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Designing for E-ink devices: challenges, best practices & guidelines. Hany Rizk @myExpDesigned - hanyrizk.com

Designing for E-ink devices

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The slides of my talk at UX Camp Europe '12, on Designing for E-ink devices. Focuses mostly on the set of design guidelines I've devised for E-ink devices.

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Page 1: Designing for E-ink devices

Designing for E-ink devices:

challenges, best practices & guidelines.

Hany Rizk@myExpDesigned - hanyrizk.com

Page 2: Designing for E-ink devices

E-ink

Page 3: Designing for E-ink devices

Strong points

• Readability

• Portability

• Battery life

Page 4: Designing for E-ink devices

Issues

• Ghosting

• Interaction

• Design

Page 5: Designing for E-ink devices

Study

• Heuristic Evaluation

• Usability Test

Page 6: Designing for E-ink devices

Results

• IA on the readers’ OS

• Touch interaction

• Long response times

• Little visible feedback

Page 7: Designing for E-ink devices

Guidelines - General Design

• Links should be underlined.

• Use font faces with slightly contrasting stroke weights.

• Use highly contrasting shades of gray together.

• Use black for the main text, and grey (italics) for secondary text.

Page 8: Designing for E-ink devices

• Use bold & bigger font sizes to highlight text importance.

• Display each page’s content in one screen, no scrolling.

• IA should be intuitive and similar to that of familiar tech devices.

• Be efficient with screen space.

• Don’t fill the screen with clutter.

Page 9: Designing for E-ink devices

• Optimize your design for e-ink.

• Use clear, intuitive graphics.

• Leave no room for user-error.

Page 10: Designing for E-ink devices

Guidelines - Interaction

• Show a change in color to highlight an element’s change of state.

• Tapped keyboard buttons should pop-up magnified, for visual feedback.

• Visual feedback should be given after actions (such as loading indicators).

• Button sizes on touch-screens should be large enough for easy access.

Page 11: Designing for E-ink devices

• Have sufficient space between interactive elements, to reduce imprecise tapping.

• Respect & apply Fitt’s law!

• Double pressing a navigation button should speed up navigation.

• Button-based devices should follow mobile usability guidelines.

• The cursor should be displayed in selected input fields for easy text editing editing.

Page 12: Designing for E-ink devices

• Filters & other sorting methods should be provided for faster browsing in pages.

• Provide signs of orientation to the user.