Start playing @ mobile.cologne 2013

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Start PlayingMaxim Zaks, Wooga @iceX33

Where do you start?

Come up with an original idea...or steal one

Mystery twister...Cryptography puzzle in flash

LineUp flickr

2008 UIKit

sky is the limit

Projectvs.

Product

Icon & Art

2010GameKit

iAd

Am I reach?

Am I famous?

Games are about UX

Analyze your user behavior

Configure the user experience

In game development designers are not

people who do pictures

Pictures are done by Artists

Balancing is done by Game Designers

Why do we care about UX that much?

Freemium!

Enough with sweet talklets get technical

Game development for mobile...

Games Engines WTF...

Bad ass games need lots of performance

RenderingSimulationInteraction

OpenGL ES is your „friend“

If you are not a nerd use a library which builds on top of

OpenGL ES

Same forphysics engine

There are still enough fun parts to work on

Lot‘s of math

High performance Backend

communication

Anti cheating strategies

Determinism

If you wan‘t to go cross platform, make sure not

to become fragile

What do I need from a Game Engine / Library

Example Cocos2D

Scene, Sprite and Layer Composition

Animations and Touch interactions

Textures and Atlases

Particle Systems

Run Loop

It doesn‘t provide you with good Software

Design

Composition over Inheritance

Summary

Idea is King

Configuration and Tracking are important

Technology,depends on the game

You must play your self

http://wooga.com/jobs

Thank you!@iceX33

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