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1Using Objects
Chapter 2 (part 2 of 2)Spring 2007CS 101Aaron Bloomfield
2Values versus objects Numbers Have values but they do not have behaviors In particular, each has only ONE value (or attribute)
Objects Have attributes and behaviors An object can have multiple values (or attributes)
3Using objects First, we create an object: Scanner stdin = new Scanner (System.in);
Most object creation lines look like this
Then we use the object stdin.nextInt(); stdin.nextDouble();
Note that we could have called the object foo, bar, or anything stdin is just what we chose to call it
4Using Rectangle objects Lets create some Rectangle objects
Rectangle creation: Rectangle r = new Rectangle (10, 20);
Objects have attributes (or properties): System.out.println (r.width); System.out.println (r.height);
Objects have behaviors (or methods): r.grow (10, 20); r.isEmpty(); r.setLocation (5,4);
5Using String objects Lets create some String objects
String creation: String s = new String (Hello world);
Objects have attributes (or properties): But we cant access them
Objects have behaviors (or methods): s.substring(0,6); s.indexOf (world); s.toLowerCase();
6The lowdown on objects Objects are things that have properties (attributes) and
behaviors (methods)
We first create one or more objects
We then manipulate their properties and call their methods
7So why bother with objects? Lets say you want to do a lot of String manipulation
Once you create a String object, all the manipulation methods are contained therein Sun already wrote the methods for us
So we can use String objects instead of writing our own code to get the substring, indexOf, etc.
8More on Strings Strings are used very often
As a shortcut, you can use: String s = Hello world;instead of: String s = new String (Hello world);
Its just a shortcut that Java allows
The two lines are almost the same There is a minor difference between the two Which well get to later
9Visualizing objects
Class (type) name
Attributes (properties)
Methods (behaviors)+ grow (int, int) : void+ isEmpty ( ) : void+ setLocation ( int, int ) : void+ resize ( int, int ) : void+ ...
Rectangle
- width = 10- height = 20- ...
1010
For ValentineFor Valentines Days Day
1111
Bittersweets: Dejected sayingsBittersweets: Dejected sayings
I MISS MY EXI MISS MY EX PEAKED AT 17PEAKED AT 17 MAIL ORDERMAIL ORDER TABLE FOR 1TABLE FOR 1 I CRY ON QI CRY ON Q U C MY BLOG?U C MY BLOG? REJECT PILEREJECT PILE PILLOW HUGGINPILLOW HUGGIN
ASYLUM BOUNDASYLUM BOUND DIGNITY FREEDIGNITY FREE PROG FANPROG FAN STATIC CLINGSTATIC CLING WE HAD PLANSWE HAD PLANS XANADU 2NITEXANADU 2NITE SETTLE 4LESSSETTLE 4LESS NOT AGAIN NOT AGAIN
1212
Bittersweets: Dysfunctional sayingsBittersweets: Dysfunctional sayings
RUMORS TRUERUMORS TRUE PRENUP OKAY?PRENUP OKAY? HE CAN LISTENHE CAN LISTEN GAME ON TVGAME ON TV CALL A 900#CALL A 900# P.S. I LUV MEP.S. I LUV ME DO MY DISHESDO MY DISHES UWATCH CMT UWATCH CMT
PAROLE IS UP!PAROLE IS UP! BE MY YOKOBE MY YOKO U+ME=GRIEFU+ME=GRIEF I WANT HALFI WANT HALF RETURN 2 PITRETURN 2 PIT NOT MY MOMMYNOT MY MOMMY BE MY PRISONBE MY PRISON C THAT DOOR? C THAT DOOR?
13
Review Variables of primitive types int, double, char, boolean, etc. Can assign a value to it Can read a value from it Cant do much else!
Objects String, Rectangle, etc. Have many parts Rectangle has width, length, etc.
Like a complex type Have methods String has length(), substring(), etc.
