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8/9/2019 Korg Triton Extreme Quick Start
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2E
8/9/2019 Korg Triton Extreme Quick Start
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IMPORTANT SAFETY INSTRUCTIONS
Read these instructions.
Keep these instructions.
Heed all warnings.
Follow all instructions.
Do not use this apparatus near water.
Mains powered apparatus shall not be exposed to dripping or
splashing and that no objects filled with liquids, such as vases,
shall be placed on the apparatus.
Clean only with dry cloth.
Do not block any ventilation openings, install in accordance with
the manufacturers instructions.
Do not install near any heat sources such as radiators, heat
registers, stoves, or other apparatus (including amplifiers) that
produce heat.
Do not defeat the safety purpose of the polarized or grounding-
type plug. A polarized plug has two blades with one wider than
the other. A grounding type plug has two blades and a third
grounding prong. The wide blade or the third prong are provided
for your safety. If the provided plug does not fit into your outlet,
consult an electrician for replacement of the obsolete outlet. (for
U.S.A. and Canada)
Protect the power cord from being walked on or pinched
particularly at plugs, convenience receptacles, and the point
where they exit from the apparatus.
Only use attachments/accessories specified by the
manufacturer.
Unplug this apparatus during lightning storms or when unused
for long periods of time.
Refer all servicing to qualified service personnel. Servicing is
required when the apparatus has been damaged in any way,
such as power-supply cord or plug is damaged, liquid has been
spilled or objects have fallen into the apparatus, the apparatus
has been exposed to rain or moisture, does not operate
normally, or has been dropped.
Do not install this equipment on the far position from wall outlet
and/or convenience receptacle.
Do not install this equipment in a confined space such as a boxfor the conveyance or similar unit.
Use only with the cart, stand, tripod, bracket, or table specified
by the manufacturer, or sold with the apparatus. When a cart is
used, use caution when moving the cart/apparatus combination
to avoid injury from tip-over.
The lightning flash with arrowhead symbol
within an equilateral triangle, is intended to
alert the user to the presence of uninsulated
dangerous voltage within the products
enclosure that may be of sufficient magnitude
to constitute a risk of electric shock to persons.
The exclamation point within an equilateral
triangle is intended to alert the user to the
presence of important operating and
maintenance (servicing) instructions in theliterature accompanying the product.
CAUTIONDanger of explosion if battery is incorrectly replaced.
Replace only with the same or equivalent type.
THE FCC REGULATION WARNING (for U.S.A.)This equipment has been tested and found to comply with the limits
for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment
generates, uses, and can radiate radio frequency energy and, if not
installed and used in accordance with the instructions, may causeharmful interference to radio communications. However, there is no
guarantee that interference will not occur in a particular installation.
If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for
help.
Unauthorized changes or modification to this system can void the
users authority to operate this equipment.
CE mark for European Harmonized StandardsCE mark which is attached to our companys products of AC mains
operated apparatus until December 31, 1996 means it conforms to
EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).
And, CE mark which is attached after January 1, 1997 means it
conforms to EMC Directive (89/336/EEC), CE mark Directive (93/
68/EEC) and Low Voltage Directive (73/23/EEC).
Also, CE mark which is attached to our companys products of
Battery operated apparatus means it conforms to EMC Directive
(89/336/EEC) and CE mark Directive (93/68/EEC).
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iii
Incorrect opera tion or malfunction ma y cause the con-
tents of memory to be lost, so we recomm end that you
save important d ata on m edia. Please be aware that Korg
will accept no responsibility for any dam ages which m ayresult from loss of data.
Also, when digitally recording copyrighted au dio m ate-
rial from a DAT or CD etc., you m ust obta in perm ission
for use. Please be aware th at Korg will accept no respon -
sibility for any cop yright violations wh ich may occur
through you r use of this product.
This professional device is intend ed on ly for use w ith
works for w hich you you rself own the copyright, forwh ich you have received permission from the copyright
hold er to pu blicly perform , record, broad cast, sell, and
du plicate, or in connection with a ctivities which consti-
tute fair use und er copyright law. If you are not the
copyright holder, have not received permission from the
copyright holder, or have not engaged in fair u se of the
works, you m ay be violating copyright law, and m ay be
liable for d amages and penalties. If you are unsu re about
your rights to a w ork, please consult a copyright attor-
ney. KORG TAKES NO RESPONSIBILITY FOR ANY
INFRINGEMENT COMMITTED THROUGH USE OF
KORG PRODUCTS.
* Company names, product names, and nam es offormats etc. are the trad emar ks or registered
trademarks of their respective owners.
Data handling
COPYRIGHT WARNING
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http://../Parameter%20Guide/10_Appendies2.pdfhttp://../Operation%20Guide/04_Body.pdfhttp://../Parameter%20Guide/10_Appendies2.pdfhttp://../Operation%20Guide/04_Body.pdfhttp://../Operation%20Guide/01_Body.pdf8/9/2019 Korg Triton Extreme Quick Start
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VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPF CUTOFF
ULTRA BOO ST
ASSIGNABLE2
RESONANCE/HPF
TUBEG AIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
212
11 76
BasicTab
Listening to the demo songs
Loading the demo song dataLets start by listening to th e TRITON Extremes demo
songs.
1 Press the [GLOBAL] key (it wil l lig ht).Youre in Global mod e. Make sure tha t the Global
P0: Basic Setup pag e is displayed .
If this page is not d isplayed , press th e [EXIT] key and
then the Basic tab.
2 Press the page menu button in the u pper righthand corner of the display.
3 Press Load Preload/Demo Data.
4 In the Kind field, choose All (Preload PCG andDemo Songs).
When you execute loading, the preloaded da ta and
the dem o song data will be loaded.
5 Press the OK button.A dialog box will ask you for confirm ation.
Press the OK button once again to load the d ata.
Never tur n off the pow er while data is being loaded .
If the Memory Protected dialog app ears, press the Sys-
tem Pref. tab and clear the check mark from the mem -
ory protect setting. Then load the d ata again.
Selecting and playing a demo song6 Press the [SEQ] key (it will light).
Youre in Sequen cer mod e. Make sure that the
Sequ encer P0: Play/ REC, Program T0108 page is
selected. In this mode you can record songs and play
them back.
If this page is not displayed, press the [EXIT] key and
then the Prog.18 tab.
7 Select the demo s ong that you w ant to play.Press Song Select to high light it, and use th e
[ ][ ] keys to select a song. Alternatively, you can
press the Song Select pop up button an d choose a
song from the popup menu.
8 Press the S EQUENCER [START/STOP] key.The key will blink, and playba ck will begin.To stop playback, p ress the [START/ STOP] key once
again.
The demo song will not be retained when th e power is
turned off, but you can load it again at any time.
3
4
5
7Song Select
Prog. 1-8Tab
Popup menu
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MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
8
[MENU] key
[EXIT] key
Ten key[0][9]
Playing back a cue list
Songs can be assigned to a cue list, and will playback in
the sp ecified order. You can a lso specify the n um ber of
times that each song will be repeated .Heres how to play
back the demo songs assigned to a cue list.
1 Access the P1: Cue List page.Press the [MENU] key to access the Sequencer m ode
pag e jum p m enu . Press P1: Cue List in the LCD, or
press nu meric key [1].
2 Press the SEQUENCER [START/STOP] key.You w ill hear th e songs in the list in the assigned
order. If you wa nt to stop p layback before you reach
the en d of the list, press the [START/ STOP] key on ce
again.
Performing with the RPPR function
In Sequen cer mod e, the RPPR (Realtime Pattern Play/
Recordin g) fun ction allows you to assign a preset patter n
or user p attern (and a track to p lay it) to each key. This
way, you can p lay a pattern simp ly by pressing the key
to w hich it is assigned. You can also record the resulting
playback.
The demo songs you loaded contain data that uses the
RPPR function. Heres how you can use it.
1 Access the P0: Play/REC, Program T0108 page,and select S002: House Gunner.
For details, refer to step s 6 an d 7 on the p receding
page.
2 Make sure that the RPPR check box is checked.
If this is checked, RPPR will operate.If this is unchecked
, RPPR will not op erate.
3 Press a key C#2 or above .The pattern assigned to th at key w ill begin playing.
A pattern such as a dru m p attern or bass phrase etc.
can be assigned to each of the seventy-tw o keys
C#2C8 (ind icated in the illustration as Pattern
Assignable). Keys that are not a ssigned w ill play
normally.
In some cases, the pattern will continue playing
even a fter you release the key. If so, you can stop
playback by pressing that key once again, or by
playing any key C2 or below (indicated in the
illustration as Shutdown Keys).
