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© 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E- Learning The purpose of this lesson is to help you explore design capabilities associated with programming E-Learning in Microsoft Powerpoint™. Get Started

© 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

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Page 1: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Choosing E-Learning

The purpose of this lesson is to help you explore design

capabilities associated with programming E-Learning in

Microsoft Powerpoint™.

Get Started

Page 2: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

What is E-Learning?

Learner-Centric

Distributed Electronically

Interactive

A Simulation of Reality

Skill Focused

Reference Beyond Initial Experience

Learning When & Where You Need it

All of the Above

Consider the options & click the light bulb for answer(s)

Effective E-Learning is…

E-Learning is one of many valuable

learningdistribution options

that get results.

E-Learning is one of many valuable

learningdistribution options

that get results.

Next

Page 3: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

When E-Learning?Click the push pins below for answers

What are the Best Conditions for self-directed “E”?

When simulating reality as close to the point of

application as possible is the best way to achieve

retention.

When simulating reality as close to the point of

application as possible is the best way to achieve

retention.

When learning objectives can be met through self-

directed methods of exploration and

interaction.

When learning objectives can be met through self-

directed methods of exploration and

interaction.

When a learner must be at his or

her work station to dedicate time to

learning.

When a learner must be at his or

her work station to dedicate time to

learning.

When learning can or needs to

be achieved virtually.

When learning can or needs to

be achieved virtually.

When human interaction is not

essential to content retention.

When human interaction is not

essential to content retention.

1

2

4

3

5

Next

Page 4: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

E-Learning Success Factors

Engage ▼Engage ▼

Learner Focus

Creative methods to keep the learner engaged throughout the experience

Learner Focus

Creative methods to keep the learner engaged throughout the experience

Control ▼Control ▼

Learner Control

Enable the learner to control the pace and flow of the experience

Learner Control

Enable the learner to control the pace and flow of the experience

Interact▼Interact▼

Learner Action

Enable the learner to interact with and explore the lesson content

Learner Action

Enable the learner to interact with and explore the lesson content

Simulate ▼Simulate ▼

Learner Reality

Creative learning experiences that simulate reality to increase application

Learner Reality

Creative learning experiences that simulate reality to increase application

Measure ▼Measure ▼

Learner Skill

Measure reactions and immediate level of retention to determine skill gain

Learner Skill

Measure reactions and immediate level of retention to determine skill gain

Reinforce▼Reinforce▼

Learner Support

Provide support and encouragement throughout learning to build confidence

Learner Support

Provide support and encouragement throughout learning to build confidence

The most effective E-learning includes these elements:

Click arrows for dropdown

Next

Page 5: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Readiness: ConsiderationsWhen choosing E-learning as a distribution method

People

Exposure & Comfort:

-Prior Access to “E”

-Technical Skills & Comfort

-Willing to Change

-Tools to Change

TechnologyProcess

Learner System Capabilities:

-E-mail

-Website

-Intranet

-Sound Capabilities

-Multimedia Card

Distribution Options:

-E-mail

-Intranet/Internet

-Website

-Common Directory

-CD ROM/DVD

Your discovery process helps guide decisions about the right level of capability and complexity based on “E-Readiness” in your business.

Click arrow for key points

▼ ▼ ▼

Next

Page 6: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

More Complex

E-Learning Design Tools Authoring tools compared to complexity & benefits

Less Complex

Benefits▼Benefits▼

Less ComplexAccessible & Easy to EditFamiliar to Most LearnersHigher Level of AnimationSmaller File SizeLess ExpensiveFaster Development

Less ComplexAccessible & Easy to EditFamiliar to Most LearnersHigher Level of AnimationSmaller File SizeLess ExpensiveFaster Development

Benefits▼Benefits▼

More ComplexWeb-FriendlyBroad Design CapabilitiesHigher Level of InteractivityCompatible w/most SystemsHigh Level of Expertise

More ComplexWeb-FriendlyBroad Design CapabilitiesHigher Level of InteractivityCompatible w/most SystemsHigh Level of Expertise

HTML Authoring Software such as

Dreamweaver, Java Script, Flash, etc.

