Let's Get Physical

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Our everyday interaction with the world includes not only software – many of the products and systems we interact with are actually physical. Despite the fact that you can argue about the usability of most of the objects you use or have to use everyday, there is a lot of learned behavior that we can re-use. Which comes quite handy when moving on from today’s display interaction towards a new form of interaction: social objects, aka the much quoted Internet Of Things ™. Questions are: what happens if you punch the time clock – and instead of recording your working hours you check-in to Foursquare? And how much of this concept is feasible already today?

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LET‘s GET PHYSICAL Upcycling Hardware Interaction Patterns Primer

Sven Kräuter - @SVEN_KR | Julia Kümmel - @KUEMMEL_HHUX Camp Hamburg | 08/2012

making things happen.

who is sven kräuter?

sven Kräuter is an agile & lean coach, software developer and a maker.

making things happen.

who is Julia Kümmel?

Julia Kümmel is a digital marketing pro, communication strategist and a maker.

what is HARDWARE UX?

LET‘S HAVE A LOOK AT THE PAST

Check Clock.

making things happen.Image Source: www.flickr.com/photos/lifelog-it

VIDEO GAME CONTROLLER.

making things happen.Image Source: www.flickr.com/photos/demachiyanagi

what is HARDWARE UX?

LET‘S HAVE A LOOK AT THE PRESENT

VIDEO GAME CONTROLLER.

making things happen.Image Source: www.flickr.com/photos/demachiyanagi

You‘ve come a long way baby.

making things happen.Image Source: www.flickr.com/photos/demachiyanagi

what is HARDWARE UX?

LET‘S HAVE A LOOK AT THE FUTURE (TM)

making things happen.

the FUTURE

objects communicating

via the internet build

the Internet of things.

making things happen.

the Iot

good bye

„one size fits all“.

making things happen.

the Iot

hello

„dedicated devices“.

Rat Pack Remote Control.

Source: http://beta.knowable.org/session/project/view/id/80/

Rat Pack Remote Control.

WHAT‘S THE VALUE PROPOSITION?

Probably nothingBUT FUN. during the first three usages.

Source: http://beta.knowable.org/session/project/view/id/80/

making things happen.video Source: sven‘s smartphone

M&C BULLI.

nice but what‘s the purpose?

let me elaborate...

making things happen.

trend hyper connectivity

increasing amount of

real time data &

screens do not scale.

making things happen.

screens do not scale

representation of data

on a screen is just one

possibility.

making things happen.

screens do not scale

it is not necessarily

the best possibility.

making things happen.video Source: http://vimeo.com/45980092

GOOD NIGHT LAMP.

making things happen.video Source:https://vimeo.com/21387481

SPOTIFY BOX.

making things happen.video Source: http://makeymakey.com

MAKEY MAKEY.

making things happen.video Source: https://vimeo.com/49425556

NO PLACE LIKE HOME.

phone stacking game.

The game starts at

the beginning

of a meal.

image Source: http://flickr.com/photos/gabenl/7843846138/

phone stacking game.

everybody puts their

phone face down at the

center of the table.

image Source: http://flickr.com/photos/gabenl/7843846138/

phone stacking game.

no one is allowed to

pick up their phone

during the meal.

image Source: http://flickr.com/photos/gabenl/7843846138/

phone stacking game.

the first one to give in

loses the game and

invites everyone else.

image Source: http://flickr.com/photos/gabenl/7843846138/

phone stacking game.

if no one gives in, then

everyone pays for

themselves.

image Source: http://flickr.com/photos/gabenl/7843846138/

phone stacking game.

the game ends when

the bill comes.

image Source: http://flickr.com/photos/gabenl/7843846138/

making things happen.

smartphones do not scale

letting your peers

suffer should not be

an option!

Check Clock.

making things happen.Image Source: www.flickr.com/photos/lifelog-it

Check(in) Clock. live demo.

making things happen.

WHAT‘S THE VALUE PROPOSITION?MAYOR WAR

SUPERIORITY. without paying more meals for your

friends than necessary.

Check(in) Clock.

Source: http://foursquare.com/making_de

the past of hardware UX

Human behaviour adapts to machines produced for a mass market. It did hurt.

the FUTURE of hardware UX

Machines produced for particular use cases adapt to human behaviour. It will be fun.

the PRESENT of hardware UX

We‘re at the edge of something new. It‘s almost fun.

now let‘s share thoughts!

if you have experience in these fields: what do you think?

now let‘s share thoughts!

if you haven‘t any experience in these fields: what do you think?

making things happen.

let‘s keep in touch

makingthingshappen.desven@makingthingshappen.deJulia@makingthingshappen.de@sven_kr @kuemmel_hh