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LESSON 7
IT for HIGHER THINKING SKILLS and
CREATIVITY
OBJECTIVES:
At the end of this lesson , the student is enable to:
Provide an integral support to Higher Thinking Skills and Creativity in Information Technology.
In the traditional information absorption model of teaching, the teacher organizes and presents information to students-learners.
He may use a variety of teaching resources to support lesson such as chalkboard, videotape, newspaper or magazine and photos.
Today, students are expected to be not only cognitive, but also flexible, analytical and creative.
In this lesson, there are methods proposed by the use of computer-based as an integral support to higher thinking skills and creativity.
HIGHER LEVEL LEARNING OUTCOMES
To define higher thinking skills and creativity ,we may adopt framework that is helpful synthesis of many models and definitions of the subject matter.
The framework is not exhaustive but a helpful guide for the teacher’s effort to understand the learner’s higher learning skills.
Complex Thinking Skills Sub-Skills Focusing Defining the problem,
goal/objective-setting, brainstorming
Information Gathering Selection, recording of data of information
Remembering Associating, relating new data with old
Analyzing Identifying idea constructs, patterns
Generating Deducing, inducting, elaborating Organizing Classifying, relating Imagining Visualizing, predicting Designing Planning, formulating Integration Summarizing, abstracting Evaluating Setting criteria, testing idea,
verifying outcomes, revising
The Upgraded Project Method
In this modern day, the teachers are now guided on their goal to help students achieve higher level thinking skills and creativity beyond the ordinary.
PROJECT METHOD
Teachers assign the students to work on projects with depth, complexity duration and relevance to the real word.
In the revised project method,
There is a tighter link between the use of projects for simply coming up with products to having the students undergo the process of complex/higher thinking.
CONSTRUCTIVIST PARADIGM
The students , not the teachers, make decisions about what to put into the project, how to organize information, how to package the outcomes for presentation, and the like.
In doing projects, there are two things that are involved:
Process- refers to the steps, effort and experiences in project completion.
Product- is the result or the end point of the process.
EXAMPLE OF PROCESS
As a future teacher, we must take into consideration the process in every project because in the process, the students were able to think and apply their creativity as results they have develop their higher order thinking skills.
EXAMPLES OF IT-BASED PROJECTS
Resource-based projectsSimple creationsGuided hypermedia projectsWeb-based projects
QUESTION #1
1. Does the new framework on higher thinking skills and creativity mean that teachers should no longer make efforts to help student pass/excel in achievement tests ? Explain..
QUESTION #2
2. Can these complex thinking skills be also achieved even without using educational technology tools? Explain
Technology is driving the innovation.
Technology is driving the creativity. Technology and the use of that is going to determine our workers' ability to compete in the 21st century global marketplace.
Ron Kind
THE END….
THANK YOU FOR LISTENING…
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