Powerpoint Template-basedAuthoring Tools such as Lectora, Element K, Click to Learn, etc.

Click bar for benefits

Next

Page 7: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

E-Learning Design CapabilitiesSix primary options for media in E-Learning

___________

___________

___________

___________

___________ ___________

Text

Graphics

Sound/Music

Voice

Animation

Video

Click arrows for answers

Next

Page 8: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

E-Learning Design CapabilitiesSuccess factors reinforced by elements of design

Engage

Interact

Simulate

Measure

Reinforce

Suc

cess

Fac

tors

Text Graphics Sound/Music

VideoVoice Animation

Elements of Design (Media)

X X X X X X

X X X

X X X X

X X X

X X

X

X

X

X

Page 9: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Media Selection

Power

Bandwidth

Sound

Text

MusicGraphics

VideoAnimation

Power to communicate vs. bandwidth required

Voice

Click the arrow to reveal media placement

Page 10: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Media Size Considerations

File Size

Text Graphics Voice Animation Video

File sizes of various E-learning media

Click anywhere to reveal relative media size

Page 11: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Overview: TextUsing text for effective learning

Text visually supports content delivery and enables the learner to manage pace.

Text can be effective as the only form of content delivery; however retention is greater when text is combined with other methods.

Text Considerations•Learner Literacy•Learner Level of Education •Level of Writing (i.e., 8th Grade Level)

Click here to start text

Next

Page 12: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: TextHow much do you already know about E-Learning?

“E” = Electronic

Number of media sources

Design Tools

Why is control important?

Bandwidth ______ requires the highest bandwidth.

True False

Pick highest programming complexity

Powerpoint HTML

Video

Learner controls pace & flow

X

3 4 5 6 7X

Click anywhere to reveal answers Next

Page 13: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Text

This is an example document. It could be a graphic, a Web page, a word-processing document, even a section of programming code.

This is an example document. It could be a graphic, a Web page, a word-processing document, even a section of programming code.

This is an example document. It could be a graphic, a Web page, a word-processing document, even a section of programming code.

Click anywhere to experience text with close up emphasis

Next

Page 14: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Overview: GraphicsType of graphic should link to the target audience

FormalInformal

Graphics are a great way to visually enhance any content. They create interest and illustrate key messages.

Note: Animated graphics with constant motion can be distracting.

Next

Page 15: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Graphics

This is what I

have to say on the

subject.

And this is what I have

to say.

Well, I see things a bit differently.

Do not listen to them. Only

I speak the truth.

Multi-person Commentary

Click here to start dialogue

Next

Page 16: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Graphics

Training Department

What you say:

We delivered 15,000 student-days of training.

We delivered 15,000 student-days of training.

We served 25,000 sugar doughnuts and 38,000 cups of coffee.

We served 25,000 sugar doughnuts and 38,000 cups of coffee.

What they hear:

There goes my

bonus!

There goes my

bonus!

What business are they

in?

What business are they

in?

Executive management committeeNext

Demonstratioin of dialogue

& thought

Page 17: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Milestone 2

Example: Graphics

Milestone 3

Task 2

Milestone 1Waiting period Milestone 6

Milestone 4

Task 5

Jun

2003 2004

Task 1

Task 3

Waiting period

Graphics to display a timeline or project plan

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun

Milestone 5

►Click here to show activity

Next

Page 18: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Sound & Music

Sound 1

Sound 2

Sound 3

Sound 4

Sound 5

Sound with multiple choice demonstration

Sound enhances learning by bringing text and graphics to life.

