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The DEER
Distributed European
Electronic Resource
Dr Suzanne Keene
Francesca Monti
University College London
The DEER report covers:1. INTRODUCTION
2. DEFINING THE DEER
3. DEER PRINCIPLES AND POLICIES
4. RESOURCES
5. TECHNOLOGIES
6. OPTIONS FOR DEER ORGANISATION AND MANAGEMENT
7. FINANCIAL OPTIONS
8. LEGAL FRAMEWORK, GUIDELINES AND STANDARDS
9. IMPLEMENTATION
10. CONCLUSIONS
APPENDIX A: SOME CULTURAL NETWORKS
DEER visionAccess toall European networked cultural content
Provide users with a view of and access to our rich and varied cultural landscapes, in a multilingual and multicultural information environment
Why a DEER? Culture is the core of European identity
and identities ICT Europe’s second most important
economic sector(is tourism the first??)
ICT + cultural material = a key means of enhancing European competitiveness
Defining the DEER
DEER principles– Overarching - ultimately, Europe’s digital cultural memory– Unity and diversity - enjoying Europe’s diverse cultures– Multilingual - as far as practicable– Communication, creativity and joint working - forum for
participation and collaborative research– Visionary and forward looking - using advanced
technologies– Permanent - through principles of digital preservation– Multinational - distributed repositories, national committees– Interoperable - an environment for a distributed resource– Bring users to the foreground - market + user research– Education and learning - for higher education and for all
The DEER audience
Higher education & research The general public, lifelong
learners Public sector organisations Commercial companies
seeking content Tourist industry
The DEER components
DEER components
DEERDEER Content indistributedrepositories
Content indistributedrepositories
Virtual AgoráVirtual Agorá
VirtualReference
Room
VirtualReference
Room
Infrastructure: the cultural GRID?
Interface design
The Virtual Reference Room The portals for the DEER Personalisation and collaboration Search & discovery tools Meta resources:
• Cultural ontologies• Cross referenced bibliographical material• Subject gateways• Discovery tools• Multilingual tools
Web service software for combining resources from different sources, eg the DACO
The content of the DEER Initial target users: higher
education, research Primary sources: digitised
documents, books Research data sets 3D, VR representations Software tools: learning &
teaching
The Virtual Agorá
Forum for learning + teaching
Software toolsTailored content
Virtual ForumBulletin boards
Contacts directoryTranslating tools
On-line evaluationUser input
Augmented real Agorá
Events noticeboardActual events
Remote participation
Online publication
The DEER technical requirements
Technical requirements
High bandwidth communications infrastructure Web services & middleware for cultural content
management Distributed information repositories (national) Excellent user friendly portal(s) for multilingual,
multicultural access Technologies for interactive working: Agorá etc.
The DEER system
A very large distributed knowledge management system
Requires the entire chain of cultural content management, from creation to delivery to end users
A cultural GRID
Historical content
Knowledge system architecture
Information repositories
VR content + tools
Tools for access + delivery
Distribution + exploitation
Users, channels, devices
Archival store preservationVersions: Original, Preservation,
Dissemination, Metadata store
User access storeMetadata + ontology databases
Content files for delivery to users
Content providers
Metadata engine
Application
Metadata engine
Presentation+ delivery
DiscoveryDelivery
Userrequest
Tools for user input
Offsitestorage
Backup
Operating the DEER
Organisational modelsCentral, top down(JISC)
Distributed consortium(CULTIVATE)
secretariat
National/specialistmatrix(ICOM)
SC
SC SC SC
SC
Exec.Council
Specialist committees
Nationalcommittees
SecretaryGeneral
ICOM modelPolicy making body(s)Executive, Advisory
Secretariat
National Committees
Affiliated Bodies + Regional
Groups
SpecialistCommittees
ICOM governing bodies Advisory Committee: = chairpersons of
National and International (Specialist) committees (themselves elected)
Elections to Executive Committee by designated voting members of each National and Specialist Committee, plus (few) reps. of Affiliated Organisations
Some essential DEER policies Content - what’s in / out of scope? Financing - by what route? Management - how the whole organisation
is run: elected / appointed government? Centralisation vs. distribution Multilingualism - to what extent? Uses and users - priorities, which groups?
Funding the DEERFour funding models explored: Designated central funding
– eg, GRID programme: over >1 FP “Serendipitous” project funding by bids
– eg, 6th FP: broad priorities Membership subscription
– eg, ICOM Commercial not-for-profit
– eg, AMICO, SCRAN
Financing the DEER
% Deer funding
requirement
Time
Central funding
Other funding sources
Legal + standards framework Within Euro legal framework DEER Legal entity: EEIG? Other? Copyright + intellectual property rights
(!!!) Rights management of content +
resources
Managing access to content ‘Common access agreement’ Creative Commons licenses:
– Retain copyright and control over use of content but allow free public domain access / designated uses
Data protection legislation
Standards Communication and network Authentication Identification Browser software Content Metadata Terminology
Software standards Open source / free software where
possible
– eg, Linux
Conclusions The DEER: not just an option, becoming
a necessity A cultural GRID for Europe A practical possibility Provide the organisational framework to
consolidate the benefits of previous and present investment in cultural IST
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