Prelude to QA II by Tedy

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Prelude to QA Testing..II

Tedy

Clerics

Agate Studio

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QUALITY?!

- Fungsi

- Kepuasan

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Game Quality Factor

- Quality of the story- Quality of the game mechanics- Quality (for example, style, realism) of in-game audio

and visual effects- Beauty of visual style- Use of humor and exaggeration- “Human-like” non-player character Artificial

Intelligence (AI)

QUALITY = BUG FREE

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Bugs Defined

- unexpected: No one creates bugs on purpose- defect, fault, flaw, or imperfection: Something

is wrong; it makes the game worse, ugly, or unplayable.

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BUG CATEGORIES

- Visual

- Audio

- Level Design

- AI

- Physics

- Stability

- Performance

- Networking

- Compatibility

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BUG SEVERITY

- Low Priority Bugs

- Medium Priority Bugs

- High Priority Bugs

- Critical Bugs

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Testers Duty

• Find bugs

• Replicate them

• Report them

• verify that the bugs have been fixed

• make sure the game is fun

BUG

“Sometimes a bug is almost impossible to see, hear, feel—and sometimes it’s right in your face,”

Will I play this game almost every day, for the next million months, with a smile on my face, sharp eyes and ears, faithfully reporting every bug I see?!

If you answered “yes,”

you just might make it as a professional video game tester.

Thank you!