88 Keys
76 Keys
61 Keys
Shutdown KeysC-1 ... C2
RPPR key mapping
Pattern AssignableC#2 ... C 8
C-1 G9
Pattern P000 Track01 (Drums Program)Pattern U000 Track02 (Bass Program)Pattern P001 Track01 (Drums Program)Pattern U001 Track02 (Bass Program)Pattern U002 Track03 (Guitar Program)
RPPRcheckbox
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
* The numbers shown in the illustration correspond to the step
nu mbers in the text. (Not ever y step is represented by an illustrat ion.)
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VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPF CUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
2 3412
119151
52
53 31
Category popup button(Category/Program Select)Program Select
Perf. EditTab
Selecting and playing a program or combination
Selecting a program1 Press the [PROG] key (it will light).
Youre in Program mod e. Make sure that the Pro-
gram P0: Play page is displayed .
In this page you can select and p lay programs.
If this page is not d isplayed , press th e [EXIT] key and
then th e Perf. Edit tab.
2 Make sure that Program Select is highlighted inthe display.
If not, press Progra m Select in the d isplay to high-
light it.
3 Select a program, and play i t.
Use the [ ][ ] keys to se lect a p rogram.You can also select a progra m by tu rning th e
[VALUE] dial.
Press one of the [BANK] keys to select program s
from other bank s (AE, GN).
You can also select a progr am by u sing nu meric keys
[0][9] and the [ENTER] key, but h ere w e will
explain how to select progra ms by category, such as
keyboard or pad.
In the LCD, press the Category popup button.
A menu will app ear. Press one of the tabs d isplayed
at the left and right sides (00 Keyboard 15
Drum s), select one of the programs that ap pear in
the m enu in the center of the screen, and p lay it. Youcan use the scroll bar to see other p rogram s of the
same category. When you find a program you like,
press the OK but ton to close the d ialog box.
Using controllers to modify the sound4 While playing the keyboard, you can use the joy-
stick, ribbon controlle r, and [SW1]/[SW2] keys to
modify the sound.
The result will be different for each prog ram ; try
each controller to hear wh at it does for the p rogram
youve selected.
5 Usi ng the REALTIME CON TROLS [1][4]Use th e [REALTIME CONTROLS] key to select
either A, B, or VALVE FORCE as the set of parame-
ters that w ill be controlled by these four kn obs. Turn
knobs [1][4] to mo dify the soun d accordingly.When A is selected, the four kn obs will control
low-pass cutoff frequency, resonance (or the h igh-
pass filter cutoff frequency), filter EG depth , and th e
release time of the filter and amp EGs.
When B is selected, the four kn obs will control
various parameters depend ing on the program, such
as volum e, portamen to time, pan, pitch LFO, or
master effect send levels.
When
VALVE FORCE
is selected, the four kn obs
will control the in pu t level to Valve Force, ultra
boost, tube gain, and the ou tpu t level from Valve
Force. If you w ant to u se Valve Force, press the
[ON/ OFF] key to make it light.
Depending on the sound you are using, you may hear
noise if you tu rn th e Valve Force knobs or ed it Valve
Force parameters w hile sound is being produ ced.
Tab
Scroll barPress the scrollbar to view otherprograms of the
same category.
SW 1 SW 2
Pitch down, etc. Pitch up, etc.
Pitch, volume, filter
depth, etc.
Vary the vibrato depth or the speed of the
rotary speaker, etc.
Switch the octave, turn portamento
on/off, the Lock function, etc.
Wah, effect depth, etc.
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MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
33
682 781
[EXIT] key
[BANK] key
32 [VALUE] dial
Using the arpeggiator6 Press the ARPEGGIATOR [ON /OFF] key (it wi ll
light).
When you play the keyboard, an arpeggio (broken
chord) will play according to the arpeggiator set-
tings.
The arpeggiator may automatically be ON w hen cer-
tain preloaded combinations are selected.
7 Turn the [GATE] or [VELOCITY] knobs to mod ifythe arpeggio.
GATE adjusts the duration of the arpeggiated notes.
VELOCITY ad justs th e volum e of the arp eggiated
notes. When th e knob is positioned in th e center (12
oclock), the arpeggio w ill soun d a s specified by th e
settings stored in the p rogram.
8 Adjust the tempo of the arpeggio.The arpeggiator speed can be controlled using the
[TEMPO] knob, or by ta pp ing the [ENTER] key a
few times at the d esired temp o (Tap-Temp o).
Selecting a combination
A single combin ation can recall up to 8 p rogram s - split,
layed and zoned accross the keyboard, providing a more
complex sound than a single program.
9Press the [COMBI] key (it will light).
Youre in Com bination m ode. Make sure th at the
Combination P0: Play page is displayed.
In this page you can select and play combinations.
If this page is not d isplayed , press th e [EXIT] key and
then the Prog. Select tab.
10Make sure that Combination Select is high-
lighted.
If not, press Combina tion Select in the LCD to
highlight it.
11 Select a combination and play it.Use the [ ][ ] keys or turn the [VALUE] dial to
select a combination. You can p ress a [BAN K] key to
select combina tions from oth er ban ks (AE, HN).
As described in the p receding section on programs,
you can use a Category display to select combina-
tions, and also use the controllers and arp eggiator in
a similar way. You can h ave tw o separate ar pegg io
patterns runn ing simu ltaneously within a combina-
tion.
Program banks
Combination banks
A...D, H...N: These banks contain a variety of programs and combi-nations. You can select a bank and play the programs and combina-tions it contains. Program bank N
contains program data in onlysome of the location numbers.
G, g(1)...g(9), g(d):
These banks contain GM-compatible programswhich can be selected and played. You can cycle through thesebanks by repeatedly pressing the [GM] key. The GM banls cannotbe selected for use with combinations.
E:
With the factory settings, this bank will contain no preloaded pro-grams or combinations.
F:
You can select programs from this bank only if the optional EXB-MOSS is installed. You cannot select this bank for combinations.
For lists of the program names an d combination
nam es, refer to VNL (Voice Nam e List).
Combination Select
92
10
Prog. Select Tab
Category popupbutton (Category/Combination Select)
Bank Prog. No. Explanation
A...D, H...M 000...127 Preloaded programs
E 000...127 User (initial) programs
F 000...127 MOSS programs
G 001...128 GM2 capital programs
g(1)...g(9) (VNL) GM2 variation programs
g(d) (VNL) GM2 drum programs
N 000...127 Preloaded programs,user (initial) programs
Bank Combi. No. Explanation
A...D, H...M 000...127 Preloaded combinations
E 000...127 User (initial) combinationsEXB-MOSS combinations
N 000...127 User (initial) combinations
Setup
Demosongs
Pro
gram/Combination
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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Simple program editing
You can ad just the soun d of the preloaded p rograms to
your taste by m odifying the p itch, tone, or volume, andby ed iting the cont roller and effect settings. You can also
create sounds from scratch. Such operations are
referred to as editing.
In this section, well guid e you throu gh some simp le
editing examples using the Performance Editor and th e
Realtime Controls.
Performance Editor
You can u se the eight Performan ce Editor sliders to mod -
ify the sound . Adjusting these sliders will affect mu ltiple
param eters of the program.
1 Press the [PROG] key (it will light).Youre in Program mod e. Make sure that the Pro-gram Play P0: Play, Performance Edit p age is dis-
played.
If this is not d isplayed , press th e [EXIT] key and then
the Perf. Edit tab.
2 Choose the program whose sound y ou w ant tomodify. (p.4)
3 Select the Performance Editor, and use the [ ][ ]keys or [VALUE] sliders to adjust the value s.
Octave: Indicates the octave setting.
Pitch Stretch: Simultaneously ad justs the transpose
and tun e settings of the oscillator. This allows you to
produ ce a variety of tonal changes w ithout losingthe character of the original soun d.
This is par ticularly effective for acoustic-type pro-
gram s such as gu itar, bass, or piano. Select various
programs and try this out.
OSC Balance:Ad justs the level balance between
oscillators 1 and 2.
Amp Level: Indicates the am p level. This will adjust
the volume of the entire program.
Attack Time: Indicates the attack tim e of the filter
EG and am p EG. This will adjust the speed of the
attack from note-on.
In ord er to m aximize the effect of the Attack Time
ad justm ent, the am p EG Start Level, Attack Level,Start Level Modu lation, and Attack Time Mod ula-
tion param eters are also ad justed.
De cay Time: This indicates and adjusts the decay
time and slope time of the filter EG and am p EG.IFX Balance: This simu ltaneou sly adjusts the Wet/
Dry balance of all insert effects.
