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International Learning Community, PBL, and Game-Based Learning: APEC Cyber Academy
Mark van ‘t Hooft, Ph.D.Research Center for Educational
TechnologyKent State University, Kent, OH
mvanthoo@kent.edu
Chi-Syan Lin, Ph.D.Department of Information and
Learning TechnologyNational University of Tainan, Taiwan
linc@mail.nutn.edu.tw
Candace Chou, Ph.D.Department of Curriculum and Instruction
University of St. Thomas, Minneapolis, MNccchou@stthomas.edu
Yi-Mei LinDepartment of Communication &
Graduate Institute of TelecommunicationsNational Chung Cheng University, Taiwan
telyml@ccu.edu.tw
Participants from around APEC
K_duraeban team from Anmin Elementary school, Korea
Lucky team from Hai-tung Primary School, Chinese Taipei
Ozzie Grrlz team from Swan View Senior High School, Australia
Country Number of Registered Learners
Country Number of Registered Learners
Australia 137 New Guinea 7
Brunei 87 New Zealand 19
Canada 107 Peru 5
Chile 39 Philippines 305
China 117 Russia 2
Hong Kong 48 Singapore 154
Indonesia 67 Taiwan 8254
Japan 91 Thailand 142
Korea 440 United States 419
Malaysia 288 Viet Nam 14
Mexico 10 Others 171As of 9-6-2006
Participants
International Virtual City Tours
Learn with Friends
The goal of the program is to let students•create one-day virtual tours of a city in their homeland, in the form of a multimedia presentation for other participants.
•virtually visit countries and explore different cities and cultures.
•provide feedback on what it was like to virtually visit another city.
Survivor Online
Learn with Friends
•The goal of this module is to help kids learn online behavior and safety. •There are three parts: safety, behavior, and copyright •Hands-on activities with embedded assessment (kids make choices and the path they take is determined by the choices they make).
Learn with Friends
Author: Cecilia M. Estoque
Tell the World there is Hope
Life is beautiful, but through media's overemphasis on problems, chaos, and crises around the world, its real loveliness fades in the eyes of the present generation. Reality bites indeed, but that should not keep you from participating in TELL THE WORLD THERE IS HOPE. Imagine the cascading effects your participation bring to the whole community if you commit yourself to show the good side of life by demonstrating what one can do to make a difference. It's never too late as long as we act and sincerely commit to “do one good thing” for humanity. One simple act of kindness can bring us a long way, especially if we aim to create synergy- of- hope avatars around the world.
Portraiture
This is a unit with two parts; human portraiture and animal portraiture. Each part emphasizes learning about artists and their work (art history and culture), analysis of facial proportions, (aesthetic perception), creating portraits using digital and traditional materials (creative expression), and evaluation of artwork (art criticism). These elements of art will be addressed using games, quizzes, on-line and on-paper drawing, and writing activities designed to encourage students to view and evaluate each others work.
Learn with Friends
Learn with Friends
Save the PlanetStart Doing Something About Global Warming
The primary goal of this learning module is to educate the students and classes that participate, about global warming, the scientific basis for global warming and basic understanding of energy consumption necessary to affect change. This should include the ability to spot wasteful management of energy, as well as to gain an understanding of the methods and tools now available to reduce one’s carbon footprint, and to put together a plan of action for the individual, the family, the school, and perhaps the community and the cities in which the students live.
The contest has three programs
• APEC Networked Collaborative Learning Program (NCLP)
• Information and Communication Technology (ICT) Cyber Camp
• APEC Journalists.
What is NCLP?
• Eight independent learning modules
• Teams of 5-20 students
• Weekly learning activities
• Collaboration
• Communication with distant learning partners.
TopicExplore the A.C.A.
About your team
Peer Discussion and Evaluation
My Money and What it Buys
Peer Discussion and Evaluation
Saving and Investing
Peer Discussion and Evaluation/Preparation for Virtual Conference
Web Conferencing: Prepare for Your Financial Future
Peer Evaluation and Discussion
Grade Recommendation: 6-10
Money makes the world go ‘round’, or so they say. In this activity, students will research and present information about topics related to money in their countries. From what your currency looks like and what banks are in your country, to topics such as buying a home and saving for college, students will begin to develop an understanding of the importance of money in their future lives. Please download the activity guide for information and specific questions to drive your research.
What is ICT Cyber Camp?
• Sequence of four learning modules
• ICT and problem-solving skills.
• Teams of four students
• Advanced and interactive technologies
What are APEC Journalists?
• Students play the role of local correspondents
• Digital storytelling
• Interacting with an online audience
For more info:
Mark van ‘t Hooft, Ph.D.Research Center for Educational
TechnologyKent State University, Kent, OH
mvanthoo@kent.edu
Chi-Syan Lin, Ph.D.Department of Information and
Learning TechnologyNational University of Tainan, Taiwan
linc@mail.nutn.edu.tw
Candace Chou, Ph.D.Department of Curriculum and Instruction
University of St. Thomas, Minneapolis, MNccchou@stthomas.edu
Yi-Mei LinDepartment of Communication &
Graduate Institute of TelecommunicationsNational Chung Cheng University, Taiwan
telyml@ccu.edu.tw
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