14
String methods
length(): returns the Strings length (duh!)
String s = hello world;
String t = goodbye;
System.out.println (s.length());
System.out.println (t.length());
Prints 11 and 7
Note that calling s.length() is different than calling t.length()! Both return the length But of different Strings
15
More String methods Consider
String weddingDate = "August 21, 1976";
String month = weddingDate.substring(0, 6);
System.out.println("Month is " + month + ".");
What is the output?Month is August.
16
More String methods Consider
String fruit = "banana";
String searchString = "an";
int n1 = fruit.indexOf(searchString, 0);
int n2 = fruit.indexOf(searchString, n1 + 1);
int n3 = fruit.indexOf(searchString, n2 + 1);
System.out.println("First search: " + n1);
System.out.println("Second search: " + n2);
System.out.println("Third search: " + n3);
What is the output?First search: 1
Second search: 3
Third search: -1
1717
String program examplesString program examples
18
Program WordLength.javapublic class WordLength {
public static void main(String[] args) {
Scanner stdin = new Scanner(System.in);
System.out.print("Enter a word: ");
String word = stdin.next();
int wordLength = word.length();
System.out.println("Word " + word + " has length "
+ wordLength + ".");
}
}
1919
Program demoProgram demo
WordLength.javaWordLength.java
2020
MedicineMedicine PhysicsPhysics Public HealthPublic Health
ChemistryChemistry EngineeringEngineering LiteratureLiterature PsychologyPsychology
EconomicsEconomics PeacePeace
BiologyBiology
The 2004 The 2004 IgIg Nobel PrizesNobel Prizes"The Effect of Country Music on Suicide."The Effect of Country Music on Suicide.For explaining the dynamics of hulaFor explaining the dynamics of hula--hoopinghoopingInvestigating the scientific validity of the FiveInvestigating the scientific validity of the Five--
Second RuleSecond RuleThe CocaThe Coca--Cola Company of Great BritainCola Company of Great BritainFor the patent of the For the patent of the combovercomboverThe American Nudist Research LibraryThe American Nudist Research LibraryItIts easy to overlook things s easy to overlook things even a man in a even a man in a
gorilla suit.gorilla suit.The Vatican, for outsourcing prayers to IndiaThe Vatican, for outsourcing prayers to IndiaThe invention of karaoke, thereby providing an The invention of karaoke, thereby providing an
entirely new way for people to learn to tolerate entirely new way for people to learn to tolerate each othereach other
For showing that herrings apparently communicate For showing that herrings apparently communicate by fartingby farting
21
More String methods
trim() Returns the String without leading and trailing whitespace Whitespace is a space, tab, or return
22
DateTranslation.java Goal: to translate the date from American format to standard format
// Convert user-specified date from American to standard format
import java.util.*;
class DateTranslation {
// main(): application entry pointstatic public void main(String args[]) {
// produce a legend (Step 1) // prompt the user for a date in American format (Step 2) // acquire the input entered by the user (Step 3) // echo the input back (Step 4) // get month entered by the user (Step 5) // get day entered by the user (Step 6) // get year entered by the user (Step 7) // create standard format version of input (Step 8) // display the translation (Step 9)
}}
2323
Program demoProgram demo
DateTranslation.javaDateTranslation.java
2424
TodayTodays s demotivatorsdemotivators
2525
Classes vs. ObjectsClasses vs. Objects
26
Variables vs. Types The type is the recipe or template for how to create a variable
Examples: int, double, char, boolean, etc. There are only 8 primitive types
There are only a few things you can do with a type: Declare a variable int x;
Use it as a cast x = (int) 3.5;
There is only one of each type
The variable is the actual instance of a type in memory Its a spot in memory where you store a value You choose the name: width, x, thatThemThereValue, etc. You can have as may variables as you want but only one of
each type!
