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{Sound
Aoife O’Reilly
http://www.youtube.com/watch?v=GFnWqdoboMM
LotR: Boromir, Aragorn and Lurtz fight.
My clip
Foley sounds are used to re-create the sounds
in the film using objects and the Foley artists
themselves. Sound in film can also include the dialogue of the film.
Actors will have to talk in front of the camera when
filming but also they have to record their voice again
after all the editing is finished in a special booth, this
is called alternative ADR – it enables the producers to
hear their voices and breathing without other noises.
Film
The sounds that te
levision production
companies use are a bit d
ifferent from the
sound film production company’s use
because they don’t normally use the Foley
artists a
nd ADR.
Most of th
e sound recorded on camera is what’s
used in the final cut.
Television
Used for Alerts, pop-ups, emails etc Attracts attention. Feedback/alerts
Web
Sound tracks, dialogue and spoken songs
are recorded first. Sound effects are added last
Animation
Used for text messages, ringtones, alarms, keyboard noises and emails.
Lets you know straight away
Hand-held devices
Special studios e.g. Foley artists Studios can be used to record songs or
ADR. Sound proof glass to stop everyone from hearing.
Studio & Location
Interviewer & interviewee may wear separate microphones or have a hand held microphone if in a studio.
If outside a ‘gun microphone’ may be used.
In interviews they only want to capture the dialogue.
Interviews
Sound in films can help add the to the impact of a scene in a film. For example, in my clip you can hear the swords bashing together.
Presentation
Voiceover is a voice that talks over the top of a film, television programme, radio broadcast or in the theatre.
Sometimes a person or specialises in doing voice-overs will do so or the programme may have a celebrity to do it.
Explains what is going on or introduces the programme.
Voiceover
Dialogue can be used to create drama by the way it is delivered and uses of different tone.
Pauses in the speech may be used to create drama & suspence.
Drama dialogue
Ambience is the noise in the background,
e.g. trees, wind, passers by talking,
traffic, birds etc.
Prevents unwanted silence
Ambient sound
Can help set the mood. Foreshadow an event When dialogue is not used, it can
reflect how the character could be feeling.
Reflect the mood of a situation
Music
Artificial sounds that are made when the desired sound is impossible to make using real life objects. For instance, in a cartoon the producers may remake a sound of something being blown up rather than having to blow something up.
Sound effects (SFX)
Stationary is when the sound or the object/person creating the sound does not move. Sound is clearer when it is stationary.
Moving sound is when the object creating the sound is moving. Sometimes it can be harder to hear moving sound.
Stationary & moving sound sources
In film & television, presence used to record the sounds of the room when there is no dialogue spoken. Sometimes, two microphones are placed in different areas of a room in order to get a different sounds.
Use of presence
When a noise is made by the characters or dialogue has been spoken that is visible on camera.
Diegetic
When there is noise but neither the characters or audience can see it. However, the characters in the film are not aware of the voice/noise.
For example, it may be a narrator , music or dialogue in the background.
Non-diegetic
Noise that is made from an external source that you can’t see, but both the characters and audience are aware of it.
External diegetic
Music can be used to set the mood in films, by using certain songs/pieces or music to trigger those feelings in the viewers.
In my clip, throughout most of it tense and sad music is played because there is a lot of fighting and someone dies.
Mood
Sometimes, certain sounds in films can
create a certain atmosphere and
meaning to the scene.
For example, the ocean can create a a
calm atmosphere in a scene
Meaning
In films, you can create an illusion of an
object making a noise or motion without
having to actually use that object.
Illusion