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1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4) A software process model is a standardised format for planning organising, and running a development project. 1

1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

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1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4). A software process model is a standardised format for planning organising, and r unning a development project. Hundreds of different models exist and are used, but many are minor variations on a - PowerPoint PPT Presentation

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Page 1: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1. Software Process Models(Sommerville Chapters 4, 17, 19, 12.4)

A software process model is a standardised format for • planning• organising, and• runninga development project.

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Page 2: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Hundreds of different models exist and are used, but many are minor variations on a small number of basic models.

In this section we:

• survey the important basic models, and • consider how to choose between them.

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Page 3: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.1. Planning with ModelsSE projects usually live with a fixed financialbudget. (An exception is maintainance?)

Additionally, time-to-market places a strongtime constraint.

There will be other project constraints such as staff.

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Page 4: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Project constraints

money

timeComputing resources

staff

Specialisttechnicalstaff

management

Supporte.g. sales

Examples of Project Constraints4

Page 5: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Project planning is the art of scheduling/constraintsolving the project parameters, along variousdimensions:

time, money, staff … in order to optimise:• project risk [low] (see later)• profit [high]• customer satisfaction [high]• worker satisfaction [high]• long/short-term company goals

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Page 6: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Questions:

1. What are project parameters?

2. Are there good patterns of organisationthat we could copy?

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Page 7: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Project parameters describe the whole project,but we must at least describe:• resources needed

(people, money, equipment, etc)• dependency & timing of work

(flow graph, work packages)• rate of delivery (reports, code, etc)

It is impossible to measure rate of progressexcept with reference to a plan.

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Page 8: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

In addition to project members, the followingmay need access to parts of the project plan:

• Management• Customers• Subcontractors (outsourcing)• Suppliers (e.g. licenses, strategic partners)• Investors (long term investment)• Banks (short term cash)

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Page 9: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.2. Project Visibility

Unlike other engineers (e.g. civil, electronic, chemical … etc.)software engineers do not produce anythingphysical.

It is inherently difficult to monitor an SEproject due to lack of visibility.

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Page 10: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

This means that SE projects must produce

additional deliverables (artifacts)

which are visible, such as:• Design documents/ prototypes• Reports• Project/status meetings• Client surveys (e.g. satisfaction level)

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Page 11: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.3. What is a Software Process Model?

Definition.A (software/system) process model is a description of the sequence of activitiescarried out in an SE project, and the relativeorder of these activities.

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Page 12: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

It provides a fixed generic framework that can be tailored to a specific project.Project specific parameters will include:• Size, (person-years)• Budget,• Duration.

project plan = process model + project

parameters12

Page 13: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

There are hundreds of different process modelsto choose from, e.g:• waterfall,• code-and-fix• spiral• rapid prototyping• unified process (UP)• agile methods, extreme programming (XP)• Scrum• COTS …Most are minor variations on a smallnumber of basic models.

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Page 14: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

By changing the process model, we can improve and/or tradeoff:

• Development speed (time to market)• Product quality• Project visibility• Administrative overhead• Risk exposure• Customer relations, etc, etc.

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Page 15: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Normally, a process model covers the entirelifetime of a product.

From birth of a commercial ideato final de-installation of last release

i.e. The three main phases:• design,• build,• maintain. (50% of IT activity goes here!)

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Page 16: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

We can sometimes combine process models e.g.1. waterfall inside evolutionary – onboard shuttle

software2. Evolutionary inside waterfall – e.g. GUI

prototyping3. SCRUM inside waterfall

We can also evolve the process model together withthe product to account for product maturity,e.g. rapid prototyping waterfall

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Page 17: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.4. Waterfall Model

• The waterfall model is the classic processmodel – it is widely known, understood and used.

• In some respect, waterfall is the ”commonsense” approach.

• R.W. Royce, Managing the Development of Large Software Systems: Concepts and Techniques, Proc. IEEE Westcon, IEEE Press, 1970.