Like the difference between a recipe and a bunch of cookies
27
Classes vs. Objects A class is a user-defined thing Examples: String, Scanner, Rectangle, etc. Well start defining our own classes later this semester
Classes are more complex than the primitive types A class is analogous to a type Its just more complex and user-defined
There can be only one class of each name
An object is an instance of a class There is only one String class, but you can have 100
String objects A object is analogous to a variable
A class is a template used for creating objects
28
More on classes vs. objects
2929
Lots of Lots of piercingspiercings
This may be a bit disturbingThis may be a bit disturbing
3030
ReferencesReferences
31
Java and variables Consider:
int x = 7;
double d;
char c = x;
The variable name is the actual spot in memory where the value is stored
Note that d does not have a value
7
int x
-
double d
x
char c
32
What is a reference A reference is a memory address
References are like pointers in C/C++ But they are not the exact same thing! C++ has references also (in addition to pointers) You may hear me call them pointers instead of references
All objects in Java are declared as references
33
References 1 Consider:
int j = 5;
String s = Hello world;
Java translates that last line into:String s = new String (Hello world);
(Not really, but close enough for now)
Note that there is no new here
34
0x0d4fe1a8
Whats happening in memoryint j = 5;
String s = Hello world;
Primitive types are never references; only objects
References 2
5
int j
Hello world
String s
Takes up 32 bits(4 bytes) of memory Takes up 32 bits
(4 bytes) of memory
Takes up 12 bytes of memory
At memory location 0x0d4fe1a8
int j = 5;
String s = Hello world;
35
Representation
message
+ length () : int+ charAt ( int i ) : char+ subString ( int m, int n ) : String+ indexOf ( String s, int m ) : int+ ...
String
- text = "Don't look behind the door!"- length = 27- ...
Statementsint peasPerPod = 8;
String message = "Don't look behind the door!
peasPerPod 8
36
Representation
s
+ length () : int+ charAt ( int i ) : char+ subString ( int m, int n ) : String+ indexOf ( String s, int m ) : int+ ...
String
- text = I love CS 101"- length = 13- ...
String s = I love CS 101;int l = s.length();char c = s.charAt (3);String t = s.subString(1,2);int t = s.indexOf (t, 0);
A period means follow the reference
37
Shorthand represntation Consider:
String s = Hello world;
Takes up a lot of space on my slides
So well use a shorthand representation:
s
+ length () : int+ charAt ( int i ) : char+ subString ( int m, int n ) : String+ indexOf ( String s, int m ) : int+ ...
String
- text = Hello world"- length = 11- ...
Hello world"s
38
Examples Consider
String a = "excellence;
String b = a;
What is the representation?
"excellence"a
b
39
Consider:String s1 = first string;
String s2 = second string;
s2 = s1;
System.out.println (s2);
first string
References 3
String s1
String s2
second string
What happensto this?
String s1 = first string;
String s2 = second string;
s2 = s1;
System.out.println (s2);
40
Javas garbage collection If an object in memory does not have a reference pointing to
it, Java will automagically delete the object
This is really cool!
In C/C++, you had to do this by yourself
4141
An optical illusionAn optical illusion
4242
The null referenceThe null reference
43
Uninitialized versus null Consider
String dayOfWeek;
Scanner inStream;
What is the representation?
-dayOfWeek
-inStream
44
Uninitialized versus null Consider
String fontName = null;
Scanner fileStream = null;
What is the representation?
nullfontName
nullfileStream
fontName
fileStreamOR
45
The null reference Sometimes you want a reference to point to nothing
Use the null reference:String s = null;
The null reference is equivalent to a memory address of zero (0x00000000) No user program can exist there
46
The null reference Consider:
String s = Hello world;
System.out.println (s.length());
What happens?
Java prints out 11
s
+ length () : int+ charAt ( int i ) : char+ subString ( int m, int n ) : String+ indexOf ( String s, int m ) : int+ ...
String
- text = Hello world"- length = 11- ...
