Washington Demons Defense Playbook

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Washington Washington Demons FootballDemons Football

DEFENSE

Demon Defensive PhilosophyDemon Defensive PhilosophyDivide and ConquerDivide and Conquer

This is an offensive approach to Defense. The This is an offensive approach to Defense. The Defense needs to attack the Offense. The Divide and Defense needs to attack the Offense. The Divide and Conquer defense places the defense's Conquer defense places the defense's responsibilities on a higher plane. Goals for this responsibilities on a higher plane. Goals for this defense are to deny every yard, every pass, every defense are to deny every yard, every pass, every play. In this strategy it is the responsibility of play. In this strategy it is the responsibility of the defense to return the ball to the offense and to the defense to return the ball to the offense and to keep the opposing offense from dictating the pace of keep the opposing offense from dictating the pace of the game. Defense should emphasize creation of the game. Defense should emphasize creation of turnovers and forcing the offense into long yardage turnovers and forcing the offense into long yardage situations. An offense kept under constant pressure situations. An offense kept under constant pressure is more likely to make mistakes. When a mistake is is more likely to make mistakes. When a mistake is made, the defense must be skilled at taking made, the defense must be skilled at taking advantage of the mistake. It serves little purpose advantage of the mistake. It serves little purpose to make great efforts to cause a fumble by stripping to make great efforts to cause a fumble by stripping the ball if the defenders are not skilled (through the ball if the defenders are not skilled (through practice drills) at recovering fumbles.practice drills) at recovering fumbles.

DEFENSIVE PROGRESSIONSDEFENSIVE PROGRESSIONS

STANCE- balanced stanceSTANCE- balanced stance ALIGNMENT- timely pre-snap communication of ALIGNMENT- timely pre-snap communication of strength, formation and adjustment callsstrength, formation and adjustment calls

FEET - every player takes a proper read/drop FEET - every player takes a proper read/drop step in the direction of their assignment step in the direction of their assignment for that playfor that play

EYES - eyes on their focal key point in EYES - eyes on their focal key point in order to establish a run/pass key or read order to establish a run/pass key or read the playthe play

““A defensive player’s value to the team can and will A defensive player’s value to the team can and will be measured by his distance from the ball at the end be measured by his distance from the ball at the end of the play”-Bob Stoops, U of Oklahomaof the play”-Bob Stoops, U of Oklahoma

S. S. A. F. E.A. F. E.

Defensive Goals For Defensive Goals For Each GameEach Game

Three turnovers per game.Three turnovers per game. Defensive score.Defensive score. Hold our opponents to 10 points or less.Hold our opponents to 10 points or less. Third down efficiency of 65 percent stops Third down efficiency of 65 percent stops or more.or more.

Ten or more tackles for loss.Ten or more tackles for loss. No run over 15 yards.No run over 15 yards. No pass over 25 yards.No pass over 25 yards. One hundred rushing yards or less.One hundred rushing yards or less. One hundred passing yards or less.One hundred passing yards or less. Two hundred total yards or lessTwo hundred total yards or less

Gaps & TechniquesGaps & TechniquesDEFENSIVE GAPS

 

•Center - Guard= A gap

•Guard - Tackle= B gap

•Tackle - Tight End= C gap

•Tight End - Sideline= D gap

  TE T G X G T TE

(Alley) D C B A A B C D (Alley)

 

 NUMBERING SYSTEM

TE T G X G T TE

9 6 7 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 7 6 9

Defensive FrontsDefensive Fronts Base- Base- 4-2-54-2-5 OkieOkie- 3-4 Blitz Package- 3-4 Blitz Package IndianIndian- Tackles in “A” gaps & - Tackles in “A” gaps & Inside LBs in “B” gapsInside LBs in “B” gaps

OutlawOutlaw- Tackles in “B” gaps & - Tackles in “B” gaps & Inside LBs in “A” gapsInside LBs in “A” gaps

TampaTampa- 4-3 adjustment (Tampa 2)- 4-3 adjustment (Tampa 2)

TiteTite

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N N E E

BB S S M M W W

CC CC

FSFS

TiteTite

POSITIONPOSITION TECHNIQUETECHNIQUE GAPGAP RUNRUN OPTIONOPTION

BLOOD (Strong)BLOOD (Strong) 77 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

