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INTERNATIONAL OPERATOR FOCUSED IN PORTUGAL, BRAZIL AND AFRICA
11 Full Year 20122 As of 31 January 2013
$5.3
INNOVATIVE VALUE ADDED SERVICES FOCUSED ON THE DIGITAL CONSUMER
Consumer Seamless access to content and communications
with a fully integrated convergent offering catering
to the needs of Portuguese families: simple,
comfortable and economical
Personal
Innovative flat-fee offering
with mobile data plans
Enterprise
Increase penetration of
IT/IS services (Cloud,
Outsourcing and BPO) to
increase share of wallet of
ICT spendingResidential
Unique 3P offer with
advanced multi-screen
2
with mobile data plansadvanced multi-screen
interactive TV experience
Innovation
Reach global relevance through a balanced ecosystem of partnerships with leading industry
players to maintain a technological edge in products, networks and operations
Multimedia
The main goal of PT Inovação is to gather knowledge and generate value for the PT Group. Its mission is to engage in the
promotion of the innovation process at the service, technology and operations levels, in order to disseminate the knowledge
that ensures competitiveness for the PT in the Portuguese and International markets
Wireless Networks• GSM / UMTS / 3,5 G• LTE•Wi-Fi
• IPTV• Digital TV• Content Management
Service Platforms
Innovation Areas Projects
Entertainment
PT INOVAÇÃO: THE INNOVATION FORCE OF PORTUGAL TELECOM
3
E-Education
M2M
Access Networks
•Metro networks• Core networks (IP, Ethernet, xDSL, xPON, SDH)• NGN
• Smart metering• Home management• Service Delivery Platform
• Personal Learning Environment• Learning Objects and Mobile learning• Inteligent Learning Contexts
Entertainment
Service Platforms
Internet of Things
Digital Persona
• PT Inovação maintains partnerships with universities, labs and research centers, and is an active participant in international standardization and legislation technical committees i.e. ITU, ETSI and Eurescom
STRATEGIC OBJECTIVES
GROW IN SCALE
INCREASE CONTRIBUTION OF INTERNATIONAL
LEAD THE CONSUMER MARKET IN CONVERGENCE AND
4
LEAD THE CONSUMER MARKET IN CONVERGENCE AND
ENTERPRISE MARKET IN ICT
TOP TIER IN THE SECTOR IN TECHNOLOGY, CUSTOMER
EXPERIENCE AND OPERATIONAL EFFICIENCY
REFERENCE OPERATOR IN SUSTAINABILITY
DATA HAS REPLACED VOICE
Social
Other
26
1015
100% 4
Share of total communication timePercentage.
100%
39
Share of mobile phone timePercentage.
5SOURCE: iConsumer US 2012
Voice
Email & Msg
2012
28
36
2008
39
42
Voice22
Data
2012
78
2008
61
USAGE TIME GOING MOBILE…
25
7
19 21
011
22
33
Share of usage timePercentage.
Average daily usageMinutes.
6
Social networks Email & messaging Gaming
4
2008 2012
7
20122008
4
2008 2012
SOURCE: iConsumer US 2012
2012
56
2008
78
… AND INCREASINGLY APP-BASED
29
Number of active appsAverage per smartphoneuser. 2012. US
64% of mobile phone time
is spent on apps
7SOURCE: Nielsen; Compuware
18
13
85% of consumers prefer mobile apps
to mobile websites
MORE TERMINALS
8
Smartphones PenetrationPercentage
Connected TV PenetrationPercentage. US
Tablets SalesMillion
Number of devices in PortugalMillion
Momentum Mobile Data
Tablets = 1211 x
12.912.61.2 2.6
Smartphones
Others
MORE DATA AND DEVICES IN PORTUGAL
9
Laptop = 4981 x
Smartphones = 351 x
2016E
49%
2011
90%
Handsets
2016E2011
0.1
Tablets
2016E2011
1.9
Data Cards
1 Montlhy basic mobile phone data trafficSource:Cisco VNI Mobile 2012
TV
• INTERACTIVITY
• NON LINEAR SERVICES
INTERNET
• MOBILITY
• DATA CONSUMPTION
Fixed Mobile
Convergence
• TV
• VOICE
•
TRENDS IN CUSTOMER BEHAVIOUR
10
• INTERNET
Anytime
Anywhere
Any Service
Any Equipment
PORTUGAL STATUS – MOBILE SERVICE
12Source: OECD report 2013
Portugal: Mobile Penetration -July 2013 - 158%
Portugal 3rd
PORTUGAL STATUS – TV SERVICE
2.000
2.500
3.000
3.500
Paid TV Customers in PortugalThousands
13Source: Anacom 2Q13 Report
0
500
1.000
1.500
75% of customers susbscribe to a package
MEO INNOVATIVE SERVICES
INTERATIVITY
•Social Networks, Sport, Kids / Kiddy, News
BENFICA TVMEO KIDDYSAPO NOTÍCIAS
17
• 170 channels (HD and 3D channels)
• Video On Demand
• Fast zapping with PIP
• MEO Kanal – MEO Community
• Cloud TV and MEO Cloud
MEO INNOVATIVE SERVICES
18Este documento é propriedade intelectual da PT e fica proibida a sua utilização ou propagação sem expressa autorização escrita
• Cloud TV and MEO Cloud
• Meo Go: Multi screen
• Music Box
• MEO Games
• Restart TV / Catch-up
H.264H.264 H.265H.265H.263H.263
IN USE IN USE FUTURE
TECHNOLOGY STRATEGY
Codecs:
19
Used for old mobilephones
Used for VOD contentand Live.
