KCSJ17 Experience Prototyping Presentation

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Prototyping

Prototyping

+(Manifest)

-(Latent)

+o

0o

-o

Explicit Agitated

Implicit Complacent

Tacit Resistant

Awareness

Abi

lity

to

Com

mu

nic

ate

Understanding Human Needs

Ask Prototype

Explicit? Latent?

1. Understand 2. Explore 3. Communicate

1.Understanding

Existing Experiences

Implantable Cardioverter-Defibrillator (ICD)

+

+“Personal experiences ranged from anxiety around everyday activities like holding an infant son or working with power tools to social issues

about how to communicate to onlookers what was happening and how to get proper medical help.”

2.Exploring Design Ideas

“Every idea works well in my imagination, but when I try to build it, I find a million problems.”

SCAD SafeRide

“An early version of a thing that allows you to test your assumptions and get input on

how to improve your idea.”

3.Communicating Design Concepts

JCB Factory Tour

"What I hear, I forget.What I see, I remember.

What I do, I understand!"

Five Prototyping Guidelines

Five Prototyping Guidelines

1. K.I.S.S.

2. Steer the focus of the feedback

3. Aim for Quantity

4. Test one thing at a time

5. Avoid the Presentation Trap

Noah Kagan - Quick Validation

• Physical/Spatial: Cardboard, Lego, Stickies

• Interactive/Digital: Keynote, Popapp, Paper

• Relational/Experiential: People! (Bodystorming)

Prototype Resources

Jam Goals:

1. Functioning prototype (not just an idea)

2. Documentation* of the prototype in action

3. “Show and tell" your awesome prototype

*CC

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