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Page 18: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

User Requirements

Software Requirements

Architecture Design

Detailed design & Coding

Testing

Delivery

The WaterfallWorkflow

Time

User Requirements Document

Software Requirements Document

Architectural DesignDocument

DetailedDesign & Code

phaseoutput

”Swimmingupstream”

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Page 19: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages1. Easy to understand and implement.2. Widely used and known (in theory!)3. Fits other engineering process models: civil, mech etc.4. Reinforces good habits: define-before- design, design-

before-code4. Identifies deliverables and milestones5. Document driven: People leave, documents don’t

Published documentation standards: URD, SRD, … etc. , e.g. ESA PSS-05.

6. Works well on large/mature products and weak teams.

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Page 20: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages

1. Doesn’t reflect iterative nature of exploratory development.

2. Sometimes unrealistic to expect accurate requirements early in a project

3. Software is delivered late, delays discovery of serious errors.

4. No inherent risk management5. Difficult and expensive to change decisions, ”swimming

upstream”.6. Significant administrative overhead, costly for small

teams and projects.20

Page 21: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.5. Code-and-Fix

This model starts with an informal generalproduct idea and just develops code until a product is ”ready” (or money or time runs out). Work is in random order.

Corresponds with no plan! (Hacking!)

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Page 22: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages

1. No administrative overhead2. Signs of progress (code) early.3. Low expertise, anyone can use it!4. Useful for small “proof of concept”

projects, e.g. as part of risk reduction.

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Page 23: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages

1. Dangerous! 1. No visibility/control2. No resource planning3. No deadlines4. Mistakes hard to detect/correct

2. Impossible for large projects,communication breakdown, chaos.

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Page 24: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.6. Evolutionary Development Types

Type 1: Exploratory Development: customer assisted development that evolves a product from ignorance to insight, starting from core, well understood components (e.g. GUI?)

Type 2: Throwaway Prototyping: customer assisted development that evolves requirements from ignorance to insight by means of lightweight disposable prototypes.

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Page 25: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.7. Type 1: Spiral Model

Extends waterfall model by adding iteration to explore/manage risk

Project risk is a moving target. Natural to progress a projectcyclically in four step phases1. Consider alternative scenarios, constraints2. Identify and resolve risks3. Execute the phase4. Plan next phase: e.g. user req, software req, architecture

… then goto 125

Page 26: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

In 1988 Boehm developed the spiral model asan iterative model which includes riskanalysis and risk management.

Key idea: on each iteration identify and solvethe sub-problems with the highest risk.

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Page 27: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Cumulative cost Evaluate alternatives,Identify & resolve risks

Develop & verify next-level product

Plan next phase

Determine objectives,alternatives & constraints

Review & commitment

PrototypesPhase1 Phase2 Phase3

Operational PrototypeStart

End

Requirements plan

Development plan

Integration & Test plan

Requirements validation

Design, Validation & Verification

Detailed design

Coding

Unit & IntegrationTesting

Acceptance Testing

Concept Of Operation

C.f. Sommerville Figure 4.5

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Page 28: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages

1. Realism: the model accurately reflects the iterative nature of software development on projects with unclear requirements

2. Flexible: incoporates the advantages of the waterfall and evolutionary methods

3. Comprehensive model decreases risk4. Good project visibility.

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Page 29: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages

1. Needs technical expertise in risk analysis and risk management to work well.

2. Model is poorly understood by non-technical management, hence not so widely used

3. Complicated model, needs competent professional management. High administrative overhead.

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Page 30: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.8. Type 2: Rapid Prototyping

Key idea: Customers are non-technical andusually don’t know what they want.

Rapid prototyping emphasises requirementsanalysis and validation, also called:• customer oriented development,• evolutionary prototyping

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Page 31: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Requirements Capture

Quick Design

Build Prototype

Customer Evaluation ofPrototype

Engineer Final Product

Rapid Prototype Workflow

Iterate

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Page 32: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages

1. Reduces risk of incorrect user requirements2. Good where requirements are

changing/uncommitted3. Regular visible progress aids management4. Supports early product marketing

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Page 33: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages I