T (Strong)T (Strong) AS CALLEDAS CALLED AS CALLEDAS CALLED CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

N(Weak)N(Weak) AS CALLEDAS CALLED AS CALLEDAS CALLED CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

E (Weak)E (Weak) 55 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

BANDIT (B)- BANDIT (B)- (Strong)(Strong)

8080 D / AlleyD / Alley TE to BALLTE to BALL PITCHPITCH

SAM (S)- (Strong)SAM (S)- (Strong) AS CALLEDAS CALLED AS CALLEDAS CALLED OG to BALLOG to BALL FB / DIVEFB / DIVE

MIKE (M)- (Weak)MIKE (M)- (Weak) AS CALLEDAS CALLED AS CALLEDAS CALLED OG to BALLOG to BALL FB / DIVEFB / DIVE

WILL (W)- (Weak) WILL (W)- (Weak) 8080 D / AlleyD / Alley OT to BALLOT to BALL PITCHPITCH

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

FSFS 12 yards over 12 yards over OCOC

DEEP MIDDLEDEEP MIDDLE FILL / ALLEYFILL / ALLEY ALLEYALLEY

Tite (Twist)Tite (Twist)Strong Tackle 1Strong Tackle 1stst, Weak Tackle 2nd, Weak Tackle 2nd

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N N E E

BB S S M M W W

CC C C

FF

Stunts

Tite (Tex)Tite (Tex)Weak Tackle 1Weak Tackle 1stst, Weak End 2, Weak End 2ndnd

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N N E E

BB S S M M W W

CC C C

FF

Stunts

OKIE (SAM)OKIE (SAM)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

TT N N E E

BB S S M M W W

CC C C

FSFSSWAP call- SAM goes B Gap and Tackle A Gap-

Example- SAM Swap

Tite (MIKE)Tite (MIKE)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

BB S S M M W W

CC C C

FSFS

SWAP call- MIKE goes A Gap and Nose B Gap

Tite (BANDIT)Tite (BANDIT)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

BB S S M M W W

CC C C

FSFS

SWAP call- BANDIT goes C Gap and Blood D Gap

Tite (WILL)Tite (WILL)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

B SB S M M W W

CC C C

FSFS

SWAP call- WILL goes C Gap and End D Gap

OKIE (MoW 17)OKIE (MoW 17)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

TT N N E E

BB

SS M M W W

CC C C

SS SS FS FS

Tite (BasS)Tite (BasS)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (BaM)Tite (BaM)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (BoW)Tite (BoW)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (SaW)Tite (SaW)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (Attack)Tite (Attack)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (Bomb)Tite (Bomb)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL T NBL T N E E

BB S S M M W W

CC C C

FSFS

Tite (SAT)Tite (SAT)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

BB S S M M W W

CC C C

FSFS

Tite (EAGLE)Tite (EAGLE)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

B SB S M M W W

CC C C

FSFS

Tite (Lock)Tite (Lock)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

B SB S M M W W

CC C C

FSFS

Blood- Locks up and runs with the TE Man-to-ManBlood- Locks up and runs with the TE Man-to-Man

Bandit- Stunts off of the edgeBandit- Stunts off of the edge

Tite (Sam-Mike-Will)Tite (Sam-Mike-Will)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N N E E

BB S S M M W W

CC C C

FSFS

Tite (Sam-Mike-Bandit)Tite (Sam-Mike-Bandit)

Blitz

O OO O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N N E E

BB S S M M W W

CC C C

FSFS

““G”G”

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

““G”G”

POSITIONPOSITION TECHNIQUETECHNIQUE GAPGAP RUNRUN OPTIONOPTION

BL (Strong)BL (Strong) 77 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

T (Strong)T (Strong) 22 CALLED GAPCALLED GAP CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

N (Weak)N (Weak) 22 CALLED GAPCALLED GAP CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

E (Weak)E (Weak) 55 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

Bandit(B)- Bandit(B)- (Strong)(Strong)

8080 D / AlleyD / Alley TE to BALLTE to BALL PITCHPITCH

Sam (S)- (Strong)Sam (S)- (Strong) 2020 CALLED GAPCALLED GAP CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

Mike (M)- (Weak)Mike (M)- (Weak) 2020 CALLED GAPCALLED GAP CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