47
The null reference Consider:
String s = null;
System.out.println (s.length());
This is called accessing (or following) a null pointer/reference
What happens? Java: java.lang.NullPointerException C/C++: Segmentation fault (core dumped) Windows:
4848
What happens in WindowsWhat happens in Windows
49
So what is a null reference good for?
Lets say you had a method that returned a String when passed some parameters Normally it returns a valid String
But what if it cant? How to deal with that?
Return a null reference
50
References and memory Most modern computers are 32-bit computers This means that a reference takes up 32 bits 232 = 4 Gb
This means that a 32-bit machine cannot access more than 4 Gb of memory! Well, without doing some tricks, at least Most machines come with 1 Gb memory these days Will come with 4 Gb in a year or so
64-bit machines will have a maximum of 16 exabytes of memory Giga, Tera, Peta, Exa Thats 16 billion Gb!
5151
Beware!!!Beware!!!
5252
Using object examplesUsing object examples
53
Assignment Consider
String word1 = "luminous";
String word2 = "graceful";
word1 = word2;
Initial representation
Garbage collection
time!
"luminous"word1
"graceful"word2
54
Using objects Consider
Scanner stdin = new Scanner(System.in);
System.out.print("Enter your account name: ");
String response = stdin.next();
Suppose the user interaction isEnter your account name: artiste
Scanner:stdin
"artiste"reponse
55
String representation Consider String alphabet = "abcdefghijklmnopqrstuvwxyz";
Standard shorthand representation
Truer representation
alphabet
a b c d e f g h i j k l m n o p q r s t u v w y z
"abcdefghijklmnopqrstuvwxyz"alphabet
56
String representation Consider String alphabet = "abcdefghijklmnopqrstuvwxyz"; char c1 = alphabet.charAt(9); char c2 = alphabet.charAt(15); char c3 = alphabet.charAt(2);
What are the values of c1, c2, and c3? Why?
'j'c1
'p'c2
'c'c3
"abcdefghijklmnopqrstuvwxyz"alphabet
57
Considerint v1 = -12;double v2 = 3.14;char v3 = 'a';String s1 = String.valueOf(v1);String s2 = String.valueOf(v2);String s3 = String.valueOf(v3);
int v1 = -12;double v2 = 3.14;char v3 = 'a';String s1 = String.valueOf(v1);String s2 = String.valueOf(v2);String s3 = String.valueOf(v3);
More String methods
"-12"s1
"3.14"s2
"a"s3
v1 -12
v2 3.14
v3 a
58
Final variables Consider
final String POEM_TITLE = Appearance of Brown";
final String WARNING = Weather ball is black";
What is the representation?
"Appearance of Brown"POEM_TITLE
"Weather ball is black"WARNING
The locks indicat e t he memory locat ions holds const ant s
59
Final variables Consider
final String LANGUAGE = "Java";
The reference cannot bemodified once it is
established
"Java"LANGUAGE
6060
TodayTodays s demotivatorsdemotivators
61
Rectangle
3x
4y
Rectangle:
5width
height 2
r5
2(3, 4)
The dimensions ofthe new Rectangle
The upper-left-handcorner of the new Rectangle
int x = 3;int y = 4;int width = 5;int height = 2;Rectangle r = new Rectangle(x, y, width, height);
62
Considerfinal Rectangle BLOCK = new Rectangle(6, 9, 4, 2);
BLOCK.setLocation(1, 4);
BLOCK.resize(8, 3);
final Rectangle BLOCK = new Rectangle(6, 9, 4, 2);
BLOCK.setLocation(1, 4);
BLOCK.resize(8, 3);
Rectangle
Rectangle:BLOCK4
2(6, 9)
Rectangle:BLOCK8
3(1, 4)
63
s
t
u
Consider:String s = "Halloween";
String t = "Groundhog Day";
String u = "May Day";
String v = s.substring(0,6);
int x = t.indexOf ("Day", 0);
int y = u.indexOf ("Day");
s = t;
u = null;
+ length () : int+ subString ( int m, int n ) : String+ indexOf ( String s, int m ) : int+ indexOf ( String s ) : int+ ...