1. An unstable/badly implemented prototype often becomes the final product. (Migration to a type 1 process!)

2. Requires extensive customer collaboration– Costs customers time/money– Needs committed customers– Difficult to finish if customer withdraws– May be too customer specific, no broad

market 33

Page 34: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages II

3. Difficult to know how long project will last

4. Easy to fall back into code-and-fix without proper requirements analysis, design, customer evaluation and feedback.

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Page 35: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.9. Type 1:Agile Software Processes

Need for an adaptive process model suited to changes in:• User requirements• Customer business models• Technology• In-house environment

De-emphasise documentation, esp. URD!Emphasise change management e.g. reverse engineeringdesign!Examples include XP, SCRUM, Agile modeling etc

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Page 36: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.9.1. Agile Principles (C.f Sommerville Fig 17.3)

• Incremental delivery of software• Continuous collaboration with customer• Embrace change• Value participants and their interaction• Simplicity in code,

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Page 37: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.9.2. XP Release Cycle

Select releasestories

Evaluate system

Breakdownstories totasks

Plan release

Develop/Integrate/Test code

Release code

For a sample story see Sommerville Figure 17.6Same as use-case? 37

Page 38: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.9.3. XP Practices (Summary)

1. Incremental planning2. Small releases3. Simple design4. Programming in pairs (egoless programming, see 7.)5. Test-driven development6. Software refactoring (needs UML?)7. Collective ownership: metaphors, standards, code8. Continuous integration9. Sustainable pace (No overtime!)10. On-site customer!

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Page 39: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages

1. Lightweight methods suit small-medium size projects

2. Produces good team cohesion3. Emphasises final product4. Iterative5. Test-based approach to requirements and

quality assurance

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Page 40: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages

1. Difficult to scale up to large projects where documentation is essential

2. Needs experience and skill if not to degenerate into code-and-fix

3. Programming pairs is costly (but see productivity literature)

4. Test case construction is a difficult and specialised skill.

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Page 41: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.10. SCRUMSchwaber and Beedle 2002 (1986?)

• Short iterations – “sprints”• “Potentially deliverable product

increment” (working and tested)• Project kick-off meeting – brainstorm first

version• Produces first product backlog – vision in

terms of business requirements• Current understanding – not final contract

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Page 42: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Product Backlog

• High level document• Items grouped into releases with planned release

dates• After each sprint, product owner has 3 options

– Turn sprint result into product increment– Declare project finished and release– Shift items between releases or change release

dates

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Page 43: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

“Monthly” cycle: Sprint• Starts with sprint planning meeting: select items from

product backlog for sprint backlog (2 backlogs!) • Determine tasks and estimate effort of sprint backlog• Short, typically 2-4 weeks• At end of sprint:

– Review progress – Define scope of next sprint– Add unfinished work to backlog

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Page 44: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Project Roles (pigs!)

• Product owner (aka client): responsible for requirements, creates and prioritises backlog

• Scrum master: sets up and enforces project rules and practices. Manages daily meetings, progress, obstacles. Interface between team and product owner.

• Scrum team: develops increments. Cross functional, no job roles!

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Page 45: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Project Roles (chickens)

• Stakeholders (customers, vendors) People who enable the project and for whom project will produce the benefits.

• Managers People who set up environment

for the product development organizations

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Page 46: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Daily Cycle• Daily scrum meeting – (also a scrum of scrums)

– 15 min timeboxed, same time and place– Individual status report (yesterday’s and today’s work)– Anyone attends, but only pigs speak– New obstacles– New action for the day

Update burn down chart which plots cumulativeremaining sprint effort as a function of time. Eachbacklog item has an effort estimate that must beupdated, based on new information.

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Page 47: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

47

:Problem Statement

:Product Backlog

:Sprint Backlog

:Obstacles:Action Items

:Product Increment

:Product Release

Kick off project

Plan Sprint

Daily Scrum

Do Work Remove Obstacle

Review Sprint

Deliver Release

Scrum Team Scrum Master Product Owner Client

DailyCycle

MonthlyCycle

Page 48: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

(Dis) Advantages• Advantages

– handles changing requirements– easy to learn and use– regular working deliverables– can be used for maintenance– open to risk management

• Disadvantages– Hard to predict– what documentation besides user requirements?– unrealistic to expect all do everything– not suitable for large projects (daily scrum?)– Not actually IT specific

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Page 49: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.11. Rational Unified Process (RUP)

• Hybrid model inspired by UML and Unified Software Development Process.