Will (W)- (Weak) Will (W)- (Weak) 8080 D / AlleyD / Alley OT to BALLOT to BALL PITCHPITCH

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

FSFS 12 yards over 12 yards over OCOC

DEEP MIDDLEDEEP MIDDLE FILL / ALLEYFILL / ALLEY ALLEYALLEY

G BlitzsG Blitzs

Blitzes Can Be Called-Blitzes Can Be Called-

Left or RightLeft or Right

Field or BoundaryField or Boundary

Strong Side or Weak Strong Side or Weak SideSide

Stunts

““G” (Twist)G” (Twist)Strong Tackle 1Strong Tackle 1stst, Weak Tackle 2nd, Weak Tackle 2nd

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BB S S M M W W

CC C C

FF

Stunts

““G” (Tex)G” (Tex)Weak Tackle 1Weak Tackle 1stst, Weak End 2, Weak End 2ndnd

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BB S S M M W W

CC C C

FF

Blitz

““G” (One-Left)G” (One-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (One-Right)G” (One-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M W M W

CC C C

FF

Blitz

““G” (Two-Left)G” (Two-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Two-Right)G” (Two-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Three-Left)G” (Three-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Three-Right)G” (Three-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BA BA S S M M W W

CC C C

FF

Blitz

““G” (Three Go Out)G” (Three Go Out)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BL TBL T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Three Go Out G” (Three Go Out Cross)Cross)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FFStrong Inside LB 1Strong Inside LB 1stst, Weak , Weak Inside LB 2ndInside LB 2nd

Blitz

““G” (Three Go In)G” (Three Go In)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Four-Left)G” (Four-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Four-Right)G” (Four-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Five-Left)G” (Five-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S MM W W

CC C C

FF

Blitz

““G” (Five-Right)G” (Five-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Six-Left)G” (Six-Left)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Blitz

““G” (Six-Right)G” (Six-Right)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N EN E

BABA S S M M W W

CC C C

FF

Cowboy-Goal Line/Short Cowboy-Goal Line/Short YardageYardage

OO

OO    O O

OO

O O O X O O O X O O O O OO

BABA BL T BL T N E W N E W

CC S S M M C C

FF

CowboyCowboy

POSITIONPOSITION TECHNIQUETECHNIQUE GAPGAP RUNRUN OPTIONOPTION

BL (Strong)BL (Strong) 55 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

T (Strong)T (Strong) 2i2i AA CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

N (Weak)N (Weak) 2i2i AA CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

E (Weak)E (Weak) 55 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

Bandit (BA)- Bandit (BA)- (Strong)(Strong)

9 / Ghost 99 / Ghost 9 D / AlleyD / Alley CONTROL GAP to BALLCONTROL GAP to BALL PITCHPITCH

SAM (S)- (Strong)SAM (S)- (Strong) 4040 BB CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

MIKE (M)- (Weak)MIKE (M)- (Weak) 4040 BB CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

WILL (W)- (Weak) WILL (W)- (Weak) 9 / Ghost 99 / Ghost 9 D / AlleyD / Alley CONTROL GAP to BALLCONTROL GAP to BALL PITCHPITCH

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

FF 6060 TE to BALLTE to BALL FORCEFORCE QB TO PITCHQB TO PITCH

Indian-Goal Line/Short Indian-Goal Line/Short YardageYardage

OO O O

  

OO O O

O O O X O O O X O O O O OO

BABA BL T T N BL T T N T E T E

CC F F W W CC

REPLACE LINEBACKERS WITH TACKLES

IndianIndian

POSITIONPOSITION TECHNIQUETECHNIQUE GAPGAP RUNRUN OPTIONOPTION

BL (Strong)BL (Strong) 77 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

T (Strong)T (Strong) 11 AA CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

N (Weak)N (Weak) 11 AA CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

E (Weak)E (Weak) 55 CC CONTROL GAP to BALLCONTROL GAP to BALL QBQB

Bandit (BA)- Bandit (BA)- (Strong)(Strong)

9 / Ghost 99 / Ghost 9 D / AlleyD / Alley CONTROL GAP to BALLCONTROL GAP to BALL PITCHPITCH

TACKLE (T)- TACKLE (T)- (Strong)(Strong)

