49
SCOPE: LEVEL/MISSION/GOAL q Geography/Loca6on: q Industry/Sector: ADDED VALUE: PRIZE/REWARD FINALIST TEAM q To receive up to US$100 ($500) to build prototype for proposed solu6on q Exposure to network of local and global mentors SEMI-FINALIST TEAM q Invita6on to Celebra6on of Young Innovator’s Event & Innova6on Camp CHALLENGE: QUEST/CONTEST q Rapidly discover and solve a local or [community] problem (while working in teams of 2 to 3 people): build MVP or prototype as well as measure and learn about customer experience and fitness of prototype of solu9on RULES: MOVES/WIN/LOSS q Age of Applicant(s): 13 – 18 yrs q Recommenda6on: Le?er from School q Project Proposal: Fully completed q Applica6on Form: Submit by Deadline q “T.I.C.S.” Success Criteria: Team; Impact; Crea9vity; Scalability RESOURCES: GEAR/PROPS/TOOLS 1 Day/1 Week/1 or 2-Month Program q Workshops q Field trips q Mentors q Finance (Seed funding) q Kanban-List Game & Gameboard Kanban-LIST Game Play the Game for Mastering Community Problem Solving & Design (CPSD) SCHEDULE/DURATION/COST q Customer-Problem Fit: q Problem-Solu6on Fit: q Product-Market Fit: q Business Model Fit: q Business Model Scaling: PLAYERS: CAST/ACTORS/TEAM q Team (Members/Students: 13 – 18yrs) q School (Recommender) q Mentors/Advisers q Sponsor/Judges Kanban-LIST Game for Community Problem Solving & Design (CPSD) Big Urgent Market Problem (BUMP): Rapidly Discover and Solve Community Problems Everywhere 24x7 Vision/Job To Get Done/Mo0va0on: Shared Happiness (Develop a PlaKorm for Innovators & Social Entrepreneurs) World’s First SoSware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza9on.” Dr. Rod King. [email protected] & @rodKuhnKing TRIGGERS/MECHANICS q Real-9me No9fica9ons; Updates q Progress Bar; Timer (Countdown) q Points; Bonuses; Ribbons; Penal9es q Badges; Creden9als; Trophies; Status q Leaderboards; Rankings; Levels q Gi\s; Goods; Praise; Endorsements

Kanban-LIST Game: Rapidly Discover and Solve Community Problems

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Page 1: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

SCOPE:LEVEL/MISSION/GOALq  Geography/Loca6on:

q  Industry/Sector:

ADDEDVALUE:PRIZE/REWARDFINALISTTEAMq  ToreceiveuptoUS$100($500)tobuild

prototypeforproposedsolu6onq  Exposuretonetworkoflocalandglobal

mentorsSEMI-FINALISTTEAMq  Invita6ontoCelebra6onofYoung

Innovator’sEvent&Innova6onCamp

CHALLENGE:QUEST/CONTESTq  Rapidlydiscoverandsolvealocalor

[community]problem(whileworkinginteamsof2to3people):buildMVPorprototypeaswellasmeasureandlearnaboutcustomerexperienceandfitnessofprototypeofsolu9on

RULES:MOVES/WIN/LOSSq  AgeofApplicant(s):13–18yrsq  Recommenda6on:Le?erfromSchoolq  ProjectProposal:Fullycompletedq  Applica6onForm:SubmitbyDeadlineq  “T.I.C.S.”SuccessCriteria:Team;

Impact;Crea9vity;Scalability

RESOURCES:GEAR/PROPS/TOOLS1Day/1Week/1or2-MonthProgramq  Workshopsq  Fieldtripsq  Mentorsq  Finance(Seedfunding)q  Kanban-ListGame&Gameboard

Kanban-LISTGamePlaytheGamefor

MasteringCommunityProblemSolving&

Design(CPSD)

SCHEDULE/DURATION/COSTq  Customer-ProblemFit:q  Problem-Solu6onFit:q  Product-MarketFit:q  BusinessModelFit:q  BusinessModelScaling:

PLAYERS:CAST/ACTORS/TEAMq  Team

(Members/Students:13–18yrs)q  School(Recommender)q  Mentors/Advisersq  Sponsor/Judges

Kanban-LISTGameforCommunityProblemSolving&Design(CPSD)

