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Gamestorming is the perfect way to break through the barriers of mind. I started using it about 2 years ago with fantastic results. Feel free to contact me to facilitate your workshop! Enjoy...and keep on gaming :-)
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Gamestormingby Evan Van Lissum
evan@theparkinglot.com | +32 (0)477 51 98 26 | follow me
Part 1 about creativityPart 2 why we gamestormPart 3 about gamesPart 4 the basicsPart 5 some games we play
Content
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
What is creativity?
The ability to bring something new
within boundariesthat is useful
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Industrial economy
• left brain analysis
• manufacturing
• business processes• consistent
• repeatable
• predictable
Knowledge economy
• right brain analysis
• innovating
• design processes• ambiguous
• random
• novel
Source: Sunni Brown
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
“The whole purpose of education in the
world is to produce university professors.”
(Robinson, 2007)
Watch full TED presentation Ken Robinson
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
The human brain is a
powerful pattern maker and a smooth pattern user
but a bad pattern breaker
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Challenge
To break through the barriers of your mind
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Problems cannot be solved by thinking
within the framework in which the problems were created
(Albert Einstein)
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
At the age of 5, 90% of what we think is unique.
At 7,
that is 20% As adults, our ability to
come up with an original idea has dropped to
2%
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
All children are artists.The problem is how to remain an artist
once we grow up.
(Pablo Picasso)
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
The average meeting
Source: Cartooncrunch
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Tip: Pie chart agenda
How the game is played: Pie Chart Agenda
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
and we realize communication is damn hard
Source: Project cartoon
Gamestorming 2014Gamestorming 2014 | theparkinglot.comSource: Dave Gray
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Advantages of gamestorming
• Everybody is equal. (CEO vs employee)
• Everybody participates. (introverts vs extraverts)
• The team has a strong feeling of co-creation
I only facilitate. Neutral position.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
What defines a game?
GOALS1. Do not get caught by the ghosts
2. Reach the next level
3. Become the king of the highscores
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
What defines a game?
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
fuzzy goalsExploration, experimentation, trial-and-error
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Game design
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Game design
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Game design
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Game engineering
Source: Go Gamestorm
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
essential toolswhen facilitating a gamestorm
10
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Opening + closing1
Gamestorming 2014 | theparkinglot.com
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Creating fire2
Create a compelling challenge.
Start with a good question.Balance the heat.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Artefacts3
Use whatever you have to make ideas
tangible, portable and sharable.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Space + time 4
Walls are for working and sharing.
Only use tables when necessary
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Space + time 4
Time is your best friend!
We have about 1 thought per second.
In 5 minutes that is about 300 ideas per person.People are more creative in 5 minutes than in 1 hour.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Generation5
When opening,
generate as many ideas as possible.There are no bad ideas.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Gamification: Unlock cards5
We use these during our gamestorm sessions.Every player can give achievement cards to other players to award them for their participation.f.e.: I love that last idea, thanks for the good feedback, nice shoes,...
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Randomization6
Practice randomization, filling the blank and forced analogies to breakdown the
patterns that we are all stuck in.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Sketching + model making7
Sketch and craft.
If it can’t be drawn, it can’t be done.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Improvisation8
Bodystorming.Roleplaying.
Adapt to the situation.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Selection9
Make choices.Vote, rank, prioritize.
Source: Dave Gray
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
1. Preparation
Stick every AHA moment on this wall.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
2. Warm-up
Quick analogy
Shout the first word that pops into your mind.People standing in a circle.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
2. Warm-up
Personal shield
Creatie your personal shield in 10 min. Present it to the group in 2 minutes.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
2. Warm-up
Create your personal mindmap
We use this in our job interviews. Works better than the standard resume.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
4. Sorting/ranking
Roman votingDot voting
Silent sorting35
MoSCoW
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
4. Big Ego solutions
Silent hat: one person of the group wears a hat. The person with the hat has to remain silent. The group can always decide to change the hat to another person.
Talking stick: The person with the stick is the only one who is allowed to speak. The other listen and do not interrupt. Pass the stick afterwards to another person.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Important when leading a gamestorm workshop
• Stick to the structures.• Change/improvise if needed. • Do not leave space for discussions.• You are neutral!• Do not influence or help. • If you are unsure, ask the group.• Good to have an observer with you.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Choose the parents
1. Show the group some pictures of famous men and women.
2. Let the group decide who they would choose as parents for their group.
The characteristics of the chosen people will represent the values of the group.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Create the box
How the game is played: Design the box
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Elevator Pitch
How the game is played: Elevator pitch
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
The negative gamestorm
Source: Flanders DC
Reverse the question
• How can we get visitor stay longer on our website?• How can we get people click out asap?
solutions: Lots of boring texts, unclear structure, amateuristic pictures...
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Harvest the future
How the game is played: Prune the future
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
Hot or not
We use this to benchmark websites.Show a website for 5 min to a team. The people stick post-its of the things they like about the website in the HOT column. The things they do not like, in the NOT column.The group also score the website on 10 points.Afterwards, we make the hitparade of the websites.Used to analyse the competition, or best practices.
Gamestorming 2014Gamestorming 2014 | theparkinglot.com
User stories
As a ... (user)I want to... (goal)So that I ... (benefit)
Gamestorming 2014Gamestorming 2014 | theparkinglot.comSource: Peter Saddington
Gamestorming
@evanvanlissum
Gamestorming 2014 | theparkinglot.com
I can help you with - facilitating your gamestorming session - giving a workshop/lecture about gamestorming - training your people
https://www.linkedin.com/in/evanvanlissum
evan@theparkinglot.com
Special thanks to Jurgen De Smet and Erik Talboom of Co-learning for teaching me.
www.theparkinglot.com
+32 (0)2 305 49 36 | info@theparkinglot.com | @the_parking_lot
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