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Brief overview of the history and progression of iOS
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THE HISTORY OF IOSiOS.mn Meeting 0
IPHONE TRIVIA
• iPhone debuted
• iPhone code named
• First released with of space as options
• iPhone debuted had a lock screen wallpaper of
January 9, 2007
Purple 2
4GB & 8GB
two clownfish
IPHONE SALES
• Q3 2007 - Sold 0.27mil units
• Q1 2013 - Sold 47.80mil units
WOOHOO Potential Customers!
STEVE PREACHES HTML5
• What we now know as apps were originally marketed as “widgets”
• App Store not released until iPhone OS 2.0.1 in 2008
• Marketed Safari’s speed to HTML developers
THEN VS NOW• iPhone OS 1.0
• “Widgets”
• 3.5” Screen
• Icons can’t be moved
• 2MP Camera
• iOS 7.0.3
• Apps
• 4” Screen
• Movable icons and folders!
• 8MP back and 1.2MP front cameras with dual LED flash
APP STORE
• May 2011 - Apple approved 500,000th app
• Feb 2012 - Apple states over 1,100,000 apps are in the App Store
• March 2012 - 25 Billion apps have been downloaded
LACK OF FRAGMENTATION
LACK OF FRAGMENTATION• Target the newest SDK
• SpriteKit for games
• Passbook w/ iBeacon integration
• TextKit - Do more with less code
• UIDynamicItem - UIPushBehavior/UICollisionBehavior/etc
XCODE
• 3.1 first release to support iOS
• 3.2.2 - Clang 1.0.2
• 5.0 - Clang 5.0
• 3.x - Developers only
• 4.0 - $4.99 on the App Store
• 4.1 - Free via App Store
XCODE FEATURES• 3.0 - Objective-C 2.0 and garbage collection support
• 3.1 - iPhone OS 2.0 support
• 3.2 - static program analysis
• 4.0 - Drops PPC support
• 4.2 - ARC & Storyboarding added, GCC dropped in favor of LLVM-GCC
• 4.4 - Literal syntaxing! @{“excitementLevel”: “HIGH”}
• 4.5 - Auto-layout iOS support, 4” Retina displays supported
• 5.0 - Asset management, CI Bots, Test Navigator
WHERE WE’RE AT TODAY
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