MFX Balance: This simultaneously adjusts the
Return 1 and 2 param eters of the master effects.
Pitch Stretch cannot be u sed on program s in bank F.
OSC Balance: For programs whose Oscillator Mode
(Program P1: Edit-Basic, Program Basic page) setting is
Single, oscillator 2 will not sou nd . Only the level of
oscillator 1 will change. For a Dru ms p rogram, this per-
formance editor will have no effect.
Depending on the settings of the program p arameters,
the result ma y not be n oticeable.
To reset the selected Performance Editor to the valuesaved w ith the current program, press nu meric key [0]
and then press the [ENTER] key.
Realtime Controls
4 Press the [REALTIME CONTROLS] key to selectthe desi red set of realtime con trol functions. For
this example, make the A LED light.
Each press of the bu tton w ill cycle throu gh A mode,
B mod e, and VALVE FORCE.
5 Use REALTIME CON TROLS [1][4] to adjus t thesound.
Tur n the kn obs to control the tone or oth er aspects ofthe sound.
A-mode controls
Setting the kn obs to th e center (12 oclock) position w ill
produ ce the parameter values stored with the program.
Knob [1]: LPF CUTOFF
Ad justs the cu toff frequency of the low p ass filter.
When y ou a djust the cu toff frequency of the filter,
the brigh tness of the soun d w ill change. The effect
will dep end on th e settings of the program p arame-
ters, but normally, rotating the knob toward the left
will darken the soun d, and rotating it toward the
right w ill brighten it.Knob [2]: RESONANCE/HPF
Ad just the resona nce level of a low p ass filter or the
cutoff frequen cy of a high p ass filter.
VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPFCUTOFF
ULTRA BOO ST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
21
31
12
114, 6, 9 8 22, 3232
Program Select
5, 7, 10
7
Perf. EditTab
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The content that is controlled w ill depen d on the fil-
ter type specified by the p rogram.
By ad justing th e filter resonance level, you can
increase or decrease the resonance level to ad d a
unique character to the sound .
Adjusting the cutoff frequency of the high-pass fi lter
will modify the fullness of the sound from w hich thelow frequency range has been filtered out.
Knob [3]: EG-INTENSITY
Adjusts the filter EG intensity (the depth at which
the filter EG is applied).
Rotating the kn ob will affect the dep th of the filter
EG. Nor mally, rotating the knob tow ard th e left will
app ly the filter EG less deep ly, and rotat ing it
toward the right will apply the filter EG more
deep ly. Since the filter EG will operate based on th e
cutoff frequen cy of the filter, knobs [1] and [3] will
work together to control the tonal changes produ ced
by the filter.
Knob [4]: EG-RELEASE
Ad justs the release times of the filter EG and th eamp EG. This will determine the amou nt of time
from note-off until the sound disappears.
When you adjust the knob , the release times of the
filter EG and the am p EG will chan ge. Norm ally,
rotating the knob toward the left will shorten the
release time, and rotating it toward the right w ill
lengthen the release time.
B-mode controls
6 Press the [REALTIME CONTROLS] key to makethe B LED ligh t.
7 Use the REALTIME CONTROLS [1][4] knobs toadjust the so und.
The LCD shows the functions assigned to the knobs
in B-mode. Using these kn obs, you can control
param eters such as volume, portamento time, pan,
filter and amp EG, pitch LFO, and master effect send
levels etc.
In each of the preloaded p rograms and combina-
tions, fun ctions have been assigned to the B-mod e
knobs. The B-mod e functions can be set for each
individual p rogram, combination, or song.
In Samp ling m ode an d Song Play mod e, the B-mode
functions are set for the entire mo de (OG p .129).
Controlling the Valve Force circuit
8 Press the VALVE FORCE [ON/OFF] key (it willlight).
9 Press the [REALTIME CONTROLS] key to makethe VALVE FORCE LED light.
10 Use the REALTIME CONTROLS [1][4] knobs toadjust the so und.
Knob [1]: INPUT TRIM
Ad justs th e level of the signal being sent to th e Valve
Force inpu t. This setting will chan ge the w ay inwh ich Ultra Boost affects the low range, and will
also affect the effect of the vacuu m tube. You can
ad just th is if raising the Ultra Boost setting pro-
du ces an un wanted type of distortion.
Knob [2]: ULTRA BOOS T
Ad justs the m ix level being sent to the ultra boost
(ultra low frequen cy boost) circuit located in the ini-tial stage of Valve Force. If you tu rn th is knob all the
wa y towa rd th e left, the ultra boost circuit w ill be
bypassed. Turning th e knob tow ard the right will
boost the low range, and simu ltaneously emp hasize
the ed ge. This is especially effective with kick and
bass drum.
Knob [3]: TUBE GAIN
Ad justs the level of the signal being sent to th e vac-
uu m tu be. Rotating this knob to the right will
increase the amoun t of the warm tonal character and
distortion that is typical of a vacuum tube.
Knob [4]: OUTPUT LEVEL
Ad justs th e Valve Force outp ut level. This lets youadjust the signal level while maintaining the tonal
characteristics of the Valve Force circuit. If an
unw anted typ e of distortion occurs in the outpu t, or
if ADC OVERLOAD !! ap pear s in th e d isplay, use
this knob to lower th e level un til this indication d oes
not app ear.
Saving the data you edit
Any edits you have made will disapp ear when you
select a different program or turn off the power. If
youve come up w ith a sound you wan t to keep, youll
need to Write or Save it. For details on w riting and sav-
ing, refer to OG p.114 and p.117.If youve selected REALTIME CONTROLS A-mod e, or
if youve selected B-mod e w ith CC#7079 assigned to
the knobs, you can write the sou nds you ve edited
using knobs [1][4].
Frequency
HighLow Cutofffrequency
Level
Cutoff frequency
LPFFrequency
HighLow
Level
LPF
Level
LPF HPF
Level
Time
Attack TimeDecay Time Slope Time
Release Time
Attack Level
Start Level
Sustain Level
Break Levelnote-on note-off
Release
Level
Level
Time
note-on note-off
A-mode[1] LPF CUTOFF [2] RESONANCE
[2] HPF
[3] EG-INTENSITY [4] EG-RELEASE
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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8
Simple combination editing
You can start w ith one of the preload ed combin ations
and mod ify it to your ow n liking, or create a combina-tion from scratch.
Up to eight Timbres can be assigned to a combination to
create a complex soun d. A timbre consists of a program
together with various p arameters to control that p ro-
gram.
You can create keyboard splits or layers in w hich d iffer-
ent programs w ill sound w hen you play different areas
of the keyboard or v ary your p laying strength.
Heres how to change the p rograms that are assigned to
a preloaded combination, and h ow to adjust the pan and
volume settings.
Changing the program assigned to a timbreIn th is examp le well select the com bination K032: Shiny
DigiPiano and do some simp le editing.
1 Press the [COMBI] key (it will light).Youre in Com bination m ode. Make su re that the
Combina tion P0: Play, Program Select pag e is dis-
played.
If a different p age is d isplayed , press th e [EXIT] key
and then th e Prog. Select tab.
2 Select K032: Shiny DigiPiano.This combination layers (simultaneously sound s)
the p rogram s of timbre 1 and t imbre 2. A typical
electric pian o M017: Pro-Stage EP is assigned toTimbre 1, and a d igital-type electric piano M049:
Classic Tines is assigned to Timbre 2. These two
programs are layered to create a frequently-heard
type of electric piano sound.
3 Specify the Status.
When a timbres Status is turned Off, the pro-gram assigned to tha t timbre will not sound. If the
Status is set to INT, the program will sound . Try
setting timbres 1 and 2 alternately to INT an d Off,
and listen to the result.
After you have listened to th e sound , set the Sta-
tus for timbres 1 and 2 to INT.
As an alternative to changing th e Statu s setting,
you can select the page menu command Solo
Sele cted Timbre to hear the sound of an individual
timbre.
4 Press the Timbre 2 category pop up button, andsele ct a program from the me nu.
In this combination, both timbre 1 and timbre 2 use
programs from the Keyboard category. In the
menu that app ears, try choosing d ifferent programs
for timbre 2 and listening to the results.
As an alternative way to select a program, you can
press Bank/ Program (Program Select) to highlight it,
and use the [ ][ ] keys, the [VALUE] slider, or
nu meric keys [0][9]. Use the BANK [A][N] key s to
switch banks. You can also press the p opup buttons
located beside the program num bers and choose from
the bank select menu.
VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPFCUTOFF
ULTRA BOO ST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
21 12
11 22, 82
3
Combination Select Page menu
4
Prog. SelectTab
Bank/Program
Timbre 2Timbre 1
Program B
Program A
Layer:Two or more programs soundsimultaneously.
