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Welcome to Introduction to Smartphone Apps

Introduction to Smartphone Apps

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This is a presentation we gave at the 2011 California Downtown Association Conference. It's a general overview on how Smartphones work, what's the difference between an app and a mobile website, and what to look for when looking for an app developer. If

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Page 1: Introduction to Smartphone Apps

Welcome to Introduction to

Smartphone Apps

Page 2: Introduction to Smartphone Apps

What's Your Story?

Page 3: Introduction to Smartphone Apps

Ever since people started painting on

cave walls, people have been using new

technologies to tell stories in new ways.

Page 4: Introduction to Smartphone Apps

Oral Cave Paintings

Page 5: Introduction to Smartphone Apps

Clay Tablets Papyrus

Page 6: Introduction to Smartphone Apps

Scroll Printing Press

Page 7: Introduction to Smartphone Apps

TVRadio

Page 8: Introduction to Smartphone Apps

Digital (Wired) Mobile Digital

Page 9: Introduction to Smartphone Apps

You tell the story of your town in many

ways:

• Oral History

• Museum/Historical Association

• Books

• Brochures

• Walking Tours

• Websites

Page 10: Introduction to Smartphone Apps

Mobile digital just expands and enhances

that story and allows your visitors and

customers to add YOUR story to THEIR

story through…

Page 11: Introduction to Smartphone Apps
Page 12: Introduction to Smartphone Apps

Design the right Smartphone app to help:

• Your residents reach essential services

• Reach your residents during emergencies

• Encourage your residents to shop/play and engage in local activities

• Direct visitors around to your story

Page 13: Introduction to Smartphone Apps

What is a Smartphone…and why are

apps different from websites?

Phone

PDA

GPS

Web Browser

Multi-Media

Page 14: Introduction to Smartphone Apps

Apps are:

app [ap] noun

an application, typically a small, specialized program downloaded onto mobile devices

Page 15: Introduction to Smartphone Apps

Native, Web, and Hybrid apps

The Issues Native Apps Web Apps

Internet Access Not required Required, no offline database

Installation/Updates Must be deployed or downloaded

Dependent on server and web access

User Interface Native apps are responsive and functional

Browsers can be clunky

Access to Hardware Sensors

Yes, all of them: camera, gyroscope, microphone, compass, accelerometer, GPS

Access through the browser is limited, though geolocation is common

App Store Yes No, requiring extra marketing

Security Concerns No for Apple, yes for Google (currently)

Yes, as no review is done. Virus or malware potential

Page 16: Introduction to Smartphone Apps

Hybrid Apps use a native program

and database, but can be

updated via XML.

All the benefits of both.

Page 17: Introduction to Smartphone Apps

iPhone has changed the game

Page 18: Introduction to Smartphone Apps

• All users now want to run real apps on their smartphones

• Smartphones are cheaper than laptops

• They have senses (sight, hearing, touch) that laptops never had

• Smartphone users spend more time on their phones than their computers

• Good Smartphone apps are different than good web apps or good desktop apps

Page 19: Introduction to Smartphone Apps

It has to let you tell your story!

Page 20: Introduction to Smartphone Apps

Use the features of the phone…

Page 21: Introduction to Smartphone Apps

Geolocation

Page 22: Introduction to Smartphone Apps

Embedded Media

Page 23: Introduction to Smartphone Apps

Push Media

Page 24: Introduction to Smartphone Apps

Define Your Target

Locals

Tourists ( >90 miles)

Day Trippers ( <90 miles)

Page 25: Introduction to Smartphone Apps

Define Your Goals

Marketing

Shop Local

Outreach

Revenue

Page 26: Introduction to Smartphone Apps

Design

• Must reflect your own branding

• Flexible/customizable page templates

• Potentially rebrandable

Page 27: Introduction to Smartphone Apps

Data

• Easily imported and updated

• Web-based CMS

• Instant updates to App

Page 28: Introduction to Smartphone Apps

Watch Out For:

• Web apps masquerading as native apps. Ask "Is the data resident to the phone?"

• Charging per download, per concurrent user, per page or per use.

• Ownership of program, and data.

• Program updates, bug fixes, problems.

Page 29: Introduction to Smartphone Apps

Location-based check-in services

According to a ComScore report released on May 12, 2011, nearly one in five Smartphone users are tapping into check-in services like Foursquare and Gowalla. A total of 16.7 million mobile-phone subscribers used location-based services on their phones in March 2011

Page 30: Introduction to Smartphone Apps

• 75% of all mobile traffic comes from iOSdevices (iPod, iPhone, iPad)

• 97% of all tablet internet traffic comes from iPads

Page 31: Introduction to Smartphone Apps

Pricing Models

Page 32: Introduction to Smartphone Apps

Purchase v Licensing/SAAS

• Key issues:

– Own and maintain or ongoing support and maintenance

– Upgrades and improvements

– High up-front costs or perpetual expenses

Page 33: Introduction to Smartphone Apps

Per-User vs Fixed Cost

• One Chamber of Commerce app charges $2.50 per member, per month.

• 200 members = $500 month or $6,000 a year. Have to forecast growth and longevity.

Page 34: Introduction to Smartphone Apps

Thank you!We’d be happy to answer any questions you may have regarding mobile marketing.

CONTACT

Ross Rojek1776 Productions | GoLocalApps

[email protected]