BigUrgentMarketProblem(BUMP):RapidlyDiscoverandSolveCommunityProblemsEverywhere24x7

Vision/JobToGetDone/Mo0va0on:SharedHappiness(DevelopaPlaKormforInnovators&SocialEntrepreneurs)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

TRIGGERS/MECHANICSq  Real-9meNo9fica9ons;Updatesq  ProgressBar;Timer(Countdown)q  Points;Bonuses;Ribbons;Penal9esq  Badges;Creden9als;Trophies;Statusq  Leaderboards;Rankings;Levelsq  Gi\s;Goods;Praise;Endorsements

Page 2: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

T.I.C.S.DelightChain:ProjectEvalua6on

q  Future q  Present q  PastDate:…......................

ITEM(PROJECT/JUDGE)

T:Team

I:Impact

C:Crea6vity

S:Scalability

REMARKS(WEIGHTEDSCORE)

WEIGHT(Importance)

Problem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 3: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

T.I.C.S.DelightChain:ProjectEvalua6on

q  Future q  Present q  PastDate:…......................

ITEM(PROJECT/JUDGE)

T:Team

I:Impact

C:Crea6vity

S:Scalability

REMARKS(WEIGHTEDSCORE)

WEIGHT(Importance)

2Members Personal/Individual

IncrementalImprovement

1StakeholderSegment

4Members Local(Village/Neighborhood)

Exponen6al(10x)Improvement

2StakeholderSegments

6Members Regional Disrup6ve(Pipe)Innova6on

3StakeholderSegments

8Members Na6onal SharedValue(Plalorm)Innova6on

Morethan3StakeholderSegments

Morethan8Members

Interna6onal/Global

BlueOceanInnova6on(“Unicorn”)

DistributedNetwork

Problem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....OrdinalScale(R

anking

)

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 4: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Problem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

0

2

4

6

8

10T:Team

I:Impact

C:Crea[vity

S:Scalability

KEY(Scale)1:Lowest10:Highest

WHO:................................

T.I.C.S.DelightDiamond:ProjectEvalua6on

q  Future q  Present q  PastDate:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 5: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

GameboardsforKanban-LISTGame

Page 6: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders

Problem/Challenge

ProblemMo[va[on/Benefit

ProposedSolu[on

OtherSolu[ons

Budget/Cost

PlanofAc[on/Targets

ResourcesNeeded

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 7: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders

Problem/Challenge

ProblemMo[va[on/Benefit

ProposedSolu[on

OtherSolu[ons

Budget/Cost

PlanofAc[on/Targets

ResourcesNeeded

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

WHO

WHY

WHA

THO

W

Page 8: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 9: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

WHO

WHY

WHA

THO

W

Page 10: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders

Problem/Challenge

ProblemMo[va[on/Benefit

ProposedSolu[on

OtherSolu[ons

Budget/Cost

PlanofAc[on/Targets

ResourcesNeeded

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 11: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders

Problem/Challenge

ProblemMo[va[on/Benefit

ProposedSolu[on

OtherSolu[ons

Budget/Cost

PlanofAc[on/Targets

ResourcesNeeded

7

6

1

5

3

2

4

8

WHO:................................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

WHO

WHY

WHA

THO

W

Page 12: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 13: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

WHO

WHY

WHA

THO

W

Page 14: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 15: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHO

WHY

WHA

THO

W

Page 16: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 17: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 18: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHO

WHY

WHA

THO

W

Page 19: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 20: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 21: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 22: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC)

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS)

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHO

WHY

WHA

THO

W

Page 23: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 24: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 25: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

TIME

SYSTEM

(SPA

CE)

Page 26: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

TIME

SYSTEM

(SPA

CE)

Page 27: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

TIME:KanbanBoard

SYSTEM

(SPA

CE:L.I.S.T.)

MISCELLANEOUS

ELEMENTS(8“Topic-Cards”)

Page 28: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboard

q  Future q  Present q  PastProblem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................

Pain/Delight(-/+):….....

Date:…......................

7

6

1

5

3

2

4

8

WHO:................................REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

TIME:KanbanBoard

SYSTEM

(SPA

CE:L.I.S.T.)