Sound can be used to:•Engage•Add Clarity•Demonstrate•Simulate•Practice Skills

Note: Users must have a sound cardto access voice/music/sound

►Click anywhere to test sounds

Next

Page 19: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Voice

Mavis Sam

Eric Betty

Voice is a great way to simulate human interactions without the use of video.

It can also be a productive choice for:

•Instructions•Observations•Narration•Re-enactment

Note: Users must have a sound cardto access voice/music/sound

► ► ►

Click arrows for customer commentary

► Next

Page 20: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Overview: AnimationUsing animation to visually support learning

Animation creates interactivity and dialogue to reinforce learning.

Animation can be used to:•Engage•Provide Control•Stage Content•Simulate•Measure Results•Reinforce Skills

Animation creates interactivity and dialogue to reinforce learning.

Animation can be used to:•Engage•Provide Control•Stage Content•Simulate•Measure Results•Reinforce Skills

Next

Page 21: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Simulate interaction between a person & product/system

The question-answering machine

Example: Animation

How do I …?How do I …?No problem.

Here’s how ….No problem.

Here’s how ….This is more complex than

I realized.

This is more complex than

I realized.

May I suggest some case studies?

May I suggest some case studies?

I’m still not sure I

understand.

I’m still not sure I

understand.

Would you like me to page a

human advisor?

Would you like me to page a

human advisor?

Click eacharrow below for dialogue

▲ ▲ ▲ ▲ ▲ ▲Next

Page 22: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: AnimationSimulate text on a computer screen, form or program

Gizmotonics training

All About GizmotonicsIntroductionSetting upConfiguringBasic operationsAdvanced operationsCustomizing

(14 hours to complete)

Start

Customize

Test question 7 of 27Which tools are needed to localize Gizmotonics for Mandarin Chinese?

Character-set control Localization menu Font control Customization add-on Security tool Next

Just what you need to know

Localizing Gizmotonics for Asia Configuring network security Advanced Gizmotonics operations

(3 hours to complete)

Start

Click either button to get started Next

Page 23: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Offer Addition Learning

Catch People Making Errors

Focus on Motivation

Observe & Coach Behaviors

Send Out a Survey

Example: AnimationCustomer: “What should I do if people are not applying new skills after a learning event?”

Click to select the best answer:

Click

Next

Page 24: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: AnimationHow many times do adult learners need to be exposed to information to fully retain it?

30 TimesA B 1 Time

5 Times 3 TimesC D

Click here for options

Answer

Next

Page 25: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: AnimationAssessing a customer service statement.

___________“That’s not my job.”

Productive ▼Productive ▼

Try Again

This statement is unproductive and needs to be rephrased

Try Again

This statement is unproductive and needs to be rephrased

Unproductive ▼Unproductive ▼

Correct!

How would you rephrase this statement to make it productive?

Correct!

How would you rephrase this statement to make it productive?

How would you re-write this employee statement?

Employee says:

Is this statement productive or unproductive?

Next

Page 26: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Example: Video

Click photo to viewYou may experience a slight delay

Video is a great way to simulate effective or ineffective interactions.

It can also be a productive choice for:

•Physical Orientation•Demonstrations•Product Reviews •Electronic Tutorials

Note: Users must have multi-mediacapabilities to access video

Next

Page 27: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Summary

Learner-Centric

Distributed Electronically

Interactive

A Simulation of Reality

Skill Focused

Reference Beyond Initial Experience

Learning When & Where You Need it

All of the Above

Effective E-Learning is…Contact us for

more information on building

Custom E-lessons for you!

Contact us for more information

on building Custom E-lessons

for you!

www.aspireconsulting.com

Next

Page 28: © 2007 Aspire Consulting, Inc. | All rights reserved. Choosing E-Learning The purpose of this lesson is to help you explore design capabilities associated

© 2007 Aspire Consulting, Inc. | All rights reserved.

Choosing E-Learning

Our goal is to help you make informed choices about capabilities when adding

Self-Directed “E” to your learning strategy.

Finishwww.aspireconsulting.com