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Done by : Athra AlYazeedi Fatma AlNaabi
• Definition• Features• Limitations• DE Support
A product developed by Microsoft Corporation that enables groups to teleconference using the Internet as the transmission medium.
NetMeeting has been called “theking of the hill for client-side collaborative computing on
IP networks.”
NetMeeting enables us to:
• Conduct conversations via text in real-time with one or more people.
• Use graphic information during NetMeeting .
• Share applications during a conference with one or more NetMeeting users.
• Conduct real video and audio conferencing.
• very easy to use and cheap.
• many features that can be used at the same time.
• less expensive than holding a phone conversation with somebody abroad.
• one-on-one conversations with friends and family who are living abroad
• Computer has to meet many hardware requirements to work properly.
• The connection may gets lost in the middle of a conference.
• There are often temporal delays in the audio, especially when other features are used at the same time.
• Users must trade-off between faster video performance and better image quality.
• Very limited for a large virtual classroom lecture or group meeting.
• Cannot work in different systems operators.
Video Conferencing :• supports the process of
building a learning community for isolated learners
• learners can meet online regularly to complete various tasks
Text-Based Chat : To support discussion
between teacher-student and student-student.
Electronic whiteboard
• negotiation of meaning in task completion as well as constructive learning.
• Both parties engaged in the conferencing can view, write, edit and draw simultaneously
Application SharingA user can share a program running on one computer with other participants in the conference.
“e.g. share a word processing application to collaboratively edit the same document at the same time”.
software demonstration
on time learning activity
Collaboration
• File Transfer: To support sharing
resources between remote teachers and learners
sending learning materials prepared word documents, a PowerPoint slide, a photo, or a web page.
While working together on a class project, students can share video, audio or both with other classmates.
Time of interactionSynchronous
Asynchronous
Type of interaction
Student-student
Student-teacher
Student-content
Student-machine
Learning styleGroup-based
Self-based learning
Flexibility
Anytime
Anyplace
Ease of access/use
Speed
Development
Feedback
Delivery
InstructionStand-alone medium
Multimedia support
Cost
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