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Wearable Technology Design
Arthi Rajaraman ( A0120031L)
Madhumita B. (A0120037Y)
Mayank Tewari (A0120040L)
Nelson Don (A0120025E)
Achyutuni Sri Krishna Rao (A0119971W)
Scope
1. Introduction
2. Evolution
3. Industry Landscape by domain
4. Product Landscape by design
5. Architecture
6. In-Depth Analysis by DESIGN
7. Customer Landscape &Gaps
8. What next ?
Introduction
The Device is considered Wearable if it : - Can be Worn for extended period of Time - Provides User Inputs , enabling User Control - Enhances of User experience
A Wearable Device typically has:
Sensors Display
Computer Architecture
Attributes of Wearable Technology
Hands-Free
Always On
Aware
Connected
Subtle
Immersive Ecosystem
Voice and Gesture Low Power; Instant Wake;
Background Sensing
GPS, Camera,
Accelerometer
microphone,etc
WiFi, Bluetooth, IR,
NFC, 3F/4G
Less Distraction when
receiving alerts/
reminders/ messages
3rd party apps and
API Partners
•Design •Technology
•Function
Evolution
1200 1600
1762 1907
1977 1978
1994 2009
2010 2012
2014
Eye Glasses
Abacus Ring
Pocket Watch
Wrist Watch
Calculator Watch
Computer Shoe
Head mounted Camera
Bluetooth Earrings
Wrist Activity Trackers
Google Glass
Smart Watch
http://graphs.net/rapid-growth-of-wearable-technology.html
Hype Cycle for Emerging Technologies, 2013 (Gartner)
Architectural Variations
http://images.anandtech.com/doci/8810/arm%20wearable%20types.JPG
• Similar Computing Architecture across Devices • Same Connectivity Architecture across Devices (To Smartphone & PCs)
Industry Landscape By Domain Focus
http://vandrico.com/wearables
Percentage Market Share by Domain
Product Landscape by Design
Across Categories
Total Device Count : 328
Pricing & Market Size
$0
$200
$400
$600
$800
$1,000
$1,200
Current Pricing ($USD) by Design
Pri
cin
g (
$USD
)
http://vandrico.com/wearables/insights
High Cost: Head & Legs
Low Cost : Arm
Medium Cost: Body High Growth: Healthcare, Sports Activity, Smart Watch
Low Growth : Clothing; 3D Motion; Camera & Glasses
Company Landscape by Products
Applications based on Domain
Health Activity (42 %) Lifestyle(53%) Security & Safety(5%)
DESIGN FOCUS Wrist Wrist & Head Head & Body
APPLICATIONS
Health & Wellness
Sports Tracking
Navigation
Fitness Tracking
Entertainment Gaming
Social Media
Personal Ass.
Designer
Military
Security
Safety
CAPABILITIES
Early Diagnosis
Rehabilitation
Localized Treatment
Workout Ass.
Active Feedback
Location Tracking
Shared Group Experience
Live Feed Sharing
Visual Interactivity
Task Mgmt.
Immersive engagements
Precision Aiming
360 Degree Awareness
Psych Control
Biometric Weaponry
Advanced Communication
PRODUCTS
Fitbit, Jawbone,
GloFaster Jacket, T Wear
Jacket, Legsys
Google Glass, Oculus,
SmartWatch, Skully
Sigmo, Fin
Aviation Warrior,
FIDO,
Raytheon
Applications based on Domain
Applications based on Body Location
HEAD
Eye Head
Ear
Glass
Catapult
Optima SMI eye
Evana Eye
IMEC
EEG
Melon
Band
EPOC
HC1
Dash
Free Wavz Luma Aquapulse
Head – Data Display
Images – Google Glass EEG – Epoc Neuroheadset
Bone Conduction Audio - Dash Head Injury monitor - Fitguard
Applications – Head Wearables
Pilots- Head Display
Active Screen Nav
Personalized Advertising
Active Facial – Recognition
NEC Japan
Air Hostess
Virgin Atlantic
Patrolling Police Officers
Dubai
Applications – Eye Wearable
Smart Contact Lens: Glucose Levels
Commonwealth Games (2014)
360 degree view
London Fashion Show
Front Row Experience
Eye - Occulus
OCCULUS
Eye – Components and Cost Google Glass
https://www.google.com.sg/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0CAUQjhw&url=http%3A%2F%2Fblogs.wsj.com%2Fnumbers%2Fhow-much-of-google-glasss-1500-
price-tag-is-hardware-costs-1365%2F&ei=sSwqVYXtMIuPuASxoIGADg&bvm=bv.90491159,d.c2E&psig=AFQjCNGEAI0MWobhRx32kAzrhoRAQMm-rw&ust=1428913376032450
Ear – Components and Features Freewavz
Head – Components and Features Reebok CheckLight
Device
Micro
Controller
Flexible Printed Circuit Board (PCB)
Gyroscope and
Accelerometer
Head Cloth
Head- Features & Performance Metrics
Head – Data Collection Head Devices % : 21.34 %; (Total Devices Considered : 328)
(Head : 91.43 %, Ear : 7.14 %, Eyes : 1.43 %)
