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Rotating, Tilting, Bouncing: Using an Interactive Chair to Promote Activity in Office Environments. 1 Probst, K., 1 Lindlbauer, D., 1 Greindl, P., 2 Trapp, M., 1 Haller, M., 2 Schwartz, B., & 3 Schrempf, A. 1 Media Interaction Lab, University of Applied Sciences Upper Austria. - PowerPoint PPT Presentation
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Rotating, Tilting, Bouncing: Using an Interactive Chair to
Promote Activity in Office Environments1Probst, K., 1Lindlbauer, D., 1Greindl, P.,
2Trapp, M., 1Haller, M., 2Schwartz, B., & 3Schrempf, A.2Medical Technology Department, University of Applied Sciences Upper Austria
1Media Interaction Lab, University of Applied Sciences Upper Austria
3Mechatronics Engineering, University of Waterloo
CHI EA '13 Work-in-Progress: CSCW
Outline
• Introduction• Related Work• Implementation• Interactions• Challenges • Conclusion
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Introduction (1/4)
• A typical office worker nowadays spends the majority of his time sedentary in the course of his working life
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chronic diseases
prolonged sitting
Introduction (2/4)
• Various possibilities have been proposed to keep people moving during the workday
• For most office workers it is difficult to achieve a considerable reduction of the time spent seated within the office environment
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Introduction (3/4)
• Method : equipping a flexible office chair with motion sensing functionality
• The chair provides an office worker with the possibility to use the movements of his body for tilting, rotating, or bouncing to control his workplace computer
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Introduction (4/4)
• we apply an existing gesture taxonomy to body movements on an active office chair & explore different application scenarios for ubiquitous gestural chair interaction
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Related Work (1/2)
• Existing sensor-based chair interfaces – Chairs– Chair-based tracking data– Usage of interactive chairs
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SenseChair Sensitive Chair Sensing Chair ChairMouse
ChairIO
Related Work (2/2)
• Our work differs from past research :– Usage of an interactive chair within an
office environment, with the goal to promote the implicit and occasional integration of light physical activity into the daily work routine
– Chair interaction in the context of gestural interactions for the control of application-specific functions on a desktop computer
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Implementation• 3Dee active chair • Nordic Semiconductor μBlueTM Smart Remote
equipped with a gyro & an accelerometer• Desktop computer running Microsoft Windows 8
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+gyroscope
+accelerometer
Interactions (1/3)
• We use the gesture taxonomy as a foundation for the proposed interactions to provide users with additional control, and to promote movement in a predominantly sedentary workday
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Interactions (2/3)
• Gesture styles to categorize the proposed chair interactions– Deictic Gestures
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Interactions (2/3)
• Gesture styles to categorize the proposed chair interactions– Manipulating Gestures
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Interactions (2/3)
• Gesture styles to categorize the proposed chair interactions– Semaphoric Gestures
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Interactions (3/3)
• Gesture styles to categorize the proposed chair interactions– Other Interactions
• Use the interaction chair as a presence sensor
• Has information about the presence if the user is sitting at the workplace but not interacting with the computer
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Challenges
• Several challenges when working with gestures: – Fatigue– Non self-revealing– Lack of comfort– Immersion syndrome– Segmentation of (hand) gesture
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Challenges
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Conclusion
• Using the chair as an additional input device has high potential to be a beneficial addition to traditional input devices and motivation of a more active daily work routine
• we plan to evaluate the proposed interactions and compare them to regular interactions with mouse, keyboard and other input methods
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