Hy⋅per⋅wire⋅framehyperwireframe is a visual guide that suggest a common structure or partition across the different silos in a multitargeted experience.
Wednesday, December 16, 2009
Wireframe
Wednesday, December 16, 2009
PC Mac Web
Wednesday, December 16, 2009
PC Mac Web
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
EXPERIENCES THAT SCALE ACROSS DEVICES
TITLE TEXT
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / STANDARDS LIBRARY
Standards Library
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / STANDARDS LIBRARY
Workflows
ShareRegister Purchase
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / STANDARDS LIBRARY
v
Patterns
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / STANDARDS LIBRARY
v
Components
Wednesday, December 16, 2009
// DESIGN DELIVERABLES / STANDARDS LIBRARY
Components
v
Wednesday, December 16, 2009
// CONCLUSION
http://www.multitargetedexperience.com
We want to hear from you
Wednesday, December 16, 2009
http://www.multitargetedexperience.comhttps://xd.adobe.comhttp://www.openscreenproject.com
Thank You
Wednesday, December 16, 2009
AynneGuillermo
Keep in Touch!
aynneg1sh
Wednesday, December 16, 2009