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Social Software and Informal Learning Graham Attwell

Social Software and Informal Learning

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This presentation looks at the changing ways in which young people are using technology for playing, for communication and for learning. It suggests that the education systems are failing to respond to new ways of learning. The presentation goes on to propose the development of Personal Learning Environments, based largely on social software especially as a way of reflecting on informal learning.

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Page 1: Social Software and Informal Learning

Social Software and Informal

Learning

Graham Attwell

Page 2: Social Software and Informal Learning

We are at present undergoing a deep and prolonged industrial

revolution based on digital technologies

Page 3: Social Software and Informal Learning

The reform and reshaping of social

systems and institutions has tended to lag behind in periods of rapid technological

change

Page 4: Social Software and Informal Learning

Profound innovations in technology tend to be reflected

in older paradigms

Page 5: Social Software and Informal Learning

for example the ‘virtual classroom’ or the ‘Virtual Learning Environment’

Page 6: Social Software and Informal Learning

The challenge

Page 7: Social Software and Informal Learning

It is not the development of

technology per se which poses such a

challenge to education systems

and educational institutions

Page 8: Social Software and Informal Learning

but the changing ways in which people are using

technologies to communicate and to learn and the

accompanying social effect of such use

Page 9: Social Software and Informal Learning

My Space and Bebo

Page 10: Social Software and Informal Learning

Web logs

Page 11: Social Software and Informal Learning

Flickr, Second Life

Page 12: Social Software and Informal Learning

forming and participating in on-line social networks and communities

Page 13: Social Software and Informal Learning

The reaction of education systems and institutions to the rise of social networking has been at best

bewilderment, at worst downright hostility

Page 14: Social Software and Informal Learning

a refusal to engage in these issues risks school becoming increasingly irrelevant to the everyday lives of many young

people

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and particularly irrelevant to the ways in which

they communicate and share knowledge

Page 16: Social Software and Informal Learning

Web 2.0 allows young people to be active co-creators of knowledge

Page 17: Social Software and Informal Learning

We have to review the industrial schooling model including the organisation of institutions and

pedagogy and curriculum

Page 18: Social Software and Informal Learning

It is not just young people who use social software

for learning

Page 19: Social Software and Informal Learning

Social software is widely used in

the workplace for informal learning

Page 20: Social Software and Informal Learning

Most informal learning is learner driven, problem based, or

motivated by interest

Page 21: Social Software and Informal Learning

Google is the most used e-learning application

Page 22: Social Software and Informal Learning

most learning is unaccredited

Page 23: Social Software and Informal Learning

people learn through legitimate peripheral

participation

Page 24: Social Software and Informal Learning

Knowing is .... located in relations among

practitioners, their practice, the artefacts of

that practice, and the social organization…of

communities of practice

Lave and Wenger, 1991

Page 25: Social Software and Informal Learning

Lurking is a means of becoming integrated in distributed communities

of practice

Page 26: Social Software and Informal Learning

In such communities of practice formal learning materials are

seldom used

Page 27: Social Software and Informal Learning

We have ignored the vast potential of freely available ‘objects’ of all kinds for

learning purposes.

Page 28: Social Software and Informal Learning

changes in the way in which we learn and develop new competences is a challenge to our traditional

subject organisation

Page 29: Social Software and Informal Learning

And although most countries have adopted a rhetoric of lifelong learning,

there is little sign that education systems have sufficiently changed to

facilitate such a movement.

Page 30: Social Software and Informal Learning

The answers?

Page 31: Social Software and Informal Learning

How can we support lifelong

competence development?

Page 32: Social Software and Informal Learning

Personal Learning Environments

have the potential to meet such a

challenge

Page 33: Social Software and Informal Learning

PLEs are not another substantiation of

educational technology but a new approach to

learning

Page 34: Social Software and Informal Learning

A response to pedagogic approaches which require that learner’s e-learning systems

need to be under the control of the learners themselves.

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and recognise the needs of life-long learners for a system that provides a standard

interface to different institutions’ e-learning systems, and that allows portfolio information

to be maintained across institutions.

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Learning is now seen as multi episodic, with

individuals spending

occasional periods of formal

education and training

throughout their working life.

Page 37: Social Software and Informal Learning

PLE are based on the idea that learning will take

place in different contexts and situations and will not

be provided by a single learning provider

Page 38: Social Software and Informal Learning

the idea of a Personal Learning Environment

recognises that learning is continuing and seeks to

provide tools to support that learning

Page 39: Social Software and Informal Learning

Using whatever tools and devices which the learners

choose

Page 40: Social Software and Informal Learning

It also recognises the role of the individual in organising their own

learning

Page 41: Social Software and Informal Learning

PLEs can help in the recognition of informal learning

Page 42: Social Software and Informal Learning

PLEs can develop on the potential of services

oriented architectures for dispersed and

networked forms of learning and knowledge

development.

Page 43: Social Software and Informal Learning

“the heart of the concept of the PLE is that it is a tool that allows a learner (or anyone) to engage in a distributed

environment consisting of a network of people, services and resources. It is not just Web 2.0, but it is certainly

Web 2.0 in the sense that it is (in the broadest sense possible) a read-write

application.”Stephen Downes, 2006

Page 44: Social Software and Informal Learning

The promise of Personal Learning Environments

could be to extend access to educational

technology to everyone who wishes to organise

their own learning.

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The ‘pedagogy’ behind the PLE – if it could be still

called that – is that it offers a portal to the world,

through which learners can explore and create,

according to their own interests and directions,

interacting at all times with their friends and

community

Page 46: Social Software and Informal Learning

the PLE will challenge the existing education systems

and institution

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New forms of learning are

based on trying things and

action, rather than on more

abstract knowledge.

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Policies to support the development and

implementation of PLEs

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encouraging and supporting the development of

communities of practice and engagement in those communities

Page 50: Social Software and Informal Learning

decisions over funding and support need to be

taken as close to practice as possible

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a broader understanding of

digital literacy and its integration

within the curriculum s

Page 52: Social Software and Informal Learning

recognise different forms and contexts

of learning

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the development and adoption of new pedagogies

Page 54: Social Software and Informal Learning

the co-shaping of technologies bringing together techies and teachers, enterprises

and institutions

Page 55: Social Software and Informal Learning

Thanks for

Listening

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