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GGS EN INTRODUCTION
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GGS Global Game Startups
Innovative games with platform companies Business Matching
1st half of 2013: Chengdu · Seoul · Guangzhou · Shanghai Final:GMIC Beijing 2013
an GWC event
GGS
Introduction
As China mobile game industry continues to develop, cooperation at home and abroad has become a very important forefront of innovative gaming company. As a business platform of global mobile Internet industry, Great Wall Club will launch the Global Game Startups (i.e.GGS) to help Chinese mobile game industry with overseas operation. GGS will focus on business connection in the form of demos, forums, parties, etc. to help innovative companies interact with global game platforms, publishers, venture capitals, and media. GGS is a semi-annual competition, with 5 races and 1 finals in each half of the year, access. The final results will be announced at GMIC, the most influential mobile event in the world. GGS will be held in 6 developed mobile gaming cities in China, as well as game 4 in the world. Based on the GWC platform, GGS will join top gaming companies with leading game media to build a resource integration platform that covers the entire industry chain. Join the GGS, and build a truly global-oriented innovative gaming company.
Event Info
Organizer: Great Wall Club
Name: GGS Global Gaming Startups
Time: 10 races and 2 finals in 2013
Location:6 Chinese cities + 4 overseas cities
Final: 2 GMIC final events
Form: Innovative company competition, business connection, forums, high-end parties
Why participant?
3
1 Business: tours in global cities, with activities focused on international business connection, looking for the most valuable overseas game operators
Marketing: Based on the global GWC resources, top gaming platforms and media to provide participants with maximum exposure
Talent: gather the best and most innovative games talents, and integrate them during the global tour
2
4 GMIC:GGS finals will be integrated into the GMIC Beijing 2013 and become part of Asia's most influential platform part.
Business Matching Business Matching What makes GGS different from traditional game contest is that all selection procedures will end before the contest so it is 100% dedicated to the business matching between the games and industrial chain onsite. Selected companies will be given the opportunity for a 3-minute demo and 6-minute referee QA. The two sides can sign contract immediately if they find each other favorable.
Intergrated into GMIC
Seamless integration with GMIC Beijing and GMIC US GGS finals will be held twice a year in China and the United States respectively for business connection. GGS finals will be seamlessly integrated with GMIC and become part of the GMIC Gaming Summit. Entering GGS will be one of the GMIC highlights.
Expected Itineraty Time Activities Participants
14:00 - 14:05 Organizer speech GWC representatives
14:05 - 14:35 Company profile Sponsors and partners
14:35 - 16:05 Game innovation contest Business Matching
Gaming platforms, publisher, venture capitals, media, gaming innovation companies
16:05 - 17:05 Round table forum Gaming platforms
17:05 – 18:00 Coffee break Participants
18:00 – 21:00 CEO Dinner CEOs invited by GWC
Cities Events
Candidate qualifications: New games | with intent of cooperation | no illegal content Primary selection: Form – Online Submit, and selected by the organizer Secondary selection: The Panel of judges will select the top 10 gaming companies for on-site business connection Business connection 3-minute demo,6-minute QA, and 1 minutes to decide whether to sign letter of intent After signing the letter of intent, the two sides can have private discussions
Final Event Candidate qualifications: New games | with intent of cooperation | no illegal content Primary selection: Form – Online submit, top 30 gaming companies (online vote) Secondary selection: The Panel of judges will select the top 10 gaming companies for on-site business connection Business connection 3-minute demo,6-minute QA, and 1 minutes to decide whether to sign letter of intent After signing the letter of intent, the two sides can have private discussions
Chengdu Event Organizer: Great Wall Club
Name: GGS Global Gaming Innovation Contest · Chengdu
Time: 14:00 – 21:00 January 18, 2013
Location: Folkinn, Chengdu Tianfu Software Park D
Form: Innovative company competition, business connection, forums, high-end parties
Potential partners:ZYNGA | EA | KAKAO | Tape4Fun | Northern Light venture capital | App Annie
Sponsoring media: NetEase Tech | NetEase Mobile | 178 games | Gamerboom | Gamelook | InsideMobileApps
Chengdu Event
Time Activities Participants
14:00 - 14:05 Organizer introduces GGS GWC representatives
14:05 - 14:35 Company profile Gaming platforms
14:35 - 16:05 Game innovation contest Intro of 10 innovative games 9 minutes for each, on-site Business Matching
Gaming platforms, publisher, venture capitals, media, gaming innovation companies
16:05 - 17:05 Roundtable Forum: latest international gaming market data sharing
Gaming platforms
17:05 – 18:00 Coffee break Participants
18:00 – 21:00 CEO dinner CEOs invited by GWC
JOIN GGS!
Contact us Great Wall Club | Yingu Mansion, Office #901 No. 9 North 4th Ring
West Road,Haidian District, Beijing, 100190, P.R. China
Chinese content: Chen Keyu Tel: 18601250592 | chenkeyu@greatwallclub.com
English Content: Gurpreet Tel: 15811280104 | gurpreet@greatwallclub.com
Business development: Xie TiantianTel:18701442728 | tiantian@greatwallclub.com
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