Only timbre 1 will sound
Only timbre 2 will sound
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10
VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPFCUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
21 63
5
4
12
11 22, 64
Program Select
8292
711...14
10
Arpeggio Tab
Simple arpeggiator editing
The arpeggiator is a function that automatically gener-
ates arpeggios (broken chords). Most arpeggiators pro-
du ce an arpeggio when you p lay a chord on the
keyboard.
In ad dition to t his, the TRITON Extremes arpeg giator is
a p olyphonic arpeggiator that is able to produ ce a vari-ety of chordal transformations or ph rases based on the
pitch or timing of the notes you p lay on the keyboard.
These functions let you use the arpeggiator to play a
wide range of patterns including d rum or bass phrases,
and gu itar or key board backing riffs. It is also effective to
use the arpeggiator as part of the sound -creating p rocess
wh en creating su btly-moving p ads, synth-sound s, or
soun d effects.
The TRITON Extreme p rovides five p reset arpeggio p at-
terns (the stand ard UP, DOWN , ALT1, ALT2, and RAN-
DOM), and lets you create, program and store 507 user
arpeggio patterns; and 367 of these user arpeggiator
locations contain preloaded patterns. (
OG p .98)
Changing a programs arpeggiator Pattern
1 Press the [PROG] ke y.Youre in the Progr am m ode. Make sure th at the d is-
play sh ows Progr am P 0: Play.
If a different screen is show n, p ress th e [EXIT] key.
2 Select a program.
3 Press the ARPEGGIATOR [ON/OFF] key (it wi lllight).
When you play the keyboard, the arpeggiator will
produ ce an arpeggio pattern such as an arpeggio
(broken chord ) or backing riff.
Norm ally, when you select a new program , the arpeg-
giator will use the arpeggiator pattern saved with that
program. If you w ant to keep the current arp eggio pat-
tern runn ing while you switch programs, you can
change this setting in Auto Arp eggiator (Global P0:
Basic Setup, Basic page). (OG p.90)
4 Press the Arpeggio tab.
5 In Pat (Pattern Select), press the p opup buttonand select an arpeggio pattern from the menu.
You can press the Pin icon to keep the menu open w hile
you are selecting a p attern.
You can choose from p reset arp eggio patt erns P000
P004 and user arp eggio patter ns U000 (A/ B)U506
(User). With the factory settings, these contain a wide
range of arpeggio patterns. (VNL)
The arpeggio pattern names are organized by type
according to th e first characters of the name.
Gt: guitar backing, Key: keyboard backing, Str: strings,
Bs: bass phrases, Ds: dru m phrases, etc.
Adjusting the arpeggiator speed
6 Turn the A RPEGGIATOR [TEMPO] kn ob to adjustthe tempo.
The = value in the u pp er right of the LCD w illchange.
You can ad just the tem po from 40240 BPM (Beats
Per Minute).
Alternatively, you can specify the temp o by tapp ing
the [ENTER] key a few times at the d esired temp o
(Tap-Tempo). The LED will blink at the specified
tempo.
Pat UP, Sort checkThe chord you played on
the keyboard is sounded
as an arpeggio (brokenchord)
5
Pin
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11
MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
62
23
361 81 91
Another w ay to set the temp o is by selecting = andusing the [ ][ ] keys or the [VALUE] slider.
You can also synchronize the temp o to an external
MIDI device. In this case you w ont be able to contr ol
the temp o from the TRITON Extreme.
The apparent tempo is also affected by the Resolu-
tion setting in the P7: Edit-Arpeggiator, Arpeg. Setup
page.
If the display ind icates = EXT, the TRITON Extremeis operatin g according to an extern al MIDI clock signal;
i.e., MIDI Clock (Global P1: MIDI) is set to External
MIDI or External USB.
7 Set Reso (Resolution) to spe cify the spacing o fthe arpegg iated notes over a range of .
Changing the way that the arpeggio isplayed
8 Turn the ARPEGGIATOR [GATE] knob to adjustthe duration of the arpeggiated notes.
Turning the knob toward the left w ill shorten the
notes, and turn ing it toward th e right will lengthen
them . When th e knob is at the center (12 oclock)
position, the notes will be played as specified by the
program p arameter Gate. (Program P7: Edit-
Arpeggiator, Arpeg. Setup page)
This function can work more effectively in conjunction
with the REALTIME CONTROLS A-mod e knob [4] (EGRELEASE).
9 Rotate the ARPEGGIATOR [VELOCITY] knob toadjust the strength (loudness) of the arpeggio
notes.
Rotating the knob tow ard the left w ill make the
notes softer, and rotating th e knob tow ard the right
will make th e notes stronger. At the center p osition
(12 oclock), the velocity will be played as specified
by the program parameter Velocity (Program
P7: Edit-Arp eggiator, Arp eg. Setup p age).
This function can work more effectively in conjunction
with the REALTIME CONTROLS A-mod e knobs [1]
(LPF CUTOFF), [2] (RESONANCE/ HPF), and [3] (EG-INTENSITY).
10Sele ct 1, 2, 3, or 4 next to Octave to sp ecify the
range of octaves over which the arpeggiated pat-
tern w ill be played.
11 Use Sort to specify w hether the no tes you pl aywil l be so unded i n the order of their pitch.
Checked: the arpeggio will sound each note in the
order of its pitch, regardless of the order in w hich
you actually played the n otes.
Unchecked: the arpeggio will sound each note in the
order in wh ich you actually played the n otes.
12 Use Latch to specify wh ether the arpeggio w illcontinue even after you take your hand off the
keyboard.
Checked: The arpeggio w ill continue p laying evenafter you remove your han d from the keyboard.
Unchecked: The arpeggio will stop p laying w hen
you remove your hand from the keyboard.
13 Use Key Sy nc. to spe cify w hether the arpeggiopattern w ill s tart whe n you play the ke yboard, or
wil l always follow the tempo in synchronization
with the M IDI Clock.
Checked: When you take you r hand completely off
of the keyboard and then p lay the first note-on, the
arp eggio pattern w ill start from the beginning. This
setting is suitable wh en you wan t the arp eggio to
start from the beginning of the m easure as you are
playing in realtime.Unchecked: The arpeggio will always be synchro-
nized to th e sequncer or external MIDI clock temp o.
This is useful wh en playing ar pegg ios in sync with
recorded tracks or other instruments.
14 Use Keyboard to specify w hether the no tes youplay on the keyb oard w ill be heard in addition to
the arpeggiated notes.
Checked: The notes you p lay on the keyboard and
the notes played by the arp eggiator will both sound.
Unchecked: Only the arpeggiated notes will sound .
Saving your edited data
Your ed its will disapp ear if you select a different pro-
gram or tu rn off the pow er. If you w ant to keep the
changes you m ade, youll need to Write or Save the
data. For details on writing and saving, refer to OG
p.114 an d p.117.
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
http://../Operation%20Guide/04_Body.pdfhttp://../Operation%20Guide/04_Body.pdfhttp://../Operation%20Guide/04_Body.pdfhttp://../Operation%20Guide/04_Body.pdf8/9/2019 Korg Triton Extreme Quick Start
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12
Specifying the arpeggio patterns used in aCombination
In Combination mod e you can have two arpeggio pat-
terns assigned to different timbres and runn ing simulta-
neously.
1 Press the [COMBI] key.Youre in Com bination m ode. Make su re that the
disp lay shows Com bination P0: Play.
If a different screen is show n, p ress th e [EXIT] key.
2 Select a combination.
3 Press the ARPEGGIATOR [ON/OFF] key (it wi lllight).
When you play the keyboard, the arpeggiator willprodu ce an arpeggio pattern such as an arpeggio
(broken chord ) or backing riff.
Norm ally, when you select a new combination, the
arpeggiator will use the arpeggiator patterns that wer e
saved w ith that combination. If you wa nt to keep the
current arpeggio patterns runn ing while you switch
combinations, you can change this setting in Auto
Arp eggiator (Global P0: Basic Setup, Basic page).
(OG p.90)
Making arpeggiator assignments
4Press the Arpegg . A tab or Arpegg . B tab.
5 Check the Arpeggiator Run field for the arpeg-giator(s) that you want to use.
When you turn on the ARPEGGIATOR [ON/ OFF]
key and play the keyboard, the arpeggiator(s) speci-
fied by the Arpeggiator Run setting will operate
for the timb res you specify in Timbre Assign.
6 In the Timbre Assign area, check the tim bres towhich arpeggiators A and B are assign ed.
In the examp le shown here, arpeggiator A is
assigned to tim bres 2 and 4, wh ile arp eggiator B is
assigned to timbres 3 and 5.