33 BB CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

TACKLE (T)- (Weak)TACKLE (T)- (Weak) 33 BB CONTROL GAP to BALLCONTROL GAP to BALL FB / DIVEFB / DIVE

WILL (W)- (Weak) WILL (W)- (Weak) 4040 D / AlleyD / Alley OT to BALLOT to BALL PITCHPITCH

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

CBCB 1x7 (inside)1x7 (inside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

FF 6060 TE to BALLTE to BALL TE to BALLTE to BALL TE to BALLTE to BALL

Defensive CoverageDefensive Coverage

TAMPA 2TAMPA 2WILLWILL: Read run/pass. Drop to weak hook, a depth of 10-12 yards : Read run/pass. Drop to weak hook, a depth of 10-12 yards

between numbers and hash marks. Slide with the eyes of the between numbers and hash marks. Slide with the eyes of the QB.QB.

MIKEMIKE: Read run/pass. Open strong and run with any inside : Read run/pass. Open strong and run with any inside vertical route by No. 2. If no vertical by No. 2, drop to a vertical route by No. 2. If no vertical by No. 2, drop to a depth of 15 yards and react to any underneath throw.depth of 15 yards and react to any underneath throw.

SAMSAM: Read run/pass. Drop to strong hook, a depth of 10-12 : Read run/pass. Drop to strong hook, a depth of 10-12 yards between the numbers and the hash. Slide with the eyes yards between the numbers and the hash. Slide with the eyes of the QB.of the QB.

CC: Jam and re-route No. 1 to force an inside release. Drop to : Jam and re-route No. 1 to force an inside release. Drop to a depth of 12 yards with zone technique (back to the a depth of 12 yards with zone technique (back to the sideline) to protect the deep 7 (or flag) route. Rally to sideline) to protect the deep 7 (or flag) route. Rally to any ball thrown to the flat.any ball thrown to the flat.

BanditBandit: Read release of No. 1 for run/pass key. Drop to a : Read release of No. 1 for run/pass key. Drop to a depth of 15-18 yards at your landmark — top of the numbers. depth of 15-18 yards at your landmark — top of the numbers. Protect the 9 (or fade) route and react to any inside Protect the 9 (or fade) route and react to any inside vertical. Verses two verticals, get depth and break downhill vertical. Verses two verticals, get depth and break downhill on the throw.on the throw.

FSFS: Read release of No. 1 for run/pass key. Drop to a depth of : Read release of No. 1 for run/pass key. Drop to a depth of 15-18 yards at your landmark — top of the numbers. Protect 15-18 yards at your landmark — top of the numbers. Protect the 9 (or fade) route by No.1 and react to any inside the 9 (or fade) route by No.1 and react to any inside vertical.vertical.

TAMPA 2TAMPA 2

Robber vs 21Robber vs 21

3

5

1

10

Robber vs 21Robber vs 21Position

Read

Route- 2 Vertical

Route- 2 Out Route- 2 Across

Free Safety

#2 Play #2 M/M after 10

Rob the #1 curl/post

Rob the #1 curl/post

Corner #2 M/M on #1 Sinks and plays over top of #1

Sinks and plays over top of #1

Bandit #2 Play the flats Play the flats Take away slant by #1, force deeper

Sam #2 Wall #2 if he tries to cross field then Hook/Curl

Hook/Curl- Look for #1

Wall #2- Force deeper

Mike Pass

Middle Hole Middle Hole Middle Hole- Look for #2

Will Weak #1

Bracket Under -Curl/Flat

Bracket Under -Curl/Flat

Bracket Under -Curl/Flat

Weak Corner

Weak #1

Bracket Over- Play M/M after 10

Bracket Over- Play M/M after 10

Bracket Over- Play M/M after 10

Cover 3 KickCover 3 KickFS calls the kick to running back (2 X 2) or Trips (3 X 1) side - (Example-Lucy or Roy)Sam and Will rotate away from the strength side- Corners start at 7 yd must be 10-12 at snap

Position

Bandit

Will

Sam Mike FS Corner

Corner

Lucy Call

Flat Flat Hole Curl Rob Curl

½’s ½’s

Roy Call

Flat Flat Curl Hole Rob Curl

½’s ½’s

Cover 3 RollCover 3 RollFS calls the roll to running back (2 X 2) or Trips (3 X 1) side - (Example-Lucy or Roy)Sam and Will rotate away from the strength side- Weak Corner starts at 7 yd must be 10-12 at snap