String
- ...
String method usage
String s = "Halloween";
String t = "Groundhog Day";
String u = "May Day";
String v = s.substring(0,6);
int x = t.indexOf ("Day", 0);
int y = u.indexOf ("Day");
s = t;
u = null;
Groundhog Day"
May Day"
- text = Halloween"- length = 9
Halloween"
- text = Groundhog Day"- length = 13- text = May Day"- length = 7
x 10 y 4
Hallow"
v
64
s
t
u
Consider:String s = "Halloween";
String t = "Groundhog Day";
final String u = "May Day";
String v = s.substring(0,6);
int x = t.indexOf ("Day", 0);
int y = u.indexOf ("Day");
s = t;
u = null;
String method usage
Groundhog Day"
May Day"
Halloween"
x 10 y 4
Hallow"
v
s = t;
u = null; Java error:Java error:cannot assign a cannot assign a value to final value to final
variable uvariable u
65
Consider:
Rectangle r = new Rectangle();
final Rectangle s = new
Rectangle (3, 4, 1, 2);
r.setWidth(5);
r.setHeight(6);
s.setWidth (7);
r = new Rectangle (10,11,8,9);
s = new Rectangle (12,13,14,15);
Rectangle r = new Rectangle();
final Rectangle s = new
Rectangle (3, 4, 1, 2);
r.setWidth(5);
r.setHeight(6);
s.setWidth (7);
r = new Rectangle (10,11,8,9);
s = new Rectangle (12,13,14,15);
s
Rectangle method usage
r
+ setWidth ( int w )+ setHeight ( int wh )+ setX ( int x )+ setY ( int y )+ ...
Rectangle
+ setWidth ( int w )+ setHeight ( int wh )+ setX ( int x )+ setY ( int y )+ ...
Rectangle
- width = 7- height = 2
- x = 3- y = 4
tWidth ( i t )
Rectangle
- width = 8- height = 9
- x = 10- y = 11
- width = 1- height = 2
- x = 3- y = 4
- width = 0- height = 0
- x = 0- y = 0
- width = 5- height = 0
- x = 0- y = 0
- width = 5- height = 6
- x = 0- y = 0
66
Scanner review To initialize a Scanner object: Scanner stdin = new Scanner (System.in); Scanner stdin = Scanner.create (System.in); This one will not work!
To read an int from the keyboard: stdin.nextInt();
To read a double from the keyboard: stdin.nextDouble();
To read a String from the keyboard: stdin.next();
67
Scanner usage examples Consider:
Scanner stdin = new Scanner (System.in);
int x = stdin.nextInt();
double d = stdin.nextDouble();
String s = stdin.next();
Scanner:stdin
hello worlds
d 3.5x 5
Scanner stdin = new Scanner (System.in);
int x = stdin.nextInt();
double d = stdin.nextDouble();
String s = stdin.next();
6868
BiologyBiology
PhysicsPhysics
InterdisciplinaryInterdisciplinary ChemistryChemistry MathematicsMathematics LiteratureLiterature
PeacePeace
HygieneHygiene EconomicsEconomics
MedicineMedicine
Courtship behavior of ostriches towards humans underCourtship behavior of ostriches towards humans under
Demonstration of tDemonstration of t
A comprehensive study of human belly button lintA comprehensive study of human belly button lintCreating a fourCreating a fourEstimation of the surface area of African elephantsEstimation of the surface area of African elephantsThe effects of preThe effects of pre
For creating BFor creating B
For creating a washing machine for cats and dogsFor creating a washing machine for cats and dogsEnron et. al. for applying Enron et. al. for applying
(m(m
The 2002 The 2002 IgIg Nobel PrizesNobel Prizes
farming conditions in Britainfarming conditions in Britainhe exponential decay law using beer he exponential decay law using beer
frothfroth
--legged periodic tablelegged periodic table
--existing inappropriate highlighting on existing inappropriate highlighting on reading comprehensionreading comprehension
owow--lingual, a computerized doglingual, a computerized dog--toto--human human translation devicetranslation device
imaginary numbers to the imaginary numbers to the business worldbusiness worldale) asymmetry in man in ancient sculptureale) asymmetry in man in ancient sculpture
6969
OverloadingOverloading
70
Overloading Consider the + operator It can mean integer addition: 3+5 = 8 It can mean floating-point addition: 3.0+5.0 = 8.0 It can mean string concatenation: foo + bar =
foobar
The + operator has multiple things it can do a.k.a. the + operator is overloaded
71