• A generic component-based process?• Three views on the process

– Dynamic view: RUP phases– Static view: RUP activities– Practise view: RUP best-practise

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Page 50: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Details

• Lifetime of a software product in cycles:• Birth, childhood, adulthood, old-age,

death.• Identify product maturity stages• Each project iteration cycle is a phase,

culiminating in a new release (c.f. Spiral model)

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Page 51: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Inception Elaboration

ConstructionTransition

UP process – RUP phase workflow(drawn as a UML Statechart!)

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Page 52: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

RUP PhasesPhases are goal directed and yield deliverables:• Inception – Establish the business case. Identify

external entities (actors, systems). Estimate ROI.• Elaboration – Understand problem domain.

Establish architecture, and consider design tradeoffs. Identify project risks. Estimate and schedule project. Decide on build vs. buy.

• Construction – Design, program and test. Components are bought and integrated.

• Transition – release a mature version and deploy in real world.

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Page 53: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

RUP Workflows

• RUP separates what and when into two orthogonal process views.

• When modeled by phases• What modeled by workflows (c.f. Sommerville

Figure 4.13)• Any workflows can be active in any phases.• Anything that instantiates the following diagram is

an instance of RUP!!• An agile instantiation exists (Larman 2002)

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Page 54: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Unified Process:SoftwareProcess

Cycle

Phase

Iteration

Artifact

Workflow

ProjectManagement

Environment

Requirements

Analysis/Design

Implementation

Testing

Deployment

*

*

Inception

Elaboration

Construction

Transition

*

*

4

Product

releases

BusinessModeling

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Page 55: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

RUP Practise View

1. Develop software iteratively2. Manage requirements3. Use component-based architectures4. Visually model software5. Verify software quality6. Control software changes

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Page 56: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Use Case Model

Analysis Model

Design Model

Deployment Model

Implementation Model

Test Model

specified byrealised by

deployed by implemented by

verified by

Visual software model =UML Model-based Development

UML class diagram!

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Page 57: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

(Dis) Advantages

• Difficult to judge without knowing the actual chosen instantiation of the RUP

• Unique use of the UML philosophy of SE.

• Can be as good/better than any other process

• Also as bad/worse than …

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Page 58: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

1.12. COTS• COTS =

Commercial Off-The-Shelf software• Integrate a solution from existing

commercial software components using minimal software plumbing

• All projects seek some software re-use – Holy Grail of SE

• See also Sommerville Chapter 19.

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Page 59: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Possible Approaches1. Third-party vendors: component libraries, Java beans, 2. Integration solutions: CORBA, MS COM+, Enterprise

Java Beans, software frameworks …3. Good software engineering: application generators

(Yacc, Lex … Sommerville 18.3), generic programming (types, polymorphism etc)

4. Commercial finished packages: databases, spread sheets, word processors, web browsers, etc.

5. Design to open source interfaces: e.g. XML, ISO standards, etc.

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Page 60: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Distributed COTS:Web Service Providers

• Integration of web-services: third party service providers using (XML-based?) service models:

• JINI – extension of Java for service discovery• SOAP (Simple Object Access Protocol)• WSDL (Web Services Description Language)• UDDI (Universal Description, Discovery and

Integration) • ”Cloud computing”

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Page 61: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Advantages

1. Fast, cheap solution2. Explore solutions with existing products

(c.f. your project work!)3. May give all the basic functionality4. Well defined integration project, easy to

run.5. Open to outsourcing (c.f. Point 4)6. Build strategic supplier partnerships

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Page 62: 1. Software Process Models (Sommerville Chapters 4, 17, 19, 12.4)

Disadvantages

1. Limited functionality/ compromise/ requirements drift.

2. Component identification can be tricky – mistakes occur!

3. Licensing problems: freeware, shareware, etc.4. Customer lock-in: license fees, maintainance

fees, upgrades …5. Compatibility issues/loss of control:

1. Between components (doesn’t start!)2. During maintenance (suddenly stops!)

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