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6th Grade Calligram Word PlayDesign the word to define its meaning!
Contour Line: Defines the outside edge of an object
Cross Contour Line: Multiple curving lines that flow across the surface terrain of an object
Line Design: Repetitive organic and geometric lines combined to make patterns.
2 pt. Perspective: A method of creating the illusion of depth using converging lines that meet at two vanishing points on a horizon line.
Blocking In: A drawing strategy that uses basic geometric shapes and forms to get correct proportion and placement of subject matter.
Unity: Consistent application and repetition of the art elements in a picture.
Cast Shadow: a solid object will block light making a cast shadow. The angle of the light source will create a short or stretched silhouette of the object
Visual texture: The illusion of texture created by mark making and shading techniques like hatching, stipling, and line spacing.
Monochromatic Color Scheme: The use of color that is restricted to one “Hue” changed my mixing various amounts of “tints”, “tones”, and “shades”.
Complementary color scheme: The use of color that involves colors opposite each other on the color wheel.
Analogous Color Scheme: The use of three colors that are next to one another on the color wheel.
Symmetrical Balance: Same objects on both sides of axis of symmetry i.e. mirrored.
Asymmetrical Balance: One side is visually heavier than the other but is counter balanced by much smaller objects further from the axis.
Radial Balance: Objects radiate out from a central point
Atmospheric Perspective: The illusion of depth is created by using greater color intensity, contrast, and texture in the foreground.
Scale: The illusion of depth is created by reducing the size of objects in the back ground.
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