More on overloading Weve seen a number of methods In the String class: substring(), charAt(), indexOf(), etc. In the Rectangle class: setLocation(), translate()
Consider the substring() method in the String class One version: s.substring(3) This will return a string from the 4th character on
Another version: s.substring (3,6) This version will return a string from the character at
index 3 up to (but not including!) the character at index 6
There are multiple versions of the same method Differentiated by their parameter list
The substring method can take one OR two parameters This is called overloading
72
More on more on overloading Consider the valueOf() method in the String class String.valueOf (3) The parameter is an int
String.valueOf (3.5) The parameter is a double
String.valueOf (3) The parameter is a char
There are multiple versions of this method Differentiated by their parameter list Thus, the valueOf() method is overloaded
7373
More on methodsMore on methods
74
Accessors Some methods allow us to find out information about an
object In the Rectangle class: getWidth(), getHeight() These methods are called accessors They allow us to access attributes of the object
An accessor is a method that allows us to find out attributes of object
Usually start with get in the method name I wont use this terminology much, but the book uses it
75
MutatorsSome methods allow us to set information about the object In the Rectangle class: setLocation(), setBounds() These methods are called mutators They allow us to change (or mutate) the attributes of
an object A mutator is a method that allows us to set attributes of
object Usually start with set in the method name I wont use this terminology much, but the book uses it
76
Constructors A constructor is a special method called ONLY when you are
creating (or constructing) and object The name of the constructor is ALWAYS the exact same
name as the class
Scanner stdin = new Scanner (System.in); String foo = new String (hello world);
There can be overloaded constructors Rectangle r = new Rectangle(); Rectangle s = new Rectangle (1, 2, 3, 4);
77
Calling the Circle constructor To create a Circle object:
Circle c1 = new Circle();
This does four things: Creates the c1 reference Creates the Circle object Makes the c1 reference point
to the Circle object Calls the constructor with no
parameters (the defaultconstructor)
The constructor is always the first method called when creating (or constructing) an object
c1
Circle
- radius = 0.0- PI = 3.14159-
+ Circle()+ Circle (double r)+
78
Calling the Circle constructor To create a Circle object:
Circle c1 = new Circle(2.0);
This does four things: Creates the c1 reference Creates the Circle object Makes the c1 reference point
to the Circle object Calls the constructor with 1
double parameters (the specificconstructor)
The constructor is always the first method called when creating (or constructing) an object
c1
Circle
- radius = 0.0- PI = 3.14159-
+ Circle()+ Circle (double r)+
Circle
- radius = 2.0- PI = 3.14159-
+ Circle()+ Circle (double r)+
79
Constructor varieties The default constructor usually sets the attributes of an
object to default values But thats not why its called default (well get to that
later) The default constructor ALWAYS takes in zero parameters Thus, there can be only one
A specific constructor sets the attributes of the object to the passed values Well get to why its called a specific constructor later The specific constructor takes in one or more parameters There can be more than one (via overloading)
80
Method types review With the exception of constructors, these names are purely
for human categorization
Accessor: allows one to access parts of the object Mutator: allows one to change (mutate) a part of an object Constructor: used to create a object Default constructor: takes in no parameters Specific constructor: takes in one or more parameters
Facilitator Any method that is not one of the above
8181
Java documentationJava documentation
82