MISCELLANEOUS

ELEMENTS(8“Topic-Cards”)

Page 29: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Example

Page 30: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboardforRecycledFMRadioSta[on

q  Future q  Present q  PastDate:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC) Nogoodwaytoshareinfo&ideas

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS) FMRadioSta9on (Prototype)FMRadioSta9on

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

Pain/Delight(-/+):….....Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?WHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONSWHO:KelvinDoeetal

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

Page 31: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboardforRecycledFMRadioSta[on

q  Future q  Present q  PastDate:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC) Nogoodwaytoshareinfo&ideas

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS) FMRadioSta9on (Prototype)FMRadioSta9on

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

PRESENT(Doing)

PAST(Done)

FUTURE(ToDo)

Pain/Delight(-/+):….....Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?

WHO:KelvinDoeetal

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONS

Page 32: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboardforRecycledFMRadioSta[on

q  Future q  Present q  PastDate:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC) Nogoodwaytoshareinfo&ideas

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS) FMRadioSta9on (Prototype)FMRadioSta9on

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

Pain/Delight(-/+):….....Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?

WHO:KelvinDoeetal REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONS

Page 33: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Kanban-LISTChainGameboardforRecycledFMRadioSta[on

q  Future q  Present q  PastDate:…......................

Introduc[on;Stakeholders(Intro);(S)

Problem/Challenge(PC) Nogoodwaytoshareinfo&ideas

ProblemMo[va[on/Benefit(PMB)

ProposedSolu[on(PS) FMRadioSta9on (Prototype)FMRadioSta9on

OtherSolu[ons(OS)

Budget/Cost(BC)

PlanofAc[on/Targets(PAT)

ResourcesNeeded(RN)

7

6

1

5

3

2

4

8

Pain/Delight(-/+):….....Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?

WHO:KelvinDoeetal REDOCEAN(Doing)

BLACKOCEAN(Done)

BLUEOCEAN(ToDo)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Plan Experiment Review

WHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONS

Page 34: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Pain/Delight(-/+):….....

0

2

4

6

8

10T:Team

I:Impact

C:Crea[vity

S:Scalability

KEY(Scale)1:Lowest10:Highest

T.I.C.S.DelightDiamond:ProjectEvalua6onforRecycledFMRadioSta[on

q  Future q  Present q  PastDate:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?

WHO:KelvinDoeetalWHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONS

Page 35: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Appendix1

Page 36: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

WHERE(Context/Environment):.................................................................................................WHO:................................

Problem/JobToGetDone(JTGD):.............................................. Pain/Delight(-/+):….....

LISTCanvasProblem-Planning-Experimenta9on(PPE)WheelforCommunityProblemSolving&Design(CPSD)Projects

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

SUPPLIERS/KEYPARTNERS(SKP)

PLANOFACTION/TARGETS(PAT)

PROPOSEDSOLUTION(PS)

OTHERSOLUTIONS(OS)

PROBLEM/CHALLENGE(PC)

CUSTOMERSEGMENTS(CS)

RESOURCESNEEDED(RN)

CHANNELS/REL.(CHR)

BUDGET/COST(BC)

PROBLEMMOTIVATION/BENEFIT(PMB)

Source:LISTCanvasisadaptedfromtheBusinessModelCanvasandlicensedundertheCrea9veCommonsA?ribu9on-ShareAlike3.0Un-portedlicense

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

7

6

5

3

2

4

8

1b

9

1a

Page 37: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

WHERE(Context/Environment):.................................................................................................WHO:................................

Problem/JobToGetDone(JTGD):.............................................. Pain/Delight(-/+):….....

LISTCanvasProblem-Planning-Experimenta9on(PPE)WheelforCommunityProblemSolving&Design(CPSD)Projects

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

SUPPLIERS/KEYPARTNERS(SKP)

PLANOFACTION/TARGETS(PAT)

PROPOSEDSOLUTION(PS)

OTHERSOLUTIONS(OS)

PROBLEM/CHALLENGE(PC)

CUSTOMERSEGMENTS(CS)

RESOURCESNEEDED(RN)

CHANNELS/REL.(CHR)

BUDGET/COST(BC) PROBLEMMOTIVATION/BENEFIT(PMB)

7

6

1a

5

3

24

8

1b

9

Source:LISTCanvasisadaptedfromtheBusinessModelCanvasandlicensedundertheCrea9veCommonsA?ribu9on-ShareAlike3.0Un-portedlicense

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 38: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

WHERE(Context/Environment):.................................................................................................WHO:................................

