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1Mixed Reality Design
Overview
Instructors:Blair MacIntyre, CoCJay Bolter, LCC
TA:Hafez Rouzati, CoC(others helping out)
1Overview2
CS 4770/6770, LCC 4813/6340
Project-based class
Elements of the courseAR/MR Technology and HCIMedia and designSocial computingTheory and practice
Use t-square and ael.gatech.edu/rmdesignclass for much of the classBlog for assignments, project updatesResources for content sharingWiki for project work
1Overview3
MR, AR
Interactive systems that blend physical and virtual worlds
MR: media in context
AR: registered media
Two major classes of AR systemsTask-basedExperiential
Current research areasEnabling technology: tracking, displaysSoftware architectures: systems, interfacesApplication and experience design
Our focus: design of experiential systems
1Overview4
Media Theory and History
RemediationRelevance of earlier media (forms)
Earlier media forms and design theoriesFilm, television, stage production, etc.
New media forms and design theoriese.g. games, enhanced tvJanet Murray, Michael Mateas
Nature of representation in digital and earlier media
1Overview5
Social Computing
Emergence of social computing systems
For us, social can mean different thingsMulti-person collaborative/cooperative experiencesSynchronous or asynchronousSocial co-creation and user-generated content
MMOs, multiplayer games
Facebook, Twitter, BrightKite
Amazon, Digg
ARGs, Geocaching
1Overview6
Assignments
Design and prototyping exercisesAR/MR system/experience/project Case StudyVision-based AR prototype w/ ArgonOutdoor AR prototype w/ Argon
Team projectIndividual pitchGroup brainstormingProject ProposalMid-project PresentationFinal Presentation
Reading and class discussionAR/MR, HCI, Social Computing, Experience DesignMedia Theory and History
1Overview7
Projects
Group project
Design and implementation of social AR experienceWill use Argon for projectDesign and implementation of working prototype to demonstrate
core concepts
MilestonesPreliminary project presentationMid-project presentationFinal report and presentation
1Overview8
Reading
Do reading BEFORE coming to classQuizzes and Mid-term are possibleSyllabus will change, “good” a week or so before
AR Technology
HCI and User interface design
Visual narrative techniqueDan Decker, Anatomy of a Screenplay, etc
Social computingPaulos, Bruckman, Oldenbug, etc
Media history and theoryBazin, Benjamin, etc.
Project contentUp to you!
1Overview9
Grading and Evaluation
Evaluation
Project: 55%
Midterm and Final: 20%
Individual exercises and assignments: 20%
Participation: 5%
1
Hardware, Software and other Resources
We expect you to produce a working prototype!Argon uses Web Technology, so you should leverage web
services and capabilities
Hardware we can provideiOS devices to those withoutOther tech if necessary
SoftwareSample code and Support for Argon
Overview10