Java documentation
83
Java packages Group similar classes together
Packages we will use: java.lang: automatically imported by Java Contains the clases needed by the Java language
java.util: contains Scanner, Vector, etc. Contains various utility classes
java.text: we will use it later in the semester Contains classes used to manipulate text
Any package (other than java.lang) must be imported to use the classes within it
8484
TodayTodays s demotivatorsdemotivators
8585
Example: last semesterExample: last semesters HW J2s HW J2
86
A previous semesters HW 2 Found online at
http://www.cs.virginia.edu/~asb/teaching/cs101-fall05/hws/hwj2/index.html The HW listed 10 steps to be performed
Used the StringBuffer class Which can be found at
http://java.sun.com/j2se/1.5.0/docs/api/java/lang/StringBuffer.html
Strings are immutable Meaning that once you create a String, you can never
change it There are no mutator methods
You can change what the String reference points to, but not the String itself
87
Preliminariesimport java.util.*;
public class StringBufferManipulator {
public static void main (String args[]) {
// Preliminaries
System.out.println ("StringBuffer manipulator\n");
Scanner stdin = new Scanner (System.in);
// Code for steps 1 to 10 will go here
}
}
88
Step 1 The user needs to enter two strings: one long string (say, 10
or so characters at a minimum) and a shorter string that is contained within the longer string. This input should be obtained via the nextLine() method,
as using the next() method will not read in a string that contains spaces.
// Step 1
System.out.println ("Enter a long string");
String longString = stdin.nextLine();
System.out.print ("\nEnter a shorter string within );
System.out.println (the long string");
String shortString = stdin.nextLine();
System.out.println ();
89
Step 2 Create a StringBuffer object from the longer string -- this is
the StringBuffer that you will manipulate for the rest of the homework. There are two ways to do this: create a default constructred StringBuffer, and append() the long string to that, or use the StringBuffer with the appropriate specific constructor.
// Step 2
StringBuffer buffer = new StringBuffer(longString);
90
Step 3 Include, as a comment in your program, the code for creating
the StringBuffer in the other way from step 2.
// Step 3
// StringBuffer buffer = new StringBuffer();
// buffer.append(longString();
91
Step 4 Find the position of the small string within the StringBuffer,
and save that position.
// Step 4
int pos = buffer.indexOf(shortString);
92
Step 5 Delete the small string from the StringBuffer, and print out
the result.
// Step 5
int shortLength = shortString.length();
buffer.delete (pos, pos+shortLength);
System.out.println (buffer);
93
Step 6 Insert "CS101" into the position of the StringBuffer where the
small string was originally found (from step 3), and print out the result
// Step 6
buffer.insert (pos, "CS101");
System.out.println (buffer);
94
Step 7 Remove the last word from the string. You can assume that
everything from the last space (found via lastIndexOf()) to the end of the String is the last word. Print out the result.
// Step 7
pos = buffer.lastIndexOf(" ");
int bufferLength = buffer.length();
buffer.delete(pos, bufferLength);
System.out.println (buffer);
95
Step 8 Append " rocks" to the end of the StringBuffer, and print out
the result. Note that there is a space before the work 'rocks'.
// Step 8
buffer.append (" rocks");
System.out.println (buffer);
96
Step 9 Delete the character at position n/2, where n is the length of
the StringBuffer. Print out the result.
// Step 9
int n = buffer.length();
buffer.deleteCharAt (n/2);
System.out.println (buffer);
97
Step 10 Reverse the StringBuffer, and print out the result.
// Step 10
buffer.reverse();
System.out.println (buffer);
9898
Program demoProgram demo
StringBufferManipulator.javaStringBufferManipulator.java
9999
A bit of humorA bit of humor
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