Problem/JobToGetDone(JTGD):.............................................. Pain/Delight(-/+):….....

LISTCanvasProblem-Planning-Experimenta9on(PPE)WheelforCommunityProblemSolving&Design(CPSD)Projects

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

SUPPLIERS/KEYPARTNERS(SKP)

PLANOFACTION/TARGETS(PAT)

PROPOSEDSOLUTION(PS)

OTHERSOLUTIONS(OS)

PROBLEM/CHALLENGE(PC)

CUSTOMERSEGMENTS(CS)

RESOURCESNEEDED(RN)

CHANNELS/REL.(CHR)

BUDGET/COST(BC)

PROBLEMMOTIVATION/BENEFIT(PMB)

Source:LISTCanvasisadaptedfromtheBusinessModelCanvasandlicensedundertheCrea9veCommonsA?ribu9on-ShareAlike3.0Un-portedlicense

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 39: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Pain/Delight(-/+):….....

LISTCanvasforRecycledFMRadioSta[onProblem-Planning-Experimenta9on(PPE)WheelforCommunityProblemSolving&Design(CPSD)Projects

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

SUPPLIERS/KEYPARTNERS(SKP)

PLANOFACTION/TARGETS(PAT)

PROPOSEDSOLUTION(PS)“IthereforebuiltaFMRadioSta0onwhereIcanplaymusicandbroadcastsnewsunderthename“DJFocus”.”OTHERSOLUTIONS(OS)

PROBLEM/CHALLENGE(PC)Nogoodwaytoshareinfo&ideas:24x7?

CUSTOMERSEGMENTS(CS)Youths(Dworzak)

RESOURCESNEEDED(RN)

CHANNELS/REL.(CHR)

BUDGET/COST(BC)

PROBLEMMOTIVATION/BENEFIT(PMB)

WHERE(Context/Environment):Dworzak(Freetown),SierraLeone;TELECOMMUNICATIONSWHO:KelvinDoeetal

Problem/JobToGetDone(JTGD):Shareinfo&ideaswithyouths:24x7?

Source:LISTCanvasisadaptedfromtheBusinessModelCanvasandlicensedundertheCrea9veCommonsA?ribu9on-ShareAlike3.0Un-portedlicense

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 40: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Appendix2

Page 41: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

1.PROBLEM

2.JOBSTOGETDONE

3.ALTERNATIVESOLUTIONS

4.UNFAIRCOMPETITIVEADVANTAGE

TARGETEDSTAKEHOLDER

PROBLEM-SOLUTIONFITNESS(PSF)CANVASUniversalProblemSolving&ProjectManagement(UPSPM)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

PROBLEM-SOLUTIONFITNESS(PSF)CANVAS

MARKET

PRODUCT

Date:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 42: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

1.PROBLEM

2.JOBSTOGETDONE

3.ALTERNATIVESOLUTIONS

4.UNFAIRCOMPETITIVEADVANTAGE

TARGETEDSTAKEHOLDER

PROBLEM-SOLUTIONFITNESS(PSF)CANVASUniversalProblemSolving&ProjectManagement(UPSPM)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Whatistheassumedproblemofthetargetedcustomersormostimportantstakeholders?Howbigandurgentisthetargetedproblem?

Whatarealterna[veways(products/services/businessmodels)fortargetedcustomers/mostimportantstakeholderstogetthemostcri[caljobsdone?

Whatisyoursolu[on(MinimumViableProduct(MVP))?AndWhatareuniqueor“unfair”compe[[veadvantagesofyoursolu[on(valueproposi[on/product/service/businessmodel/strategy)?

Whathierarchyofjobsaretargetedcustomers/mostimportantstakeholderstryingtogetdone?

PROBLEM-SOLUTIONFITNESS(PSF)CANVAS

MARKET

PRODUCT

Date:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 43: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

1.PROBLEM

2.JOBSTOGETDONE

3.ALTERNATIVESOLUTIONS

4.UNFAIRCOMPETITIVEADVANTAGE

TARGETEDSTAKEHOLDER

PROBLEM-SOLUTIONFITNESS(PSF)CANVASUniversalProblemSolving&ProjectManagement(UPSPM)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

PROBLEM-SOLUTIONFITNESS(PSF)CANVAS

MARKET

PRODUCT

Date:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 44: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

1.PROBLEM

2.JOBSTOGETDONE

3.ALTERNATIVESOLUTIONS

4.UNFAIRCOMPETITIVEADVANTAGE

TARGETEDSTAKEHOLDER

PROBLEM-SOLUTIONFITNESS(PSF)CANVASUniversalProblemSolving&ProjectManagement(UPSPM)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Whatistheassumedproblemofthetargetedcustomersormostimportantstakeholders?Howbigandurgentisthetargetedproblem?