Push for H.265 withMPEG-DASH.
Leverage on State of the Art Networks:
FTTH 4G
8001,000
1,6001
+600
FTTH Home Passed Thousands
PT LEADING IMPLEMENTATION of FIBER NETWORKS in EUROPE
21
Best Fibre Network in Europe
800
2009 20132010
Population coverage: 46%
Approximate: 74% GDP
1) 1.6 million of passed homes ( not necessary all available for service provision )
Fibre GPON vs. Copper ADSL
MIGRATION COPPER ���� FIBRE: CHANGING THE PARADIGM
4-6x less
space
4-5x less energy
consumption
22
consumption
400Mbps vs.
24Mbps
5x more
coverage
SUSTAINABILITY AND SPEED
Energy consumptionIndexed
Maximum bandwidthMbps
xDSL
-4/5x
GPON
10024
GPON
1,000
VDSL1ADSL 2+
23
1 VDLS2 with vectoring
GPON
-4/6x
xDSL
50%50%
4%
x12
GPONVDSL1ADSL 2+
Physical space needsIndexed
SymmetryUplink/downlink
FIBRE ADVANTAGES
Almost no civil work is needed:widely spread duct infrastructure
RF-Overlay:Not possible with copper
24
Street cabinets require municipal licenses in Portugal
Not possible with copper
Fibre has attractive cost structure (Capex and Opex)
HIGHER TAKE UP AND HIGHER QOS
Indexed
+22%
Service faults2012YTD. Per customer
Higher take up
-40%
25
FibreCopper FibreCopper
PT BUILT A FUTURE PROOF ACCESS NETWORK
GPON today allows for 2.5Gbps per PON
26
NGPON2 will allow in the future for 40Gbps per PON
QoE: QUALITY OF EXPERIENCE
Real Time Interaction: Games and Browsing
Bandwidth
28
MEO GAMES also available “FIBER IN THE AIR”
Bandwidth
4x less
latency
+90% OF POPULATION WITH 4G SERVICE
TMN’s 4G/LTE network coverage% population. 2012
Education(remote class)
Education(remote class)
Health(Telemedicine)
Health(Telemedicine)
At launch
+70
+90+80
+20
30
Efficiency (augment reality and
mobile teleconference)
Efficiency (augment reality and
mobile teleconference)
Entertainment (cloud based gaming,
4G TV cameras)
Entertainment (cloud based gaming,
4G TV cameras)
base stations connected with fibre
base stations connected with fibre
DecemberAprilMarch
+20
EXCELLENCE IN NETWORK ENGINEERING: LIDERSHIP
TMN’s network coverage% population. 2013
TMN’s 4G networkis a reference of quality
• 2G Network: Population 98%Area 95%
• 3G Network:Population 95% (HSPA+: 82%) Area 70%
31
Extended range of 4G devices since launch :• Dongle• Router• Smartphone• Tablet
Speed and Capacity
• Network Launched for 150Mbps dongles
• Successful LTE – Advanced tests performed in April 2013: 300 Mbps
Area 70%
WiFi Network
• Modernization of the national network of WIFI Premium hot-spots (~1.600)
• Launch of Internet “fora de casa” with
2G Network
• Modernization of all 2G Network to improve QoS, increase network capacity
• 85% reductionof aggregation
PT PREPARED FOR GROWTH IN MOBILE
Mobile Backhauling
• 95% of mobile sites connected with fibre optic in 2013
• 93% of mobile sites connected with IP/Ethernet technology
LTE/4G Launch
• TMN in a restrict group of first mobile operators to launch LTE in 2600 GHz and 800 MHz
• Availability of extended range of
32
“fora de casa” with310.000 hot-spots
of aggregation nodes
3G Network
• Network HD Voice enabled
technologyextended range of devices since launch