Five Concepts to Future-Proof Learners

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Original Version from VCCS New Faculty Seminar. Five concepts for future-proofing learners include efficiency, autonomous learning, design thinking, communication, and gamification.

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5Concepts to our learners

Monday, November 14, 11

Monday, November 14, 11

Michael GreeneMichael GreeneMichael GreeneHello

my name is

and i really like gameslearning

Sherlock Holmestechnology

creative thinkingApple

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MindFrame

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Work smarter, embrace the cloud

TAKE HOME TWEETMonday, November 14, 11

1Monday, November 14, 11

1Efficiency

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Monday, November 14, 11

@@@Email Management

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Task Management

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Task Management

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Time Management

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bit.ly/OutlookEfficiency

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Efficiency is achievable, let the machine work for you

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That any civilized human being in this nineteenth century should not be aware that the earth travelled

round the sun appeared to be to me such an extraordinary fact that I could hardly realize it.

“You appear to be astonished,” he said, smiling at my expression of surprise. “Now that I do know it I shall

do my best to forget it.”

Monday, November 14, 11

That any civilized human being in this nineteenth century should not be aware that the earth travelled

round the sun appeared to be to me such an extraordinary fact that I could hardly realize it.

“You appear to be astonished,” he said, smiling at my expression of surprise. “Now that I do know it I shall

do my best to forget it.”

Monday, November 14, 11

“To forget it!”

I consider that a man's brain originally is like a little empty attic, and you have to stock it with

such furniture as you choose.

A fool takes in all the lumber of every sort that he comes across, so that the knowledge which might be useful to him gets crowded out, or at best is jumbled up with a lot of other things so

that he has a difficulty in laying his hands upon it.

Now the skillful workman is very careful indeed as to what he takes into his brain-attic. He will have nothing but the tools which may help him

in doing his work, but of these he has a large assortment, and all in the most perfect order.

It is a mistake to think that that little room has elastic walls and can distend to any extent. Depend upon it there comes a time when for

every addition of knowledge you forget something that you knew before.

It is of the highest importance, therefore, not to have useless facts elbowing out the useful ones.

Monday, November 14, 11

“To forget it!”

I consider that a man's brain originally is like a little empty attic, and you have to stock it with

such furniture as you choose.

A fool takes in all the lumber of every sort that he comes across, so that the knowledge which might be useful to him gets crowded out, or at best is jumbled up with a lot of other things so

that he has a difficulty in laying his hands upon it.

Now the skillful workman is very careful indeed as to what he takes into his brain-attic. He will have nothing but the tools which may help him

in doing his work, but of these he has a large assortment, and all in the most perfect order.

It is a mistake to think that that little room has elastic walls and can distend to any extent. Depend upon it there comes a time when for

every addition of knowledge you forget something that you knew before.

It is of the highest importance, therefore, not to have useless facts elbowing out the useful ones.

Monday, November 14, 11

I say now, as I said then, that a man should keep his little brain-attic stocked with all the furniture that he is likely to use, and the rest he can put away in the lumber-room of his

library, where he can get it if he wants it.

Sherlock Holmes

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Monday, November 14, 11

Brain Dump

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Brain Dump

Access Anywhere

Capture AnythingFind Things Fast

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Brain Dump

Access Anywhere

Capture AnythingFind Things Fast

Monday, November 14, 11

Brain Dump

Access Anywhere

Capture AnythingFind Things Fast

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Make use of a digital brain. You can find stuff easier and you’ll never have that “on the tip of my tongue” feeling

TAKE HOME TWEETMonday, November 14, 11

2Monday, November 14, 11

2Autonomous Learning

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Monday, November 14, 11

Autonomous LearningLearning Deep and Wide

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Critical Thinking

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Take learning with you. Never stop just because you left the classroom.

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3Monday, November 14, 11

3Design Thinking

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designthinkingforeducators.com

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We are all designers, solving problems iswhat the classroom is all about.

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4Monday, November 14, 11

4Communication

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Team Learning/Team Working

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Team Learning/Team Working

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Future-proofed communication tools arevideo-enabled, personal, and integrated.

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Monday, November 14, 11

What are games good at?

Monday, November 14, 11

What are games good at?

Feedback Loops Flow

Goals Actions Motivation Engagement Social

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5Monday, November 14, 11

5Gamification

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Fold.it Gamers Solve AIDS Puzzle That Baffled Scientists for a Decade

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When done right, gaming your classroom can influence student learning - in a good way

TAKE HOME TWEETMonday, November 14, 11

Q & A

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mgreene@rappahannock.edu

804.768.6878 @profmikegreene

Monday, November 14, 11

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