XO Premiere Overview Welcome Chester Community Charter School UD Admin, Faculty, Students Sue Serra,...

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XO Premiere Overview

Welcome

• Chester Community Charter School

• UD

• Admin, Faculty, Students

• Sue Serra, Service Learning

• Kathy Pusecker and Gordana Copic, Evaluators

• Jon Manon and Richard Donham, MSERC

• Cecily Selling, Learning Specialist

CCCS and UD

UD

• Service learning course

Chester Community Charter School

• Free customized educational software for XOs

Partnership

• Since February 2009

• Spring '09 XO training at CCCS

National Science Foundation (NSF) Grant

Course Goals

• Service learning

• Real work environment

• Communication skills

• Learn new programming language

• Create educational software for XO laptop

Learning Objectives

Awareness

• Technology in education

• Targeting learning styles

Abilities

• Collaborative learning

• Teach XO laptop

Technical Skills• Python and Graphical User Interface

UD Course Format

Four-person teams

Peer leaders

Course web page

• Team pages

• Reflective Journals

Meeting with teachers

Frequent class presentations

Introduction to the XO Laptop

“One Laptop Per Child” OLPC-XO• Cost effective• Robust• Network capabilities (meshing)

Limitations• Speed• Documentation• Memory• Size

Developing Learning Software

Common Team Goals

• Follow teacher priorities

• Support learning objectives

• Report student progress

Common Theme

• Reinforce course concepts

• Assess understanding

QUIZTORY

Ian BurnsJosh RothhauptWill Friedman

Aaron Reynolds

Who is QUIZTORY for?

Mike Scorzetti 8th Grade Social Studies

Chester Community Charter School

Purpose

Reinforce core concepts

Easily evaluate student progress

Keep students interested in material

What is QUIZTORY?

Quiz program for the XO laptop

Features

• Quiz class on current unit

• Automatically score and report results

• New quizzes

Goal Status

Graphical User Interface Complete

Randomization Complete

Google Docs Complete

Keep track of score Complete

Email results to teacher Complete

Unique Challenges/Features

Context dependent format

Easily adaptable for other subjects

QUIZTORY

Going Forward:

• Hints

• Mouse Support

• Professional GUI

Quest

Team Members:

• Eric Collins

• Jesse Gledhill

• Brandon Melloy

• Glen Saunders

Teacher:

• Frank Vaccaro

• English, 8th grade

Quest

Purpose

• Reinforce English and grammar concepts

Goals

• An interactive board

• Relevant questions with levels of difficulty

• Collaborative user experience

• FUN

Unique Features

• Several different playable boards

• Rolling dice animation

• Upload scores to GoogleDocs

Possible Enhancements

Collaborate across multiple XOs

LineRider-Lite

Team X

• Reza Hammond

• Trevor Kiernan

• Graeme Lawes

• Katie Sclesky

Jennifer Kowa, 8th Grade Science

Purpose

Reinforce physics concepts:

• Quiz questions

• Students rewarded with a game

How it Works

• 5 concept quiz questions

• Players have 3 opportunities to answer correctly

• Provides hints

• E-mail to teacher

Rewarding Student Learning

“LineRider-Lite” mini game

• Between questions

Our challenge:

• Adapt physics program to make mini-game

Mini-Game Example

Looking to the future…

Multiple quizzes

• Additional concepts

Additional mini-games

• Ability for teachers to easily create new games

Mini-games with random obstacles

Math Mania

usr/bin

Who is Math Mania For?

• Maryann Buchanan

• 7th grade math

What is Math Mania?

• Interactive Learning Application

Steve AlperGreg SimonsLegare SmithZach Fetterman

Purpose

• Aid Ms. Buchanan with activities

• Automatically graded

• Save paper

• Auto quiz generation

• Reinforce student math skills

• Entertaining for students

Unique Features/Challenges

• Interpreting free form input

Possible Enhancements

Include all chapters from book• We have random generation for Chapter 1-5

• Incorporate random problem generation for all

Greater user interaction

Software Engineering Challenges

Team Collaboration

Software Engineering Challenges

Communication

Software Engineering Challenges

Time

Technical Challenges

• Amount of technical knowledge

• PC --> XO

• Mesh Networking

• Simple menus and interface

• Handling user input

Data Storage

Enable teachers to easily modify the program

• How to store the quiz data

• Modify menu screen selections

Solution: GoogleDocs

Email teachers with students’ performance

Interacting with CCCS

Each team worked with a single teacher

Initial meeting – October

• Class subject and focus

• Typical class period

• Teaching style

• Areas where technology could help

• Leave with some ideas

Interacting with CCCS

Second meeting – November

• Show initial designs, get feedback

• Select most appropriate idea

Subsequent meetings – November

• Demo early version and get feedback

E-mail

Other contributions to CCCS

Installed Open Office

Installed Flash

Instructed on projection from XO

Helped replace keyboards

Going forward: Next semester

Continued support of the created activities

• Bug removal

• Add features

Creation of new activities

Continued learning of XO capabilities and application to CCCS needs

NSF Grant: Teacher Workshop and Eval

Thanks

We appreciate the efforts and support of:• Cecily Selling, Learning Specialist

• Sue Serra, UD Service Learning

• Mike Scorzetti

• Jennifer Kowa

• Maryann Buchanan

• Frank Vaccaro

• Meg Robinson, CCCS Instructional Technologist

• Josh Totoro, CCCS Tech Specialist

• Professors Terry Harvey and Lori Pollock