Where students go for Deep Practice. Application of FIM Features: Assess fluency levels Address...

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Where students go for Deep Practice

Application of FIM Features:

Assess fluency levels

Address fluency needs

Assess problem solving

Practice problem solving

Determine student fluency level with the four operations. Includes whole numbers, fractions, integers, and decimals.

Students build fact fluency with whole numbers, fractions, integers, and decimals.

Practice targeted tospecific Grade Levels and Mathematical Domains.

Students complete 36 word problems drawn from nine math domains targeted tospecific Grade Levels.

Skill Sets

Measurement World

Bonus Games

K2 World

Grade level focus (1 – 8) fromsingle-step addition to multi-step algebra. Students develop procedural fluency by building equations.

Develop skills with Time, Money, Length, Distance, Weight, Area, and Perimeter.

Skill building games provide Deep Practice and a seamless gradient of challenge . Modules become accessible as students complete the first game of any Skill Set .

For students in Grades K, 1, or 2. Pre-numeration activities, number lines, shape and pattern recognition.

Skill Building and Problem Solving

Assess Fluency Levels with JUST THE FACTS

Assess fluency with With Whole Numbers 0-12

Assess fluency with With Whole

Numbers 0-9

Students are presented with randomly selected math facts.

Correct responses appear green, incorrect turn purple; unanswered facts remain gold when time expires.

JUST THE FACTS (continued)

Students practice the four operations with Whole Numbers, Fractions, Decimals, and Integers

Students work on one fact at a time. Proficiency is demonstrated by correctly answering 12 facts in 60 seconds. A silver star indicates success.

Address Fluency Needs with PRACTICE GYMS

Assess Problem Solving with WHAT DO YOU KNOW

Practice Problem Solving with KNOW AND SHOW

• Modules for Grades 3&4, 5&6, 7&8

• Questions/choices mirror standardized tests

• Students can use pencil and paper, if necessary, since games are not timed

• Glossary of math termsis provided

SAMPLE GRADE 3 QUESTION

KNOW AND SHOW Domains

Click Assessment Reports link from Teacher Homepageto monitor student progress

Use this menu to view different modules, such as JTF, the Gyms, Know & Show

Click STUDENT NAME while viewing JTF assessmentto see specific fact acquisition

Two Views of WDYK Assessments:

WDYK graph presentswhole class snapshot WDYK Report presents individual

student performance

Select Gyms Detail from the Assessment Page menu to view the specific facts each student has mastered.

Select a K&S module to see overall Know & Show completion

Click a category to see which domain of math is covered. Sample problem provided.

Use Teams Goals to track activity, fluency andProblem-solving throughout the year

STUDENTS MASTER BASIC FACTS

STUDENTS ARE SUCCESSFULPROBLEM SOLVERS

STUDENTS WORKINGIN GRADE-ALIGNED SKILL SETS

FIM GOALS for 2013-14

Students use My Goals to track activity, fluency andtest-prep throughout the year

Recognize Achievement from Teacher Homepage

Skill level changes as students accrue stickers (all powered by math achievement)

Player Homepage keeps students motivated

Current student data displayed in real-time

ALL STUDENTS BECOME MATHEMATICIANS!

FIM GOALS for 2013-14

First In Math®Contact us with questions:

nan@24game.com or susan@24game.com800-242-4542

© 2013 Suntex International Inc. All rights reserved. First In Math® is a registered trademark, Skill Set™ is a trademark of Suntex Int. Inc.

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