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designing for the everyday lives of people behavior design AMS // Froukje Sleeswijk Visser //

Behavior Design AMS 3 - Froukje Sleeswijk Visser

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Presentation of Froukje Sleeswijk Visser. Presented at the 3rd edition of Behavior Design AMS meetup, February 6, 2014, at Info.nl, Amsterdam.

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Page 1: Behavior Design AMS 3 - Froukje Sleeswijk Visser

designing for the everyday lives of people

behavior design AMS // Froukje Sleeswijk Visser //

Page 3: Behavior Design AMS 3 - Froukje Sleeswijk Visser

[email protected] www.studiolab.io.tudelft.nl/sleeswijkvisser

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contextmapping!(Sleeswijk Visser et al, 2005)

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contextmapping

!(Sanders & Stappers, 2008)

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rule 1: research in context of everyday life

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rule 2: people are experts of their own experiences

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rule 3: ask about the past before asking about the future

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rule 3: ask about the past before asking about the future

!(Sanders, 2001)

Page 13: Behavior Design AMS 3 - Froukje Sleeswijk Visser

rule 1: research in context of everyday life rule 2: people are experts of their own experiencesrule 3: ask about the past before asking about the future

contextmapping

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case Marktplaatsaims: • understand needs, motivations & behaviour of people • in order to better design seamless user experiences !!project initiated by Mobile UX team !

Page 15: Behavior Design AMS 3 - Froukje Sleeswijk Visser

case Marktplaatsaims: • understand needs, motivations & behaviour of people • in order to better design seamless user experiences !!project initiated by Mobile UX team !

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recruitment !

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sensitizing !

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interviews !

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interviews !

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analysis !

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personas !

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personas !

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customer journeys !

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customer journeys !

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customer journeys !

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principles !

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design & build !

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design & build & test

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contextmapping with Marktplaats

• fruitful combination of qual & quant user research • behaviour insights are based on motivations, not on technologies • research & design & development teams work together in quick cycles

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designing for the everyday lives of people

thanks!!