Selecting an arpeggio pattern and specify-ing how it will play
7 To make settings for arpegg iator A, press theArpegg. A tab. To make settings for arpeggiator B,
press the Arpegg . B tab.
8 Sele ct an arpeggio pattern, adjust the tempo, andspecify how it will play.
For details about th ese settings, refer to steps 514
on p.10.
The ARPEGGIATOR [ON/ OFF] key, ARPEGGIATOR
[TEMPO] knob, ARPEGGIATOR [GATE] knob, and
ARPEGGIATOR [VELOCITY] knob apply to both
arpeggiators A and B.
Saving your edited data
Your ed its will disapp ear if you select a different com-
bination or turn off the power. If you w ant to keep th e
changes you m ade, youll need to Write or Save the
data. For details on writing and saving, refer to OG
p.114 an d p.117.
The arpeggiators in Sequencer mode andSong Play mode
In addition to the Program m ode and Combination
mod e explained here, you can also use the arpeggiators
in Sequencer mod e and Song Play mod e. As in Combina-tion mode, you can have two arpeggio patterns runn ing
simultaneously. The arpeggiators can be synchronized
with the song p layback, and in Sequencer mode you can
also record the n otes generated by the arpeggiators.
Creating a user arpeggio pattern
You can create you r own arp eggio pattern s. For deta ils,
refer to OG p.98.
VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPF CUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEG AIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
11 22
21
8
4, 7
12 8Combination
Select
56
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13
Arpeggiator assignments in a combination
Lets take a look at th e arp eggiator settings for the com-
bina tion B052: Try Some Tekno.
Select combin ation B052: Try Some Tekno , and lo ok
at the Arpeggio Play A page and Arpeggio Play B
page.
As you can see from the Timbre Assign table,
arp eggiator A is assigned to timbre 7 and 8, and
arp eggiator B is assigned to tim bre 6.
For arpeggiator A, the arpeggio pattern (Pat)
U453 (User): Dr-Techno is selected for arpeggiator
A; when you play the keyboard, the timbre 7 pro-
gram L004: Trance/ GarageKit will sound . (Timbre 8
is a dum my timbre used to drive timbre 7.OG
p.97)
For arpeggiator B, the arp eggio pattern (Pat)
U000:UP is selected; wh en you play th e keyboard ,
the timbre 6 progra m L122: Synchro Science will
sound.
If you uncheck Arpeggiator Run A or
Arpeggiator Run B, the unchecked arp eggiator
will stop. If you check it once again an d p lay the
keyboard, the arpeggiator w ill begin runn ing.
In the Combination P7: Edit-Arp., Scan Zone A/ B
pag e you can sp ecify the region of notes for which
each arpeggiator w ill operate.
To access this page, p ress the [MENU] key, and then
the P7: Edit-Arpeggiator bu tton. Press the Scan Zon e
tab to get th e following disp lay.
A: Top Key and Bottom Key are set so that
arp eggiator A operates only for the B3 note an d
below.
B: Top Key and Bottom Key are set so that
arp eggiator B opera tes only for the C4 note an d
above.
MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
23
38
[EXIT] Key
ArpeggioPattern
TimbreAssign
ArpeggioPattern
TimbreAssign
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
http://../Operation%20Guide/03_Body.pdfhttp://../Operation%20Guide/03_Body.pdfhttp://../Operation%20Guide/03_Body.pdfhttp://../Operation%20Guide/03_Body.pdfhttp://../Operation%20Guide/03_Body.pdf8/9/2019 Korg Triton Extreme Quick Start
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14
Editing effects and Valve Force
The TRITON Extreme p rovides fiv e insert effects, two
ma ster effects, and a three-band ma ster EQ. For eachinsert effect, you can choose from 102 types of effect
including fi lter, dyna mics, pitch, mod ulation, delay, and
reverb. For each m aster effect you can choose from 89
types of effect.
By send ing the signa l throug h Valve Force (analog vac-
uu m tu be circuit) you can prod uce the rich overtones
and smooth d istortion that are typical of vacuum tubes.
Working with the effect settings ina program
1 Select a program.
Press the [PROG] key to enter Program mod e, andselect the bank J program 017: Studio Stage EP.
(p.4)
2 Access the P8: Edit-Insert Effect, Routing page.Press the [MENU ] key to access the pa ge jump
men u, and then p ress the P8: Edit-Insert Effect but-
ton. Then press the Routing tab.
BUS Se lect (IFX/Indiv. Out Assign) specifies the
destination to which the output of the oscillator will
be sent. IFX1 is selected for this program, meaning
that th e outp ut of the oscillator will be sent to insert
effect 1. The out pu t is show n as an ar row in th e LCD
screen, ind icating th at the signal is being sent to
IFX1. This pa ge also show s the type of effects u sed
by IFX1IFX3. Notice that the arrow extend ing from
IFX1 points into IFX2, and th at the ar row exten dingfrom IFX2 points into IFX3. This show s tha t th e
oscillator outp ut is connected in series to these three
effects.
3 Access the P8: Edit-Insert Effect, Insert FX page.
Press the Insert FX tab. In this pa ge you can select aneffect and sp ecify how it is conn ected.
Lets change the effect assigned to insert effect 1.
Press the pop up button to choose an effect type by
categor y. For this exam ple, select 002: Stereo Com-
pressor.
Now lets add an additional effect. Check th e
Chain check box located at the left of IFX3. This
conn ects IFX4 to ou r cha in of effects. Press th e IFX4
OFF button to turn it ON . Then select an effect.
How abou t 034: Stereo Auto Pan? Try selecting vari-
ous effects to find the best one for your p urp ose.
To ad just th e effect dep th an d o ther effect settings,
use the IFX1IFX5 tabs to select th e ap prop riate
page, and adjust the various p arameters. For d etails
on each effect, refer to PG p .217.
With th e settings you ve m ad e here, the p ost-IFX4
Pan (CC#8) will adjust the pan ning to Outp ut L/
R, and Send1 and Send2 will adjust the amou nt
of the oscillator out pu t signal that is sent to master
effect 1 and 2.
VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA MENUEXIT 0
21
54
87
13
21
12
11 14
22
31
32
33
34
35
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15
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
4 Select the P9: Edit-Master Effect, Master FX page.
Press the [MENU ] key to access the pa ge jumpmen u, and press the P9: Edit-Master Effect button .
Then p ress the Master FX tab.
Use MFX1 and MFX2 to select the m aster
effects. You can u se the Chain check box located a t
the left to con nect MFX1 and MFX2. Return1 and
Return2 ad just th e level that is sent from each
master effect to the L/ R bus.
You can also u se Low, Mid, and High to
adjust the gain of the master EQ.
The para meters of master effects 1 and 2 and th e
master EQ can be ad justed in their corresponding
pag e. For deta ils on each effect and on ma ster EQ,
refer to PG p .217.
Working with the effect settings in
a combination
1 Select a combination.Press the [COMBI] key to enter Com bination m ode,
and select the bank B comb ination 000: Stereo Piano
(p.5).
2 Access the P8: Edit-Insert FX, Routing page.Press the [MENU ] key to access the pa ge jum p
men u, an d p ress the P8: Edit-Insert Effect but ton.
Then press the Routing tab.
BUS Select (IFX/ Ind iv. Out BUS Select) specifies
the destination to which the ou tput of each timbre
will be sent. In this combina tion, timbre 1 is being
sent to IFX3, timbre 2 to DKit, and tim bre 3 to IFX3.
The LCD screen show s the effect inpu t for each tim-
bre. DKit mean s that the BUS Select setting speci-fied for each key of the dru m kit w ill app ly. In this
dru m kit, the soun d is being sent to IFX1 and 2.
(PG p.170)
Here you can also see the effects that are being u sed
for IFX1IFX4. Notice that the arrow extending from
IFX3 points in to IFX4. The ou tpu t from t imbre 1 an d
3 is being p rocessed by th ese two effects connected
in series.
3 For details o n the Insert FX page, the mastereffects, and master EQ, refer to steps 3 and 4 of
Checking the e ffect settings of a program.
VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA MENUEXIT 0
21
54
87
13
21
12
11 14
41
22
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Valve Force settingsLets take a look at th e Valve Force settings in th e combi-
na tion B014: Old Wheelin CX3.
1 Select a combination.Press the [COMBI] key to enter Com bination m ode,
and select the ban k B combination 014: Old Wh eelin
CX3 (p.5).
