Superbetter - Gamification in healthcare - Manu Melwin Joy

Preview:

Citation preview

SUPERBETTERGamification in Healthcare

Prepared By Manu Melwin Joy

Assistant ProfessorSCMS School of Technology and Management

Kerala, India.Phone – 9744551114

Mail – manu_melwinjoy@yahoo.com

Kindly restrict the use of slides for personal purpose. Please seek permission to reproduce the same in public forms and presentations.

Superbetter• SuperBetter is the

brainchild of Jane

McGonigal, game

designer and author of

the book Reality Is

Broken.

Superbetter• SuperBetter is a free game,

and once you sign up, you

can choose a goal you want

to work towards, and add

"quests" to your account

that you can complete to

work your way there.

Superbetter• As you complete quests and

inspire other people with

your progress, you'll earn

points in different character

areas, like mental,

emotional, social, and

physical resilience.

Superbetter• Once you select your goal, you

can add quests and create your

own adventure, or you can

choose a "power pack" that's a

bundle of quests, activities, and

"bad guys," (or things that stand

in your way) that will help you

get started.

Superbetter• When I signed up, I started

with the "Lazy Exercise"

power pack, which includes

activities like walking

around the block and

dancing to my favorite

song.

Superbetter• Some of the "bad guys" I

have to fight are sitting for

more than an hour at a

time, or taking super-short

car trips when I could walk

instead.

Superbetter• If I want help, or want to

work towards my goals with

friends, I can invite "Allies"

from Facebook, or connect

with other SuperBetter

players.

Superbetter• All the while your goals are kept

front and center at the top of

the page, right next to your

level progress bars. You even

get a "secret lab" that's

completely private where you

can brainstorm and keep track

of your activities and progress.