Whatarealterna[veways(products/services/businessmodels)fortargetedcustomers/mostimportantstakeholderstogetthemostcri[caljobsdone?

Whatisyoursolu[on(MinimumViableProduct(MVP))?AndWhatareuniqueor“unfair”compe[[veadvantagesofyoursolu[on(valueproposi[on/product/service/businessmodel/strategy)?

Whathierarchyofjobsaretargetedcustomers/mostimportantstakeholderstryingtogetdone?

PROBLEM-SOLUTIONFITNESS(PSF)CANVAS

MARKET

PRODUCT

Date:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 45: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

1.PROBLEM*Nogoodwaytoshareinfoandideas(24x7)?*Nobroadcastoflocalnewsandeventshappeningincommunity

2.JOBSTOGETDONEListentomusicandlocalnews

3.ALTERNATIVESOLUTIONS

4.UNFAIRCOMPETITIVEADVANTAGE

TARGETEDSTAKEHOLDERYouthsinDworzak(SierraLeone)

PROBLEM-SOLUTIONFITNESS(PSF)CANVASforKelvinDoe’sRecycledFMRadioSta[onUniversalProblemSolving&ProjectManagement(UPSPM)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

PROBLEM-SOLUTIONFITNESS(PSF)CANVAS

MARKET

PRODUCT

RecycledFMRadioSta9on

q  Accessibleq  Localnewsandcontent

q  Inacessibilityq  Irrelevant(non-local)news

andcontent

SierraLeoneBroad-cas9ngCorpora9on

Date:…......................

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

Page 46: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

Appendix3

Page 47: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

P.O.E.T.JobGameboardRapidlyModelProblemsandSolu9onsEverywhere

Page 48: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

P:PROVIDER(Customer;User;Agent)

Pain/Delight(-/+):….....

T:TOOL(Product/System/Elements;

S2:Substance2)

O:OBJECT(Thing;S1:Substance1)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

P.O.E.T.JobGameboardCommunityProblemSolving&Design(CPSD)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

E:ENERGY/FIELD(Mo6va6on;F:Field)

Problem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................WHO:................................TECHNICAL(PRODUCT)SYSTEM

STAKEHOLDEREXPERIENCE:Trade-off(Contradic[on)Pain(-)Delight(+)Value(+/-)orIdeality

RESULT(OUTCOME):SuccessCriteriaCONSTRAINTSIDEALFINALRESULT(S-Curve)

“ERIC”Innova6onTac6csEliminate/Reduce/Increase/Create

tooperateon(interactwith)

Page 49: Kanban-LIST Game: Rapidly Discover and Solve Community Problems

P:PROVIDER(Customer;User;Agent)

Pain/Delight(-/+):….....

T:TOOL(Product/System/Elements;S2:Substance2)

O:OBJECT(Thing;S1:Substance1)

World’sFirstSoSwareforIdealCommunityProblemSolving&Design(CPSD)“RadicallyImprovethePerformanceofEveryOrganiza9on.”[email protected]&@rodKuhnKing

P.O.E.T.JobGameboardCommunityProblemSolving&Design(CPSD)

q  FUTURE(ToDo) q  PRESENT(Doing) q  PAST(Done)

Date:…......................

E:ENERGY/FIELD(Mo6va6on;F:Field)

Problem/JobToGetDone(JTGD):..............................................WHERE(Context/Environment):.................................................................................................WHO:................................TECHNICAL(PRODUCT)SYSTEM

STAKEHOLDEREXPERIENCE:Trade-off(Contradic[on)Pain(-)Delight(+)Value(+/-)orIdeality

RESULT(OUTCOME):SuccessCriteriaCONSTRAINTSIDEALFINALRESULT(S-Curve)

“ERIC”Innova6onTac6csEliminate/Reduce/Increase/Create

tooperateon(interactwith)