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Hackathons in learning
Hackathons in learningNICK VAN BREDA24H EDUCATION HACKATHON
HACK SOCIETY@nickvbreda Nickvanbreda.com | Trendwatcher & Hackathon Organizer | Innovation Evangelist Jack Young Network Group | Co-organizer Campus Party The Netherlands
TODAY.We will discuss what a hackathon is...OVERALLWhy I started participating and organizing hackathonsPERSONALWhy you should consider organizing a hackathonORGANIZATIONALWhat type of hackathon is right for your challengeFORMATWhat are key resources to make it a successRESOURCESWho can help and support your hackathon...SUPPORTWhen to organize oneTIMINGHow to apply it in EducationSTARTQ&AQUESTIONS
Corporate | Society| Student | International Hacks
https://www.youtube.com/watch?v=qsZneoXRibc
SETUP #1: WHAT, WHY & WHO?
WHY?
http://www.oxfordmartin.ox.ac.uk/publications/view/1314
NEW ECONOMY = NO NEED FOR ORGANIZATIONS
++= Abundance
THE AVERAGE LIFESPAN OF A FORBES 500 BUSINESS
In 1920 = 67 YearsIn 2017 = 15 Years
Source: Richard Foster , Yale University
The post-normal era
era of disruptionIn culture, orgs, systems and tech
FUTURE TRIBES FLATSELF ORGANIZEDPURPOSE DRIVEN
WE ARE THE FIRST GENERATION THAT HAS TO DEAL WITH WORLD PROBLEMS
FROM ACTIVIST ---------- TO PRACTIVISTBecome a Changemaker Today: bit.ly/joinu30change
Personal changeGroup/Organizational changeSystem Change
My why? How? What?WHY? To much people die before the have lived towards their passions. I am here to reduce the people that have a job that drains their energy and doesnt drive any passions or ambitions they haveHOW? By organizing impact events like hackathons & creating self-organized learning platforms I offer people with dreams a place where they can teach themselves the 21st century skills making them independent and able to create their own jobs.WHAT? Before I become 30 years old I will train 1 million people in how to turn their ideas, curiosity and passion into jobs.
VISION: to prepare and lead a society of changemakers that are able to create new jobs, tackle world problems and find purpose in their life & work.
Personal > Group > System
RUNESCAPE 2001- 2012
1st Campus Party Europe in NL & Young Creator of the year
Coordinated 27 Hackathons in 4 DaysSolving 10/17 Global Development GoalsCheck http://nl.campus-party.org/challengesVOTE 4 ME OBRIGADO http://youngcreators.co/award
IN NUMBERS - THE PROBLEMS IM TACKLING87% of todays employees dont do work they are intrinsically motivated about.74% of people under 20 play games of which many are not motivated to go to school1,7 million Dutch citizens are lonely, 3x as much as in 2001. Over 85% of entrepreneurs have intrinsically decided to become one.
HIGHLIGHT: INDIVIDUALISATIONMensen die aangeven zich eenzaam te voelen, hebben vaker weinig contacten met vrienden en hebben vaker gezondheidsproblemen dan mensen die zich niet eenzaam voelen. > LONELY PEOPLE DIE 15 YEARS EARLIER, COSTS +-40M ANNUALLY Daarbij participeren eenzamen minder in de samenleving. Ze doen bijvoorbeeld minder vrijwilligerswerk en doen minder vaak mee aan activiteiten van verenigingen. CBS > RETURN +-0%
stamboomrealisatie.strikingly.com
GAMERS &EDUCATION > HIGHLY MOTIVATED TO TACKLE GREAT CHALLENGES TOGETHER
Source: https://www.youtube.com/watch?v=lpet4TJi41A
Time to use gamification to solve these challengesAid(6)Arms Control(7)Biodiversity(9)Causes of Poverty(14)Climate Change and Global Warming(32)Corporations(13)Environmental Issues(50)Fair Trade(5)Food and Agriculture Issues(26)Food Dumping [Aid] Maintains Poverty(3)Free Trade and Globalization(14)G8: Too Much Power?(4)Genetically Engineered Food(10)Geopolitics(45)Health Issues(15)
Human Population(7)Human Rights Issues(11)International Criminal Court(6)Refugee Crisis(3)Natural Disasters(6)Nuclear Weapons(5)Sustainable Development(13)Third World Debt Undermines Development(11)Trade, Economy, & Related Issues(67)
http://www.globalissues.org/issue - HACKATHONS (24h+)- MAKATHONS (4-24h)- IDEATHONS (4-8h)
RESOURCES
PROJECT TEAMVISIONARIES: People/ambassadors with a mission & vision to solve a personal, group, organization or system problemEVENTPLANNERS: People who can plan & organize assetsSALESPERSONS: People who can negotiateMAKERS: Who understand & mentor the participantsFIELDEXPERTS: Who can support during and after the event
HACKATHON HUBS & LOCATIONS
HOSTING PARTNERS
Mentors & Jury
MENTORS & JURYDECIDE A THEME & TECHONOLOGIESSEEK FOR INTERNAL & EXTERNAL EXPERTS/INFLUENCERS IN THAT FIELD #twitter #FBGroups #LinkedInINVITE THEM OVER AS A MENTOR &/OR JURY ASK4BIODECIDE THE KEYMETRICS | WHEN IS THE HACKATHON A SUCCESS?GIVE THEM A STAGE LET THEM PRESENT ABOUT THEIR KNOWLEGDELET THEM INVITE THEIR CONNECTIONS THREAT THEM WELL!
FINANCIAL PARTNERSWHOs PROBLEM ARE YOU SOLVING?WHAT IS WORTH IT TO THEM IN:MarketingBrandingRecruitmentInnovation developmentLearning & DevelopmentCREATE PERKS & NEGOTIATE A DECENT PRIZE
COLLABORATION PARTNERS
COMMUNICATIONWHERE IS OUR TARGET AUDIENCE? WHAT LANGUAGE DO THEY SPEAK?HOW DID OTHERS ENGAGE WITH THEM SUCCESFUL?WHAT ARE THEIR INCENTIVES TO COME?HOW TO HELP THEM TO A NEXT LEVEL?
Young Creators analyzed via tools like Grytics.com
http://bit.ly/HacksNL
WHO & WHEN?NOT: DURING EXAMSNOT: DURING FESTIVE DAYSNOT: WHEN THERE ARE OTHER HACKATHONS OR BIG EVENTS THEY LOVEGOOD: RIGHT AFTER EXAMSJUST AFTER OR BEFORE HOLIDAYS
OPTIONS:THE START OF A SCHOOLPERIOD OF 10 WEEKSAS AN PRACTICAL EXAMDURING EXCHANGE PROGRAMS
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