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Game Design and Production Introduction to Studies Petri Lankoski aalto.fi

Game Design and Procution: Introduction to Studies

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Page 1: Game Design and Procution: Introduction to Studies

Game Design and Production

Introduction to Studies

Petri Lankoskiaalto.fi

Page 2: Game Design and Procution: Introduction to Studies
Page 3: Game Design and Procution: Introduction to Studies

Practical Issues

• Schedules:– webcal://mlab.taik.fi/curriculum/courses.ics– http://mlab.taik.fi/studies/courses/

• Work Permits: Anna Arsniva (not Wed)• Enroll to courses using Oodi!!!

• Tutoring (& study plan) for Taik students

Page 4: Game Design and Procution: Introduction to Studies

Game Design and Production

Obligatory New Media Courses• Understanding Media and Design

(5) • New Media Exam (1)• Personal Study Plan (1)• Software Studies for Media

Designers (3) • Media Art and Culture (3) • Media Design Research (3) • Master Thesis Seminar (4)

Optional Studies (0-40)

Obligatory Language Studies

Specialization Area• Game Design (5)• Game Analysis (5)• Game Project (6-15)• 2+ courses from:

– Advanced Topics in Game Design (6)

– Understanding Games (6) – Game Research Project (6) – Playability Evaluation (3)

• TKK & HSE courses• MA Thesis

Page 5: Game Design and Procution: Introduction to Studies

Advance Courses in Game Design

Game Design

Game Analysis

Playability Evaluation

Game Project

Advance Topics

Game Research Project

Master Thesis

Understanding Games

1 2 3 4 summer 1 2 3 4

For all

At least 2/4

Page 6: Game Design and Procution: Introduction to Studies

New Media Exam / Games

• Chapter 4: “Theory of Game Elements” from Järvinen, Aki (2008) Games without Frontiers, Tampere: Tampere University Press. acta.uta.fi/pdf/978-951-44-7252-7.pdf

• Sat 18.9. from 10 to 14

• Used also in Game Analysis

Page 7: Game Design and Procution: Introduction to Studies

The Main Dish

• Game Design– Workshop + lectures– Games + lecture diary

• Game Analysis– Lectures + group works + essay

• Game Project– Design and develop a complete game– Unity game development tool (www.unity3d.com)

Page 8: Game Design and Procution: Introduction to Studies

Earlier Game Projects Games

Page 9: Game Design and Procution: Introduction to Studies

The Side Dishes

• Understanding Games– Exam (3 books) or – Exam (2 books) and lectures on role-playing (to be confirmed)

• Playability Evaluation– Workshop

• Game Research Project– Independent study + tutoring– Essay

• Advanced Topics in Game Design– Autumn 2011

Page 10: Game Design and Procution: Introduction to Studies

Tools Available

• 6 machines with Unity Pro at 3rd floor – Windows, Mac & Web browser games

• (with separate license: Android, iPhone, Wii; future support PS3, Xbox360, iPad)

– Unity (free version) available for Windows and OSX

• SoftImage|XSI– Free alternatives: XSI Mod Tool and Blender

• Photoshop• …

Page 11: Game Design and Procution: Introduction to Studies