Quantified User - Wearable Sensors - Content Scaling - UXCamp Europe 2013

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My talk at UXCamp Europe 2013 in Berlin. I focused on current trends and future directions with wearable sensors, how this will define the User State of a person (the Quantified User) and allow emotional design to come into content strategy. Some initial ideas on content scaling design with markup are presented as well.

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Quantified User - Wearable Sensors - Scalable Content

Mark Melnykowycz

UXCamp Europe 2013

Monday, June 24, 13

My Background

Science Art Mobile/UX iDezo

Monday, June 24, 13

Vocabulary

Content Container Consumption Velocity

The UserMonday, June 24, 13

Content

The User

Information transferred between containers and consumed by people

Monday, June 24, 13

Physical Container

The UserA real, tangible thing used to hold, and through which content can be consumed

Has been designed, has structure and fills up physical space

Monday, June 24, 13

The User

A virtual thing used to hold, and through which content can be consumed

Has structure, fills up space and can scale

Virtual Container

Monday, June 24, 13

Consumption

VelocityThe User

Understand/Retain informationMake it part of your knowledge baseHow fast is this?

Content

Monday, June 24, 13

Trends

M2M Devices

Device Fragmentation

Evolving Communication

Monday, June 24, 13

Evolution of Communication

Face to FaceWeb

Static HTMLBlogging (active HTML)

Instant Messaging

Email

Social Networks

Location Services

WritingPrinting

Copier

Telephone

Mobile SMS

MMS

Fragmented LinesPush/PullTransmedia

Monday, June 24, 13

Sensors Basics

Translates physical interaction into electrical signal

TimeAccelerationGPSCompass

Direction/AmplitudeGlobal PositionOrientationSpeed

Sensors Output

Monday, June 24, 13

Wearable Sensors

Distributed sensors talking over the body

WearableActivity TrackingQuantified Self

http://amiigo.co/

Monday, June 24, 13

Heart Rate

http://www.matigrupmedical.com/file/HRV/hrv_emotional-regulation.pdf

Indication of emotional state

Decision making impaired when high

Influence on content consumption

Heart Rate Variability

(HRV)

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Changing User State

M2M Devices Device Fragmentation

The User

The Quantified User

Content

Monday, June 24, 13

User State

Location

Time

Heart Rate

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Need for Scaling

All must scale to match user state for optimal UX

Content

Container

ConsumptionVelocity

Monday, June 24, 13

How to Scale

Natural Language Processing

Structured Markup

Understand the content and scale it down

Build content in structures and allow scale rules for delivery

Monday, June 24, 13

Natural Language Processing

Summly News Story

News stories condensed to summary form on mobile device for easy consumption

Who, What, When, Where

Structure inherent in writing

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Structured Content Design

<start></start>

<head></head>

<footer></footer>

<body></body><main></main>

<elem1></elem1><elem2></elem2><elem...></elem...>

<end></end>

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Structured Content Markup

<start></start>

<main></main>

<elem1></elem1><elem2></elem2><elem...></elem...>

<end></end>

<happy></happy>

<sad></sad>

<fun></fun>

<end></end>

<mean></mean>

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Scaled User Experience

Full Version Scaled Version

Monday, June 24, 13

Quantified User

Content Container

Responsive

Consumption Velocity

Optimal

Monday, June 24, 13

Thank You

Mark Melnykowycz@americanpeyoteidezo.chLostinreality.net

Monday, June 24, 13

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