Eye – Cost Analysis
ARM
Fingers Wrist
Arm
Smarty
Ring
Nod
Thumb
Track
Fin Thumbring
Huawei
Watch Apple
Watch
Fitbit
Surge
Fitbit
Charge
Shot Tracker Metria IH1
Arm – Data Display
Daily Activity Track – Fitbit Flex Heart Rate Monitor– Jawbone UP3
GPS Tracking– Fitbit Surge Body Posture – Lumo
Arm – Applications
Apple CEO Tim Cook says
“Apple Watch is very Personal and Intimate”
Whistle Fitbit Surge
Wrist – Components Fitbit
Main Components
Vibrator
Texas Instruments CC2540F128 2.4 GHz Bluetooth Low Energy
Battery Integrated with Mother Board
Sensing Device
Motherboard
Finger – Components and Features Fin
Arm- Features and Performance Metrics
Arm – Data Collection Arm Devices % : 48.48 %; (Total Devices Considered : 328)
(Wrist: 85.53 %, Fingers: 6.29 %, Arm: 5.03 %, Hand: 3.14 %)
Wrist – Cost Break-Up and Features Jawbone UP
BODY
Torso Neck
Chest
Glofaster R
Jacket
Lumo Lift
Whistle
Mon Baby
Amulyte
Waist
Shoulder
HXM Smart
Game Golf
Lumo Back
Bioharness 3
Body- Data Display
LED Patterns : Glofaster Haptic Response : T. Jacket Centre of Mass : Balansens Network
Voice Translation :
Sigmo
Applications – Body Wearable
Beauty
Pageants
Gymnastics
Body Builders Athletes
Applications – Body Wearable
Wearable PC
Sensible Baby Check
Detect Contractions
Smart Fabric Bellyband
Applications – Fashion
Jewellery
Clothing
Shoulder – Components Lumo Lift
Functions
-Posture Alert
-Body Metabolism Tracking
Chest – Heart Tracker HXM – Smart (Zephyr)
Features/Functions
-Heart Pulse Rate
-Long Transmission Range (~10m)
-Water Resistant (1m)
-Multiple OS Integration Capability
-Accurate for Diagnostics
Neck – Components and Features Amulyte
Torso – Components and Features Athos
Features of ATHOS
Features of CORE
ATHOS
CORE in Athos
Waist – Components and Features Lumo
Functions
-Sitting Posture Alert
-Standing Posture Alert
Body- Features and Performance Metrics
Body- Data Collection Body Devices % : 22.26 %; (Total Devices Considered : 328)
(Torso: 28.77 %, Shoulders: 4.11 %, Body(Anywhere): 23.29 %, Waist: 10.96 %, Neck:17.81 %, Chest:15.07 %)
LEG
Feet Thigh
Leg
Lechal
Shoe
Geopalz
Ibitz
3L Labs
Footlogger
Xybermind
Achillex
Athos
LegSys BSX Insight
Leo
Dorsavi
Feet- Data Display (Pressure Pattern Visualization : Heat Maps)
Foot Pressure– Motion OpenGo Science Visually Impaired Vibrate– Lechal
Gait Analysis– Legsys
Movements– Heapsylon Sensoria Socks
Feet- Applications
Number of Steps
Smart Shoe
Paralympics
Soccer Shoes
Pressure Points
Smart Socks
Feet – Components and Features 3L Footlogger
Thighs– Components and Features Leo
Functions
-Bio Monitoring
-Actionable Recommendations
(using Vibrations)
-Physiological Tracking
Feet- Features and Performance Metrics
Feet- Data Collection Leg Devices % : 7.93 %; (Total Devices Considered : 328)
(Legs: 34.62 %, Feet: 34.62 %, Ankle: 19.23 %, Thighs: 11.54 %)
Customer Landscape
Customer Landscape Industry Design Focus (Recap)
Customer Needs
Do Customers want Wearables
to TOUCH their body?
Picking Up
Infancy
Maturity
Current Customer Spending (Device Units)
FAQ’s of Customers
1.
Cost
2.
Accuracy
3.
Insights
4. Ecosystem
5.
Durability
Top Customer Questions Cost Concerns
• Arm Devices : < 140 USD , Thus Popular ~ > 50 % Device penetration; 89 % of Wearable Sales
•Leg Devices : > 700 USD, Less Affordable : < 5 % Device Penetration,
< 2 % of Wearable Sales
What Next
–Clippings & Nano Implants!
Reduced Size, Increased Durability ,Increased Accuracy
Capability Augmentation
Drivers & Trends in Tech
will make Wearable Tech pretty cheap
Wearable Device personalized for
every human
General Purpose
Wearables
catering to every
aspect of human
needs!
Design Function Cost Personalization
Fitbit Zip Xiaomi Band Tracking Point Cuff
Current Research Areas
Acute illness Detection
Time to take Pills
Edible micro-battery, that could power Digestible
medical devices
Authentication and Security of Wearable Devices
Internet of Wearable Technology with External Sensors
and Devices (IOT)
Body Embedded Wearable Technology
Environment Responding Garments
Diminish Smart Phones and Computer dependency
Emotion Responding Wearable Products
Easy Devices for Physically Challenged
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