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OVERVIEW: GAMES FOR CHANGE Michelle Byrd, Asi Burak August 31, 2012

Games for Change Overview

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Page 1: Games for Change Overview

OVERVIEW: GAMES FOR CHANGE

Michelle Byrd, Asi Burak

August 31, 2012

Page 2: Games for Change Overview

G4C MISSION STATEMENT

MISSIONCatalyzing Social Impact Through Digital Games

WHAT WE DOSince 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.

To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects.

Page 3: Games for Change Overview

G4C CURATION

G4C GLOBAL

G4C EVENTS

G4C LAB

Page 4: Games for Change Overview

Aggregating the best work from around the worldG4C CURATION

“[In 10 days,] U.S. gamers have helped unlock the structure of an AIDS-related enzyme that the scientific community had been unable to unlock for a decade. The solution represents a significant step forward in the quest to cure retroviral diseases like AIDS.” (Foldit in Time Magazine Sep. 2011)

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Annual Awards Ceremony, 135 games showcased to dateG4C CURATION

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G4C CURATIONGame Arcade and travelling exhibitions in partnership with museums and libraries

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101 toolkits, workshops, online and offline mentorship

G4C CURATIONA central repository of expertise, reaching over 500,000 practitioners and “cause owners” yearly

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Vice President Al GoreSupreme Court JusticeSandra Day O’Connor

US Chief Technology OfficerAneesh Chopra

G4C EVENTSAnnual Festival: total audience of over 10,000 (online and offline)

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G4C EVENTSA new day-long summit @ GDCThe Game Developers Conference sees 22,000 attendees annually

Connecting the top commercial and independent game makers with the public sector

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G4C EVENTSDemo Spotlight: highlighting ongoing projects with expert jury

Frank Lantz (Zynga), Ken Perlin (G4Li), Connie Yowell (MacArthur)

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G4C LAB

USAIDGames on Facebook and mobile devices with Pulitzer Prize-winning authors Nicholas Kristof and Sheryl WuDunn based on their bestselling book.

Portfolio of new games, re-published games, and development kits aimed to empower youth in the Middle East.

World Bank InstituteStrategy games aimed at policy makers in developing countries (Asia, Africa and East Europe).

American Museum of Natural HistoryRefining the Museum’s strategy around the integration of high-end interactive tools in its educational and youth programmatic initiatives.

Half the Sky / Kristof & WuDunn

Guiding the investment of $8 Million into new game projects

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CommissionersNGOs

FoundationsGovernment

Corporations (CSR)Media

Social Causes

ExpertsEducatorsAcademia

AssessmentTechnology

CreativeGame makers

FilmmakersBook authors

G4C GLOBAL COMMUNITY

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South Korea

Europe (France)

Latin America (Brazil)

United States (NY)

Australia

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G4C MAJOR FUNDERS

Other funders: Microsoft, NoVo, HASTAC, Educational Foundation of America, Robert Wood Johnson Foundation

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Asi BurakCo-President

Co-founder Impact Games, creators of the internationally acclaimed gaming platforms PeaceMaker & Play the News.

Veteran game-maker, tech executive and a social entrepreneur.

Michelle ByrdCo-President

Former Executive Director of IFP (Independent Filmmaker Project)

Executive producer of high-quality celebrity attended events, strategic partnerships with corporations, NGOs and government.

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What People Are Saying About Us:

Nicholas Kristof, The New York Times“By weaving gaming, marketing, and social entrepreneurship, a new form of journalism has emerged with the power to connect, educate, and activate a mass audience.”

Jason Rzepka, VP of public affairs MTV“The Games for Change Festival is the epicenter of the social impact games movement. Come to the festival, and you'll leave with a clear understanding of how to do impact games well - plus have met all of the players doing the most innovative work in the field."

David Kirkpatrick, Fortune Magazine“Computer games as liberal arts... are on education's cutting edge. The festival highlighted a dizzying array of games on environmental, political, scientific, human rights, and other topics.”

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www.gamesforchange.org

[email protected] // @[email protected] // @aburak