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By Charlotte
BellCINEMATOGRAPHY
Long Shot- A long shot allows the audience to see an individual or object from head to toe but the background is sti l l prominent.
Mid Shot- Allows the audience to see from the waste up of a character. They are very good in conversations
Close Up- Close ups allow more detail to be captured that the audience might not have noticed in a mid or long shot. They are mainly used to show characters facial expressions or to show that an object is of importance.
SHOTS
Shot Reverse Shot- Used during conversations so that the audience can see who is speaking.
Two Shot- Two shots are mainly used at the start of a conversation to establish which characters are going to be talking.
Establishing Shot- A shot that is used at the beginning of a scene to allow the audience to understand where the scene is taking place.
SHOTS
Master Shot- When a scene is shot they will always first film a 'master shot' so that if anything is missed or something isn't quite right the director can use to it .
Wide Shot- Reveals more of a shot than what the audience might have thought what was originally there.
P.O.V Shot- This type of shot is done so it give the impression to the audience that they are seeing things how the character are.
SHOTS
Ariel Shot- Ariel shots show a
scene from directly above, so the
audience have a birds eye view.
Over the Shoulder- Used mainly
in conversations, it is done by
placing a camera just behind one
characters shoulder but is stil l
fi lming what the other one is
saying.
SHOTS
Straight- When the camera is at eye line with the actor and is used to make the audience feel l ike a part of the action.
High- This is when the camera is elevated and looking down. It 's usually used to make an object or person look smaller or weaker.
Low- This is when the camera is positioned from below, looking up and it can make objects or characters seen bigger or more dominant.
ANGLES
Pan - When the camera is
moved horizontally from
side to side whilst
remaining on a tripod.
Tilt - When the camera is
tilted up and down
vertically whilst remaining
on a tripod.
Track - When the camera
follows a moving object.
MOVEMENT
Dolly - When the camera is
mounted on a moving
platform (Eg. A Car)
Crane - The Camera is
situated high in the air,
usually looking down.
Steadicam - Allows you to
walk with the camera whilst
keeping it stil l and steady.
MOVEMENT
Hand Held - When the camera is
moved freely and is usually
used to make you feel part of
the action.
Zoom - Changes the distance of
an object or person from the
camera.
MOVEMENT
Framing is deciding where an image begins and ends. It
used for a number of reasons but here's a few examples:
o It can aid the narrative.
o Make things stand out.
o Give more information.
Having two objects in the same frame can show a
connection or relationship between them.
COMPOSITION- FRAMING
The rule of thirds is an aesthetically pleasing way to compose
a frame. The frame is spit into thirds both vertically and
horizontally. The rules suggests that the centre of the images
subject should be place at one of the intersections where the
lines cross and not right in the centre. This is because
naturally, our eyes are not drawn to the centre so it balances
the image.
COMPOSITION-
RULE OF THIRDS
The focus of the camera dictates the depth into the picture in
which the objects are in clear focus. There are two main types
of camera focus:
o Deep Focus- Objects or people in dif ferent planes of depth are
all in focus.
o Shallow Focus- Only one plane of depth is in sharp focus
which means there is a restricted field of depth. This is used
to draw attention to something.
COMPOSITION-
DEEP AND SHALLOW FOCUS
Name the shot :
Name the shot :
What movement would you use to fo l low a person walk ing?
What ef fect would you expect a h igh ang le shot to g ive?
What i s deep focus?
Give three examples of why f raming i s used.
QUIZ