Expo-Based Learning (EBL): Augmenting Project-Based Learning with large Public Presentations Björn...

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Expo-Based Learning (EBL):Augmenting Project-Based Learning with large Public Presentations

Björn ThuressonVIC director

KTH

Mario RomeroAssociate Professor

KTH

Christopher PetersAssociate Professor

KTH

Natalia LandázuriAssistant Professor

KI

EBL

EBL - Romero et al. 3

EBL:1. Deep learning by wide teaching2. Self motivation by public event3. Professionalism by

1. Accountabiliy2. Timeliness3. Priorization

EBL - Romero et al. 4

Outline

DefinitionGoalContextExperimentResultsDiscussion

EBL - Romero et al. 5

Outline

DefinitionGoalContextExperimentResultsDiscussion

EBL - Romero et al. 6

EBL

Project-Based Learning augmented with constructively aligned public expos.

IVIS14 final demo in VIC

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Outline

DefinitionGoalContextExperimentResultsDiscussion

EBL - Romero et al. 8

GOALStudy the pedagogical effects of requiring public expos of projects in PBL.

IVIS14 students @ C-Awards

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Outline

DefinitionGoalContextExperimentResultsDiscussion

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Outline

DefinitionGoal

ContextExperimentResultsDiscussion

Course SyllabusPBLStudioExpo

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Outline

DefinitionGoal

ContextExperimentResultsDiscussion

Course SyllabusPBLStudioExpo

Advanced(Graphic + Interaction) = Project

Two Group Projects

Grades: A - E

Project 1

Sep 3

Proposals

Sep 10

Fors

karF

reda

gSep 26

Analysis of 

ForskarFredag

Prototype 2.0

Com

ic Co

n Gamex Oct 30

Analysis of

Comic Con

Project 2

Proposal 

Nov 11

Ope

n Ho

use

Dec 5

Timeline

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Outline

DefinitionGoal

ContextExperimentResultsDiscussion

Course SyllabusPBLStudioExpo

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PBL• Learn through building• Research as group• Present frequently• Rapid Development• Constructive Criticism

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Outline

DefinitionGoal

ContextExperimentResultsDiscussion

Course SyllabusPBLStudioExpo

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• Research

• Learning

• Outreach

Visualization Studio VIC

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• High-resolution 4K wall with stereoscopy

• Oculus Rift

• Epson Moverio

• Cinema quality audio

• Holographic display

• Multi-touch surfaces

• Eye tracking

• GPU-based computing cluster

• Supercomputing

• Haptic Devices

• 3D printer

• Motion Capture

Technologies in

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VisualizationStudio

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Outline

DefinitionGoal

ContextExperimentResultsDiscussion

Course SylabusPBLStudioExpo

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SolarSense

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DangeRoads

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FaceUp

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Outline

DefinitionGoalContextExperimentResultsDiscussion

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Experiment• Measure: impact of EXPOs on ILOs• Instruments:– Self-evidence of participation at GAMEX– Focus group reflection– Exit survey– Exit interview

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Outline

DefinitionGoalContextExperimentResultsDiscussion

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ContentsUseful

BSCcollab

P1Dev

P1Expo

P2Dev

P2OpenH.

In-classDisc

* *

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“You have to be confident to explain to people this is what I have done, this is how it works, be able to answer  questions  and  be  in  a  public  environment.  At  KTH  all  the  lab  assignments  are  in  front  of  the computers which you know that things will work on. The code will run smoothly. And the person you are presenting to is always someone you have presented to before and knows what you are doing. What we do in this course is present to people who don’t have the same understanding of what you are doing. So you have to explain to people in a different way. Also, it is much more likely to break if you are presenting for a long time to a lot of people. You have to be sure that your code doesn’t break and know what to do when your code breaks. I think that part is very good. It is most definitely worth the extra effort.”

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EBL:1. Deep learning by wide teaching2. Self motivation by public event3. Professionalism by

1. Accountabiliy2. Timeliness3. Priorization

EBL - Romero et al. 34

Outline

DefinitionGoalContextExperimentResultsDiscussion

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Discussion• Other teachers / Institutions• Quantitative/Individual Grading• Larger Courses• Other Subject Areas• Contexts without public events• Cost• Scheduling with course• Different socio/economic/cultural contexts• Resources

– Time– Space– Equipment– Coordination

EBL - Romero et al. 36

marior@kth.se

Thank you!Questions?

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