Udl and the ipad project presentation

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UDL AND THE IPAD

Jada Kidd 2012

WHAT IS UDL?

UDL is a framework for designing

educational environments that help all

students gain knowledge, skills, and

enthusiasm for learning. (Orkwis &

McLane, 1998; Rose & Meyer, 2002).

UDL CONTINUES

UDL is a framework with three guiding

principles that parallel three distinct

learning networks in the brain:

recognition, strategy, and affect (Rose &

Meyer, 2002).

3 GUIDING PRINCIPLES

PRINCIPLE ONE

Multiple means of representation to

give learners various ways of

acquiring information and knowledge

PRINCIPLE TWO

Multiple means of expression to

provide learners alternatives for

demonstrating what they know

PRINCIPLE THREE

Multiple means of engagement to

tap into learners‘ interests, challenge

them appropriately, and motivate

them to learn

THE IPAD FITS INTO THE UDL

UDL AND THE IPAD

iPad inspires creativity and hands-on learning with

features you won’t find in any other educational

tool

Powerful built-in apps let students engage with

content in interactive ways

UDL AND THE IPAD

Students can find information in an instant,

and access an entire library wherever they

go.

Multi-Touch textbooks, iPad takes learning

to a whole new level.

THE IPAD USEFUL TO STUDENTS WITH DISABILITIES

applications available for them easily and

cheaply replace bulky, expensive older forms of

assistive technology

touch-screen design is easier to use

The screen’s size makes the gadget user

friendly for students with vision problems

THE IPAD AND REPRESENTATION

1. A personal electronic whiteboard, delivers information

interactively, apps update automatically

2. Great one to one instruction, provides multiple means of

comprehension

3. Easy access to web, multiple access to acquiring

knowledge

4. Apps can work as instruction modules

IPAD AND EXPRESSION

1. Student creativity and hands on learning

2. Multiple means of demonstrating mastery of content

3. Interactive/Challenging – great for kinesthetic learner

4. Students have ability to manipulate content

IPAD AND ENGAGEMENT

1. Apps are engaging for students, promotes higher order

thinking skills

2. Opportunity to for students to involve their own interest

and provides relevance to learning

3. Provides immediate feedback and helps students monitor

own learning

4. Reinforce target learning

UDL AND IPAD SUMMARY

iPads:

Mobile and student friendly

Powerful resources, versatile, provides options

No more “one size fits all” curriculum

Great fit in the UDL design