How i gamified my classroom

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Given at VCCS IST Peer Group 2014

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professorsMAY CONTAIN CONTENT

INAPPROPRIATE FOR CHILDREN

How I Gamified my Classroom profmikegreene, VCCS IT Peer Group 2014

Michael Greene mgreene@rappahannock.edu @profmikegreene 1 (443) 595-7763

Resources bit.ly/vccs-itp-game

Who is a gamer? 59% of Americans 31 Average Age 42% Female

What is gamification? Using the design elements or mechanics of games in a non-game context. (our classrooms)

Teaching with games Using games to teach concepts abstractly

Things games do well Flow & Progression

Mihaly Csikszentmihalyi

Things games do well Engagement

Things games do well Collaboration Competition Command

Things games do well Feedback

Things games do well Critical Thinking

Game Mechanics

Progression Mechanics A dynamic in which success is granularly displayed and measured through the process of completing itemized tasks.

Progression Mechanics Levels: Ramp up and unlock content

Progression Mechanics Points: Increase the running numerical value of your work.

Investment Mechanics or Behavioral Momentum is the tendency of players to keep doing what they have been doing.

Investment Mechanics Achievements: Earn public recognition for completion.

Investment Mechanics Appointments: Check in to receive new challenges.

Investment Mechanics Collaboration: Work with others to accomplish goals.

Investment Mechanics Virality: Be incentivized to involve others.

Investment Mechanics Synthesis: Work on challenges that require multiple skills to solve.

Feedback Mechanics Information should be released in the minimum possible snippets to gain the appropriate level of understanding at each point during a game.

Feedback Mechanics Discovery: Uncover pockets of knowledge.

Feedback Mechanics Infinite Play: Learn until you become an expert

Feedback Mechanics Bonuses: Receive rewards.

Feedback Mechanics Countdown: Tackle challenges in a limited amount of time.

Feedback Mechanics Loss Aversion: Play to avoid losing what you have gained.

My Gamified Classroom ITE 119: The RPG

The Game Manual

My Gamified Classroom EXP and Inverted grading

My Gamified Classroom Infinity Play, kind of

My Gamified Classroom Achievements and Bonuses

My Gamified Classroom Live Demo

What the student’s say

What the student’s say I would remove the game mechanics. It makes the class confusing. Have lectures in class instead of on youtube.

What the student’s say

I think it’s fine/good/great.

The terminology was confusing at first but I got the hang of it and I am used to it now.

What the student’s say I like the game mechanics and would not change a thing because it is creative and encourages me to do my work.

The journey thus far… Any automated grading reduces expected time on all grading

Confirmed nothing replaces good pedagogy

Change is hard, planning is necessary

Moving Forward Have 2 translations of my course MOAR Gear Checks Leaderboards Appointments Teach with games Graphic Design

Resources bit.ly/vccs-itp-game

Michael Greene mgreene@rappahannock.edu @profmikegreene 1 (443) 595-7763