2 Press the VALVE FORCE [ON/OFF] key to make itlight (Valve Force is now enabled).
3 Access the P9: Edit-Master FX, VALVE FORCEpage.
Press the [MENU ] key to access the pa ge jump
men u, and press the P8: Edit-Master Effect button .Then press the VALVE FORCE tab.
In this combination, Placement is set to Insert
(User 3/4 BUS). This setting p laces Valve Force on
bus 3/ 4. You can create your sound by combining
variou s insert effects, or ap ply Valve Force to just a
specific timbre.
If Placement is set to Insert (Use 3/4 BUS), the
outp ut from Valve Force is sent to the d estination
specified by BUS Sel. (BUS Select) with the p an-
ning specified by Pan CC#8. If BUS Sel. (BUS
Select) is set to IFX1IFX5, the outpu t is sent to an
insert effect. Send1 and Send2 ad just the send
levels to the m aster effects.
Input Trim, Ultra Boost, Tube Gain, and
Output Level ad just th e soun d of the Valve Force
circuit. You can also set these par ameter s by tu rning
the fron t pa nel VALVE FORCE knobs.
Depending on the sound you are using, you may hear
noise if you tu rn th e Valve Force knobs or ed it Valve
Force parameters w hile sound is being produ ced.
4 Access the P8: Edit-Insert FX, Insert FX page.Press the [MENU ] key to access the pa ge jum p
men u, and press the P8: Edit-Insert Effect but ton.
Then p ress the Insert FX tab.
The p ost-IFX4 BUS Select is set to 3/4 (Tube).
After passing th rough insert effect 4, the signal will
be sent to Valve Force.
5 Access the P8: Edit-Insert FX, Routing page.
Press the Routing tab.
The organ sou nd s of timbres 13 are set to pass
throu gh insert effect 4 (
OG p .105).Valve Force will apply to these timbres.
If you w ant to send the outpu t of the timbre d irectly
to Valve Force, set the timb re outp ut setting BUS
Select (IFX/ Ind iv. Out BUS Select) to 3/4 (Tube).
VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPFCUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
13 12
112
32
42
5
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6Access the P9: Edit-Master FX, VALVE FORCE
page.
Earlier in step 3, we explained how Valve Force
works w henplaced on bu s 3/ 4. You can p lace the
TRITON Extrem es Valve Force circuit at th e fina l
stage of the L/ R bus, so that the signal will enter
Valve Force after the m aster EQ is ap plied. This
means that the outp ut of all timbres will pass
throu gh Valve Force. If you wa nt t o u se Valve Force
in this w ay, set Placement to Final. In this case,
the Pan CC#8 Send2 settings will be ignored .
In this combination if you (for example) set the post-
IFX4 BUS Select to L/R (step 4) and set Place-
ment to Final, the Valve Force effect will apply to
the dru m p rogram as w ell (if the arpeggiator ON ).
MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
3114 Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPFCUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
3122
21
24
94
Input SetupTab
Sampling (recording a sample)
The TRITON Extreme can record m ono or stereo, 48 kHz
16-bit samp les. The Open Samp ling System allows sam -
pling to be p erformed in Sampling, Program, Combina-
tion, and Sequencer modes. (Open Sampling System)
The various functions of each mod e can be used wh ile
sampling.
Here are some examples.
Sample a vocal from a mic, and play it back using
one-shot playback.
Send the input audio through an insert effect or
Valve Force and samp le it
In Program mode, resample a phrase played by the
arpeggiator.
Sampling a vocal from a mic, and playing itas a one-shot sample
Heres how you can use a mic connected to th e AUDIO
INPUT 1 jack to sample a sound in mono.
1 Connect a mic to the AUDIO INPUT 1 jack locatedon the rear panel.
Set the AUDIO INPU T [MIC/LINE] switch to the
MIC position, turn the [LEVEL] knob to MIN , con-
nect you r mic, and then set th e [LEVEL] knob to
app roximately the center position.
2 Press the [SAMPLING] key.Youre in Samp ling m ode. The Sampling P0: Record-
ing pa ge is displayed. For this example, select the
Input/ Setup page.
If this is not d isplayed , press th e [EXIT] key and thenthe Input Setup tab.
3Press the page men u button.
The menu will app ear. Press the scroll bar to display
Auto Samp ling Setup.
4Press Auto Sampling Setup.
A dialog box will app ear. Au to Sam pling Setup
auto matically sets the param eters necessary for sam-
pling in each mod e. When you sam ple, you m ay
find it convenient to use these settings as a gu ide-
line.
5 Choose REC Audio Input.This will make the app ropriate settings for samp ling
an external aud io source.
6 Specify the follo wi ng settings for REC AudioInput.
Set Source Au dio to Analog. With th is setting, the
analog aud io source connected to the AUDIO
INPUT 1, 2 jacks will be sam pled .
Set Mono-1/Mono-2/Stereo to Mono-1. With this
setting, the signal connected to the IN PUT 1 jack will
be sent to the internal L channel and sampled inmono.
Set Save to to RAM . The samp led data will be
written to samp le memory (RAM).
Mic
13 111
2,
91
4
32Scrollbar
5
6
7
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MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9 92, 95,101, 151
23
102, 12,152, 153
Turn IFX Off. No insert effect w ill be applied
wh ile sampling.
7 Press the OK button.The TRITON Extreme w ill auto matically set up th e
following samp ling param eters.
Take a m inute to check that these ar e the settings that
have been made.
Input 1 Level: 127, Pan: L000
BUS (IFX/Indi v.) Select: L/R
These param eters specify the inpu t level and pan
from th e INPUT 1, and select the L/ R bus as the d es-
tination.
Sou rce BUS: L/R
The sound sent to the L/ R bus will be samp led.
Trigge r: Sampling START SWSampling will start when you press the SAMPLING
[START/ STOP] key.
Recording Level: +0.0
This is the default setting for external inpu t record-
ing.
Save to: RAM
The sound will be sampled to samp le memory
(RAM).
Mode: Mono-1
The sound of the intern al L chann el will be samp led
in mono.
The only thing w ere going to change h ere is the
Trigger setting that specifies how sam pling w ill
begin. For this examp le, lets set this so samp ling
will begin w hen the inp ut au dio exceeds a specific
level.
8Set Trigger to Threshold, and set Level to 30.
With th is setting, recording w ill begin au toma tically
when the aud io input reaches 30 dB or higher in
record-ready mod e.
Set Pre Trigger to 005 ms .
With th is setting, samp le recording will begin 5 ms
earlier than (i.e., immed iately before) samp ling is
actually triggered, so that the very beginning of the
sound is not lost.
9 Adjust the recording level.Use the rear panel [LEVEL] knob to adjust the
level appropriately.
Speak into your mic at the level you intend to
record, and adjust the level as high as possible with-
out allowing th e ADC OVERLOAD !! (AD con-
verter input overload) warning to ap pear.
Press the SAMPLING [REC] key, and adjust the
Recording Level slider.
When you press th e SAMPLING [REC] key, a level
meter w ill indicate the inp ut level. Ad just the level
as high as possible with out allowing th e CLIP!!
wa rning to ap pear. Use the [VALUE] slider etc. to
ad just th e Recording Level slider.
8
93
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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20
10 With the SAMPLING [REC] key s till l it (on), pressthe SAMPLING [START/STOP] key to enter
record-ready mode.
11 Speak into your mic, saying the word or phraseyou w ant to sample.
(E.g., Its)
Recording w ill start when the inpu t exceeds theLevel 30 dB level.
12 When you finish sp eaking, press the SA MPLING[START/STOP] key to stop sampling.
A sample has now been created. The sample you
recorded is automatically assigned to Sample
(Sample Sele ct). Press the note on the keyboard
designa ted a s the OrigKey n ote (C2 in this case),
and you will hear the sound that w as sampled.
(Recording page)
13 Ne xt we ne ed to specify how the individual sam-ples w ill be i ndexed to a multisample. A multisam-
ple i s used to arrange and m ap samples across the
keyboard to create a program.
Press the Preference tab, and sele ct the P0: Record-
ing, Preference page.
Here you can create ind exes to assign each sample to
one or m ore keys.
Set Zone Range to 1Key.
When you create a new index, its zone will be one
key wide.
Press the Auto Loop O n check box to remove the
check mark.
Looping w ill au toma tically be switched off for the
samples you record.
Press the Recording tab to access the P0: Record-
ing, Recording page.
Set OrigKey (Original Key) and TopKey to C2.
An easy w ay to set this is to hold d ow n the [ENTER]
key and play the C2 note of the keyboard.When youplay th e key specified by OrigKey, the sam ple will
play at the original pitch. If you w ant to u se the
nu meric keys to inp ut th is setting, press [3], [6], and
then the [ENTER] key.
