Entertainment & Marketing

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Entertainment & Marketing. Ch 10. 98% of all Homes have at least one TV. People spend (on avg.) 3 hours a day watching TV. ENTERTAINMENT MARKETING. Developing, Promoting, & Distributing Good/Services to satisfy customers through Entertainment. Entertainment includes:. - PowerPoint PPT Presentation

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Entertainment & Marketing

Ch 10

ENTERTAINMENT MARKETING

98% of all Homes have at least one TV

People spend (on avg.) 3 hours a day watching TV

Developing, Promoting, & Distributing Good/Services to satisfy customers through Entertainment

Entertainment includes:

Television / Radio / Music / Newpaper-Magazine / Video Games / Films

Entertainment Industry $200 billion

Main Goal provide diversion, excitement & amusement

Celebrities, Cartoon Characters, Water Parks, Video Games, Concerts, Festivals

Fads short-term popular trends

ECONOMICS of ENTERTAINMENTTV, DVD Movie, Theater, Concert, Amusement Park

Entertainment & Sports rely on customers spending discretionary income

Concessions have extremely high markup

Merchandising is large part of industryCross-Selling – selling additional related

products tied to one name

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