Position

Bandit

Will

Sam Mike FS S Corner

W Corner

Lucy Call

Curl Flat Hole Curl Strong ½’s

Flats W ½’s

Roy Call

Flat Curl Curl Hole Strong ½’s

Flats W ½’s

Wall/Collision #2

Fire Blitz vs 3 X 1 Fire Blitz vs 3 X 1 (Cover 3)(Cover 3)

OO

  OO

OO OO

OO O O X O OO O X O O O O

BLBL T T N E N E

BB S S M M

CC C C

FSFSWW

Position

Bandit

Will Sam Mike FS

Corners

Blood

Tackle

Nose End

Fire Strong C Gap

Middle 1/3

Fire Strong B Gap

Middle Hole

Flat to Trips

Deep 1/3

Strong A Gap

Weak A Gap

Weak C Gap (Contain)

Wall/Flat

Fire Blitz vs 3 X 1 Fire Blitz vs 3 X 1 (Cover 3)(Cover 3)

OO

  OO

OO OO

OO O O X O OO O X O O O O

BLBL T T N E N E

BB S S M M

CC C C

FSFSWW

Position

Bandit

Will Sam Mike FS

Corners

Blood

Tackle

Nose End

Fire Strong C Gap

Middle 1/3

Fire Strong B Gap

Middle Hole

Flat to Trips

Deep 1/3

Strong A Gap

Weak A Gap

Weak C Gap (Contain)

Wall/Flat

Bama- (43 adjustment)Bama- (43 adjustment)

OO O O

  

OO O O

O O O X O O O X O O O O OO

BLBL T T N N E E

SS M M W W

CC C C

BA BA F F

Bama-(43)-Cover 2 Bama-(43)-Cover 2 POSITIONPOSITION TECHNIQUETECHNIQUE GAPGAP RUNRUN OPTIONOPTION

BL (Strong)BL (Strong) 9 / Ghost 99 / Ghost 9 DD CONTROL GAP to CONTROL GAP to BALLBALL

QBQB

T (Strong)T (Strong) 33 BB CONTROL GAP to CONTROL GAP to BALLBALL

FB / DIVEFB / DIVE

N (Weak)N (Weak) 11 AA CONTROL GAP to CONTROL GAP to BALLBALL

FB / DIVEFB / DIVE

E (Weak)E (Weak) 77 CC CONTROL GAP to CONTROL GAP to BALLBALL

QBQB

BANDIT (B)- BANDIT (B)- (Strong)(Strong)

10 yards on 10 yards on the hashthe hash

D / AlleyD / Alley FILL / ALLEYFILL / ALLEY PITCHPITCH

SAM (S)- (Strong)SAM (S)- (Strong) 5050 CC OT to BALLOT to BALL QB/PITCHQB/PITCH

MIKE (M)- (Weak)MIKE (M)- (Weak) 1010 AA OG to BALLOG to BALL FB / DIVEFB / DIVE

WILL (W)- (Weak) WILL (W)- (Weak) 3030 BB OT to BALLOT to BALL FB/DIVEFB/DIVE

CBCB 1x7 (outside)1x7 (outside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

CBCB 1x7 (outside)1x7 (outside) CONTAINCONTAIN FORCEFORCE CONTAIN / FORCECONTAIN / FORCE

FSFS 10 yards on 10 yards on the hashthe hash

D / AlleyD / Alley FILL / ALLEYFILL / ALLEY PITCHPITCH

Okie 3-4 Blitz PackageOkie 3-4 Blitz Package1. Ability to Disguise2. Confuse Offensive Linemen3. Keeps players from becoming passive

Declare Side

BoW- Bandit/WillBaM- Bandit/MikeSaW- Sam/WillSaM- Sam/MikeBasS- Bandit/SamMoW- Mike /Will

Okie 3-4 Blitz Package Okie 3-4 Blitz Package (BoW) 87(BoW) 87

First letter takes first number and last letter takes second number- Example- Bow 87

•Tackle/End- If 8 or 7 in call- free rush•Tackle/End- No 8 or 7 in call contain rush •Noseguard hears a 2 play a 1•Noseguard does not hear a 2 plays a 2•Some Examples- BoW 47, BaM 82, SaW 17, SaM 24

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