14 Press the Create button.A new ind ex (one key w ide) will be created.
15 Press the SAMPLING [REC] key and then theSAMPLING [START/STOP] key.
Speaking in to your mic, say the next w ord or
phrase you want to sample.
(E.g., So)
When youve finished sp eaking, press the SAM-
PLING [START/STOP] key to s top sampl ing .
16 Repeat steps 14 and 15 to record a few more sam-ples.
(E.g., Easy, To, Samp le, With, The, TRI-
TON Extreme)
17 Play the key s in order.Starting from the C2 key, play the keys a s a chro-
matic scale. The samp les you just recorded w ill play
successively.
(In the examp le described here, you wou ld hear Its
So Easy To Samp le With The TRITON Extrem e.)
The Its you sampled for the C2 key in this example
will play as a loop . You can d efeat loop-playback byun checking the Loop check box in the P2: Loop Edit
page. (OG p.73)
The multisample you create can be used as a p rogram
or combination. (PG p.110)
If you w ant to create another mu ltisample, press the
MS popu p button an d then p ress a vacant entry in
the Multisample N o. list, or use the nu meric keys to
input a nu mber an d press the [ENTER] key. After creat-
ing a new mu ltisample, use Samp le Select to assign
samples to it.
131
132
133
Original KeyTop Key
SampleSelect
MultisampleSelect
134
135
Index
14
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Applying an insert effect to the audio inputand sampling the result
1 Press the Input Setup tab to access the P0: Record-ing, Input/Setup page.
Set the Input1 Pan to C064, and BUS to IFX1.
2 Press the [MENU] key to access the page jumppage, and press P8: Insert Effect.
The P8: Insert Effect pag e w ill appea r.Press the Insert FX tab to access the Insert FX page.
3 Select IFX1, use the numeric keys to enter [5], [2],and press the [ENTER] key to confirm 052: Reverb
Hall. Press IFX1 On/Off to turn it ON .
4 Speak into the mic, and verify that reverb isapplied to the sound.
You can ad just the effect settings in the IFX1 pa ge
(IFX1 tab).
5 After pressing the [EXIT] key, press the Recordingtab to access the P0: Recording, Recording p age.
6 Set Sample Mode to Stereo.Now the sound of the internal LR channels can be
sampled in stereo.
7 Press the Create button to create a new inde x.
8Sample the sound.
Press the SAMPLING [REC] key, and then the SAM-
PLING [START/ STOP] key to enter record-ready
mode.
Speak the word that you w ant to sample.
Recording will start w hen the inpu t exceeds the
Level 30 dB level.
Press the SAMPLING [START/ STOP] key to stop.
9 Play the keyboard.When you play the OrigKey note, you w ill hear
the sound that was sampled.
Applying the Valve Force effect to the audioinput and sampling the result
1 Press the VALVE FORCE [ON/OFF] key to make itlight. Valve Force is enabled.
2 Press the [MENU] key to access the page jumpmenu, and disp lay P9: VALVE FORCE.
The P9: VALVE FORCE pa ge w ill app ear.
Set Placement to Insert (User Indiv. 3/4 BUS).
3 Press the [EXIT] key, and the n press the InputSetup tab to select the P0: Recording, Input/Setup
page.
Set the Input1 Pan to C064, and BUS to 3
(Tube).
If Placemen t is set to Insert (Use Indiv. 3/ 4 BUS),
selecting 3 (Tube), 4 (Tube), or 3/ 4 (Tub e) will send
the soun d throu gh Valve Force.
4 Sample as described in steps 59 of Applying aninsert effect to the sound whi le you sample.
You can also combine an in sert effect with Valve Force
while you sam ple. Refer to PG p.142.
Saving your multisamples and samples tomedia
If you are satisfied w ith the mu ltisamples and samples
you created and wou ld like to keep them, you m ust save
them to med ia (sold separately).
The multisamples and sam ples you create will disap-
pear w hen you turn off the pow er. For the Save proce-
du re, refer to OG p.117. For details on the types of
media you can use, refer to OG p.137.
7
5
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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Trigger: Note On
Samp ling w ill start the moment you play the key-
board.
Recording Level: 12.0
This is the default setting for resamp ling.
Save to: RAM
The sound will be sampled to samp le memory
(RAM).
Mode: Stereo
The sound will be sampled in stereo.
If you set the temp o is 120 (in th is examp le the timesignature is 4/ 4) , it will take two seconds to p lay one
measure. So to sample exactly one m easure, set the time
to 00 m in 02.000 sec.
8 Adjust the recording level.Press the SAMPLING [REC] key and use the
Recording Level slider to adjust the level.
Turn on the arp eggiator, play the keyboa rd, and
adjust the level as high as possible without causing
the CLIP!! w arnin g to ap pear. You can use th e
[VALUE] slider etc. to adjust the Recording Level
slider.
When you have finished adjusting the level, press
the SAMPLING [REC] key.
Press the ARPEGGIATOR [ON / OFF] key to tu rn off
the arpeggiator.
When you execute Resample Program Play, the level
will be set to 12 dB. When this is set at 12 dB,
CLIP!! w ill not appear even if you play the p rogramat its maximum level.
9Sample the sound.
Press the ARPEGGIATOR [ON/OFF] key to turn it
on.
Press the SAMPLING [REC] key.
Press the SA MPLING [START/STOP] key to enter
record-ready mode .
Play the keyboard.
Recordin g will begin at the instant you play a note.
All of the sounds you p lay from the keyboard an d
the effect of any controllers you mov e will be
recorded in the samp le.
Press the SAMPLING [START/STOP] key to stop
recording.
Sampling will end autom atically when th e specified
Sample Time is reached.
10 Listen to the so und that was sampled.Press the Perf. Edit tab t o select the P0: Play, Perfor-
mance Edit page, and select the convert-destination
program.
In this exam ple w eve selected E000, so press the [E]
key, then n um eric key [0], and finally the [ENTER]
key.
Play the C2 note to hear the resampled soun d.
MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
21, 85, 91
13 93, 94
81, 84,92
82
Setup
Demosongs
Combination/Program
Program
editing
Combinationediting
Arpeggiatorediting
Effectsand
ValveForce
Sapling
Producingasong
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VALVEFORCE
VOLUME VALUEPROGCOMBI
SAMPLINGSEQ
GLOBALS.PLAY
COMPAREMEDIA
A
B
INPUTTRIM
ASSIGNABLE1
LPF CUTOFF
ULTRA BOOST
ASSIGNABLE2
RESONANCE/HPF
TUBEGAIN
ASSIGNABLE3
EG-INTENSITY
OUTPUT LEVEL
ASSIGNABLE4
EG-RELEASE
ON/ OFFREALTIME CONTROLS
2
1 3,4,11TrackSelect
Producing a song
This section explains h ow to u se the TRITON Extremes
interna l sequencer. The example d escribed h ere will
cover realtime recording an d step recordin g, as well as
various convenient functions provided by the internal
sequencer, such as template songs, preset patterns, and
the arpeggiator.
There are also other recording m ethod s such as RPPR
and In-Track Sampling (OG p .56, 82).
This explanation assum es that you are starting from the
default state immediately after turning th e power on.
Loading a template song,and copying preset patterns (drum phrases)
The TRITON Extreme p rovides 16 preset template song s(plus room for ano ther 16 of you r own ), each containing
progr am , pan, volum e, and effect settings suitable for
variou s styles of mu sic. By loading a tem plate into a
song, you can begin recording imm ediately w ithout hav-
ing to make the same frequently-used settings each time.
1 Press the [SEQ] key to enter Sequencer mode.
2 Load a template song.Press the page menu button to access the page
menu, and press Load Template Song .
A dialog box will app ear.
Press the pop up button located at th e right of
From, and select P13: Acid Jazz from the menu .
Check the Copy Pattern to Track too ? check box.
If this is checked, a d rum patter n w ill be copied to
the song after the template song is loaded.
Press the OK button to load the template song.
A dialog box will app ear.
If you w ant to specify the program and v olume settings
your self from scratch, refer to Preparations for record-
ing (OG p.41).
Use Pattern to se lect the pattern that you w ant to
copy.
Make su re that Preset, P109: AcidJazz 1/ Std2 is
selected. If not, use the popup button and VALUE
controller to select it.
You can p ress the SEQUEN CER [START/ STOP] key
to hear th e selected p attern. To stop, press the
[START/ STOP] key once ag ain.
Press the OK bu tton to copy the pattern.
The Measu re valu e will change from 001 to 009.
This indicates that the p attern ha s been copied from
measure 1 to measure 8, and th at the next time you
press the OK button , the pattern w ill be copied from
measure 9.
Press the Exit button.
In the Sequen cer P0: Play/ REC, Program T0108
pa ge, the Song Select field w ill ind icate S000: Acid
Jazz.
Track Select
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MENUEXIT ENTER0 / 1 0' s HOLD
21 3
REC/ WRITELOCATE START/ STOP
REW
SEQUENCER ARPEGGIATOR
PROG BANK
A B C D E F G
H I J K L M N
SMPL MOSS GM
COMBI BANK
PROG/ COMBI BANK
PAUSE FF TEMPO120
40 240
REC START/ STOP
SAMPLING
ON/ OFF
VELOCITYGATE
54 6
87 9
LOCATE key 6, 9, 108
3When you pl ay the keyboard, you w ill hear the
drum program for track 1 of the template so ng.
Press the popu p button located at the le ft of Track
Select, and sel ect Track 02: Bass. When you play
the keyboard, you w ill hear a bass sound.
The track you select here can be p layed from th e
keyboard; when you record, your p erformance on
this track w ill be recorded (except for Mu lti REC or
Master Track).
Next select T03T08 in ord er, and play them from
the k eyboard . (The TRITON Extreme h as sixteen
sequence tracks, but this template song specifies
only tracks 18.)
Use Track Select to select T03: Elec.Piano.
Press the SEQUENCER [START/STOP] key to play
back the preset pattern that you copied.
Play the keyboard w hile you listen to the d rum pat-
tern.
Press the SEQUENCER [START/STOP] key to
stop, and press the [LOCATE] key to return to the
beginning of the song.
The location indicator will show 001:01.000.
Repeatedly playing specific measures of atrack (Track Play Loop)
Heres how to u se Track Play Loop to repeated ly play
back a d rum phrase.
4Press the PlyLoop 18 tab to access the P0: Play/
REC, PlayLoop T0108 page.
5 Check track 1 Track Play Loop, leave Loop StartMeasure as it is, and set Loop End Measure to008.
6 When you press the SEQUENCER [START/STOP]key, the drum phrase will be played back repeat-
edly.
When the p layback has repeated for the num ber of
measures in the song as specified by Length (the
pow er-on default is 64 measures), it will stop auto-
matically.
By usin g Play Intro you can begin the loop after add-
ing an introduction (PG p .62).
Track Play Loop w ill continue rep eating for the nu mber
of measures specified by Length. If you w ant to limitthe nu mber of repetitions or p lace other performance
data (e.g., a dru m fill-in) in that tr ack, you will need to
expand the p attern into actual performance data. Use
the page menu command Repeat Measure P5: Edit,
Track Edit page to sp ecify the nu mber of playback rep e-
titions and expand th e pattern as playback data. In the
sample illustration below, performance d ata w ill be cre-
ated to play measu res 18 of track 1 for four t imes (i.e.,
32 measures). This is the same result as if you had
pressed OK a total of four times in Step 2b Copy Pa t-
tern t o Track (PG p .82)
5
4
Setup
Demosongs
Co
mbination/Program
Program
editing
Comb
inationediting
Arpeggiatorediting
Effectsan
dValveForce
Sapling
Producing
asong
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Realtime recording
Realtime recording is a meth od of recording in w hich
your performance on th e keyboard and controllers (joy-
stick etc.) is recorded as is. In this exam ple, lets use
realtime recording to record the keyboard p art.
7 Use Track Sel ect to select the track that you w antto record. In this example, select Track02: Bass.
Press the SEQUENCER [START/ STOP] key to p lay
back, so you can rehearse the phrase you w ant to
record. When you are finished rehearsing, press the
SEQUENCER [START/ STOP] key to stop playback.
Press the [LOCATE] key.
When recording rapid or difficult phrases, you can
slow dow n the temp o and record at a more comfortable
tempo. Simply adjust the (Tempo). After recording,restore the original tempo.
You can use th e Quantize and Resolution functions to
correct the timing of your performance as it is recorded.
For examp le during realtime recording, suppose that
you inp ut eighth notes at slightly inaccurate timing, as
shown in line 1 of the diagram below. If you set Reso
(Resolution) to and performed realtime recording, thetiming wou ld autom atically be corrected as shown in
line 2. With a sett ing ofHi , the performance will berecorded w ith the exact timing at which it was played.
Independent of this function, there is also a page
menu command Quantize (P5: Track Edit, Track
Edit page) that can be u sed to correct the timing of
performance data that has already been recorded. If
data (recorded without u sing Realtime Qu antize)
falls at the timings show n in the abov e figure 1, then
wh en played back, it will be corrected to the timings
shown in figure 2 if you set Quantize to a Reso-
lution of and p ress the OK button.You can u se Quantize to ad d a sense of swing.
(PG p .84)
8 Press the SEQUENCER [REC/WRITE] ke y.
You w ill hear th e metron ome. The TRITON Extremewill be in record-ready mod e.
9 Press the S EQUENCER [START/STOP] key.After a two-measu re count, recording w ill begin.
Play the keyboard for about 16 measu res, and record
your p erformance.
If you m ake a mistake or d ecide to re-record, press
the [START/ STOP] key to stop record ing, and press
the [COMPARE] key.When y ou p ress the [COMPARE] key to execute th e
Compare function, you w ill return to the state prior
to recording.
10 When you are satisfied with your performance,press the SEQUENCER [START/STOP] key to stop
recording.
For examp le if your p erformance in measures 58 was
the best take, you can use the Track Play Loop function
to repeatedly p lay back just th is portion.
In the P0: Play/ REC, PlayLoop T0108 pag e, check
Track Play Loop for tr ack 2, set Loop Start Measur e
to 005, and set Loop End Measure to 008.
When you p ress th e SEQUENCER [START/ STOP] key,
repeated p layback w ill begin.
After you press t he SEQUENCER [START/ STOP] key
to stop playback. You w ill automatically return to the
measure at w hich recording began. We recommend th at
you p ress the [LOCATE] key to return to the beginning
of the song.
11 In the same w ay, use Track Se lect to choo se Track03: Elec.Piano, and record about 16 measures.
Realtime-recording an arpeggio pattern
The performance of an arp eggio pattern can be recorded
into a song. With the settings of this temp late song, the
arp eggiator w ill function on tra ck 4.
1 In Track Select, choos e Track04: Guitar.
2 Press the ARPEGGIATOR [ON/OFF] key.
3 Press the SEQUENCER [START/STOP] key andplay singl e notes or chords.
Verify that arpeggios are sounded in synchroniza-
tion with the tempo of the drum and bass perfor-
mance, and rehearse your performance.
4 Press the SEQUENCER [START/STOP] key to s topplayback.
Then press the [LOCATE] key to return to the
beginning of the song.
5 Start recording.Press the SEQUENCER [REC/WRITE] key, and
then press the SEQUENCER [START/STOP] key.
If you p lay notes on the keyboard du ring the count-
in, the arpeggio will wait and begin at the same time
that recording begins.
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To input a chord, simultaneously press the notes of the
desired chord. Even if you do not press them simulta-
neously, notes that are pressed before you fully remove
your han d from all keys on the keyboard w ill be input
at the sam e location.
How ever in the above example, the program of track 8
will not sound chords. This is because the program is
set to mono m ode, and the song follows the setting of
the program.
In other w ords since this track is set to Force OSC
Mode PRG, the Voice Assign Mode Mono setting
of program J124: Espress Lead is used.
7 When you are finished inpu tting, press the D onebutton.
8 Press the SEQUENCER [START/STOP] key to playback.
When you begin step recording, all data in th e track
that follows the m easure wh ere you began recording
will be erased.
You n eed to be aw are of this if you begin step recordingfrom a measure mid-way through the song.
If you wan t to re-inpu t data into a measu re that already
contains data, perform step recording in another u n-
recorded track, and execute Move Measure or Cop y
Measure (PG p.82).
If you w ant to edit or add to the recorded data, you can
use the Event Edit function (PG p.79).
Using controllers to record tonal changes
You can a dd realtime controller or joystick movem ents to
a perform ance you recorded . As an examp le, heres how
to ad d su ch effects to the track you recorded in Step
recording (p.27).
1 Press the [EXIT] key, and then press the Preferencebutton to move to the P0: Play/REC, Preference
page.
2 Set the Recording Mode to Over Dub .Over Dub allows you to add to a previously-
recorded track.
3 For Track Select, make sure that Track08: LeadSynth is selected.
Press the SEQUENCER [START/ STOP] key to sta rt
playback, and operate the realtime controllers and
joystick to rehearse. When you are finished reh ears-
ing, p ress the SEQUENCER [START/ STOP] key to
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